Garux
af4e2d29cf
Q3map2:
...
* shot down spammy warning about samplesize for lmsize<=128; -debugsamplesize to show
* numBspModels ('brusmodels') stat emitting
Radiant:
misc...
* filters toolbar (disableable)
* fix: shift + m1 click in tex browser to open shader in internal/external editor;
defaulted internal; focuses on wanted shader; correct opening/saving
* fix: angles "0 x 0" autoconvert to angle "x" on transform (was getting deleted w/o a trace)
2017-08-01 13:50:06 +03:00
Garux
6e687efe88
Q3map2:
...
* content of brush is determined now not by 1st side in brush definition (inconsistency!)
but on priority: liquid > fog > playerclip > nonsolid > solid
ex.: nodraw solid shader works now for hiding liquid or fog volume splits / unwanted faces
solid or nonsolid shader + face(s) of playerclip = playerclip
solid shader + face(s) of nonsolid = nonsolid (b4 could happen: 5nonsolid sides + 1solid = solid brush )
Radiant:
binds...
* make structural - alt+s
* shift+n - cycle patch tex projection
* ctrl+f - fit texture
* bind a, d in no mlook mode - CameraStrafeLeft/Right
menus...
* smartified content basically
* hidden killconnect for games, which are not nexuiz
* view-orthographic+: center 2d on selected (ctrl+shift+tab)
* removed parent from menu, regroup does work + isn't bugged
* edit+: SelectAllOfType (shift+a)
* view->show+: ToggleCrosshair, show size info, show grid
* view menu: +patch inspector
* curve->texture+: flip patch tex ( {ctrl}shift+i ), naturalize, cycle projection
* cleaned, updated help menu links,+: Mouse Shortcuts, recent offline&fixed Shader Manual,
netRadiant specific docs, lists of q3map2 switches/entity keys/shader directives
misc...
* removed note to save before going to preferences, project settings
* fog is automatically transparent
* Doom3LightRadius: failed to parse default light radius - spammy msg removed
* 1.5x bigger light ents (8->12u)
* longer list of recently opened (4->9)
* crosshair display: is saving in prefs
* defaulted Maya theme
* removed question to override current compile monitoring
2017-08-01 13:36:40 +03:00
Garux
f73cc19a61
Q3map2:
...
* -clipdepth F, def 2, _clipdepth
* fixed model autoclip (64u thick brushes/no collision at all in some cases)
* pyramidal etc zillion (20!) of autoclip modes
* removed stuctural caulk in models, was broken anyway
Radiant:
misc...
* hollow: produces not intersecting brushes
2017-08-01 13:34:48 +03:00
Garux
bf803dd851
Q3map2:
...
* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
* speedup patch to use fast sqrt at some points of light phase, where precision is not needed
Radiant:
binds...
* paste to camera - shift+v (alt+v was leading to texBro-View menu)
2017-08-01 13:33:37 +03:00
Garux
7ca7a54fe6
Q3map2:
...
fix * q3map_remapshader remaps anything fine, on all stages (effect is: postrenaming shader when things are have been done)
* typo at -dirtmode
Radiant:
misc...
* translucent textures are visible, while selected, too; +matching trans polys are visible simultaneously
2017-08-01 13:32:31 +03:00
Garux
9fed37bae0
Q3map2:
...
* native surfaceparm noob support (no -custinfoparms needed)
* -noob in bsp phase: assign surfaceparm noob to all map surfaces
* surfaceparm ob: skip assigning surfaceparm noob with -noob on that
* farplane modes: radius+radius, origin2origin, exact (add r/o/e to the number to enable), < 0 works too
* samples+filter - enabled again, makes sense
* -vertexscale
* fixed -novertex, (0..1) sets
* quick q3map_novertexlight (?)
* fixed _clone _ins _instance (_clonename)
* -nolm - no lightmaps
* ent keys aliases:_sa - shadeangle;_ss - samplesize
* -shift N -shift X Y Z: shift whole map to some coords
* more fogs (256) (ingame appearence lots of ones might be bugged due to engine arrangement, needs testing)
* q3map_remapshader remaps anything fine, on all stages (effect is: postrenaming shader when things are have been done)
* fixed 'unknown argument 1' at -lightanglehl
* -nocmdline writting to worldspawn
Radiant:
binds...
* wasd camera binds, c - deSelect, z - delete
* ExpandSelectionToEntities - shift+e
* make detail - alt+d
* arbitrary rotation - shifr+r
* arbitrary scale - ctrl+shift+s
misc...
* fit width, fit height butts in surf inspector (for trims) (saves scales ratio)
add old TODO with ideas
2017-08-01 13:26:50 +03:00
Stijn Buys
a2681ec7ca
Cleaned up comments.
2013-06-25 22:00:02 +02:00
Stijn Buys
c4901d2532
Makes the texture layout dialog remember last used values, corrects x entry not having its value selected when showing the dialog.
2013-06-25 21:32:49 +02:00
Rudolf Polzer
590aae45b1
more pointers
2013-01-14 12:03:08 +01:00
Rudolf Polzer
80d17ccf4d
add a missing cast
2013-01-14 11:59:24 +01:00
michaelb
1f0271a988
fix invalid use of <glib/...> headers
2012-04-09 09:44:35 +02:00
Rudolf Polzer
e4287c28bb
my own uncrustify run
2012-03-27 12:03:21 +02:00
Rudolf Polzer
0d10413fe0
fix how glib is included
2012-03-01 14:43:00 +01:00
Rudolf Polzer
6bc28ad466
Merge remote-tracking branch 'origin/ailmanki/et-engineaftercompile'
2012-03-01 12:15:33 +01:00
ailmanki
2b0e61ede1
Fix for the fix
2012-02-26 11:24:30 +01:00
ailmanki
2af0e49fc3
Fixed map not starting after compile in Enemy-Territory.
2012-02-26 11:11:19 +01:00
Rudolf Polzer
95e8ef16a2
fix another import bsp bug
2012-02-19 18:39:03 +01:00
Rudolf Polzer
043b4d7705
fix import decompiling
2012-02-19 18:27:45 +01:00
Rudolf Polzer
a4ac339ea7
support for separators in build menu
2012-01-13 21:44:52 +01:00
Rudolf Polzer
ffae4a0feb
explain BP mode
2011-11-12 12:25:30 +01:00
Rudolf Polzer
2f60e8694a
make dialogs for all "Xact" spheres/cones/cylinders
2011-10-07 14:06:03 +02:00
Rudolf Polzer
9032995bd3
refactor DoNewPatchDlg
2011-10-07 12:35:50 +02:00
Rudolf Polzer
bf8fb3fc0b
also support XactCone and XactSphere
2011-10-07 12:15:18 +02:00
Rudolf Polzer
66cbc01bb8
Experimental: add "XactCylinder" to make a better patch cylinder
2011-10-07 11:56:48 +02:00
Rudolf Polzer
9c436e5a25
why was this commented out - broke modelscale
2011-10-01 22:10:43 +02:00
Rudolf Polzer
b25aa8735d
Revert "fix invert selection logic", as that fix made other cases worse
...
This reverts commit 4cd61dfa7d .
2011-08-19 15:53:30 +02:00
Rudolf Polzer
4cd61dfa7d
fix invert selection logic
2011-06-30 13:34:23 +02:00
Rudolf Polzer
f937a371cc
more errors
2011-05-16 14:57:14 +02:00
Rudolf Polzer
3e7f1b162f
fix some compile errors on win32
2011-05-16 14:46:06 +02:00
Rudolf Polzer
dec339b67c
fix GetProcAddress usage
2011-05-16 06:37:38 +02:00
Rudolf Polzer
2ceb6c1c5a
Merge branch 'master' of git://git.xonotic.org/xonotic/netradiant
...
Conflicts:
tools/quake3/q3map2/path_init.c
2011-05-15 22:28:13 +02:00
Rudolf Polzer
32c2fd3b62
radiant: make shift-middle, and ctrl-middle also paste
...
not only shift-ctrl-middle
2011-05-15 22:18:14 +02:00
Rudolf Polzer
1e5ac483a5
get SHGetKnownFolderPath the right way
2011-05-03 08:09:22 +02:00
Rudolf Polzer
5725b104cc
improve path finding logic
2011-05-01 21:17:23 +02:00
Rudolf Polzer
5f5eea8067
also support SavedGames on Win32
2011-05-01 21:06:13 +02:00
Rudolf Polzer
f2ba0cbb0a
support passing the home path to q3map2 as -fs_home (home dir only, ends with /. to request a dotdir name) and -fs_homepath (full path, including /.gamename)
2011-05-01 18:49:33 +02:00
Rudolf Polzer
a15293c86f
untested changes so DP might work with this again. Who knows if they even compile.
2011-04-29 10:55:57 +02:00
Rudolf Polzer
44bf9ab0e0
add a missing variable
2011-04-20 17:58:23 +02:00
Rudolf Polzer
35680f96d5
add the #include here too
2011-04-20 17:57:26 +02:00
Rudolf Polzer
9b15142ec2
q3map2: use "My Games" directory if exists on Win32
2011-04-20 17:44:27 +02:00
Rudolf Polzer
5b8b0dd6b2
if we get empty brushes in CSG subtract, don't complain, just don't insert the new brush (as this can happen intentionally when a brush is entirely covered)
2011-02-27 07:18:02 +01:00
Rudolf Polzer
3cdbbcc748
allow game packs to override the default of brush primitives
2011-02-23 14:33:18 +01:00
Rudolf Polzer
de28d9de1d
Merge remote-tracking branch 'origin/divVerent/weird-shift-a'
2011-02-14 19:42:28 +01:00
Rudolf Polzer
6dce431cd0
fix foreground color in console window (patch by Nikoli)
2011-01-26 21:00:13 +01:00
Rudolf Polzer
73c9441a02
detect format error on Import..., and convert (as it was intended)
2011-01-21 23:34:25 +01:00
Rudolf Polzer
96d42ebc73
rename the DwmEnableComposition variable
2011-01-21 09:13:40 +01:00
Rudolf Polzer
c8524834a7
give ViewFront/ViewSide/ViewTop default shortcuts
2010-12-29 17:51:35 +01:00
Rudolf Polzer
a3aa889e15
explicitly use the -readmap option for converting
2010-12-28 13:50:57 +01:00
Rudolf Polzer
91d1810baf
make shift-a not always check classname, but check the current entity key if entity inspector is open
2010-12-22 17:38:33 +01:00
Rudolf Polzer
96854914dc
remove a LOT of unused symbols from qgl.cpp
2010-12-19 21:06:42 +01:00
Rudolf Polzer
03ff4dbbfe
in "GimpRadiant" mode, make the focused XY view the current one for nudgeSelection
2010-12-19 00:27:12 +01:00
Rudolf Polzer
0e0197b793
add [BspFile] to be used in compile command lines to explicitly refer to the .bsp
2010-12-14 22:08:25 +01:00
Rudolf Polzer
5d074cfc12
default to Arial 9 on Windows (NOT Courier New 8)
2010-12-11 14:53:23 +01:00
Rudolf Polzer
50218d2883
Revert "fix some more of the weird workarounds"
...
This reverts commit b8ef001e49 .
2010-12-11 14:52:52 +01:00
Rudolf Polzer
b8ef001e49
fix some more of the weird workarounds
2010-12-09 07:08:34 +01:00
Rudolf Polzer
bc2185ec94
Merge remote branch 'origin/divVerent/pangofix'
2010-12-05 16:52:23 +01:00
Rudolf Polzer
db2c428f2e
support "real3" as vector type properly
2010-12-05 16:46:09 +01:00
Rudolf Polzer
6d09dee422
workaround for loading broken maps written by ZeroRadiant that have a duplicate plane
2010-12-02 14:31:53 +01:00
Rudolf Polzer
c68e337af0
fix font display by moving characters more away from the screen edge (fixes a small overlap)
2010-11-18 17:05:04 +01:00
Rudolf Polzer
3cd914c5e1
remove some redundant data members
2010-11-18 17:03:42 +01:00
Rudolf Polzer
3ce82871e3
refactoring font code to hopefully be closer to be able to exchange the font system by something not call list based
2010-11-18 17:01:21 +01:00
Rudolf Polzer
8f059eb592
xywindow: draw the x/y/z border properly
2010-11-18 12:56:21 +01:00
Rudolf Polzer
ec7957adec
change texture lock default to true; remove weird user pref munging
2010-11-04 14:55:43 +01:00
Rudolf Polzer
288318d040
apparently calling FindOrInsertWorldspawn during tree traversing is bad, so let's not do that
2010-11-01 07:43:42 +01:00
Rudolf Polzer
ce482631a3
last workaround did not work. Try a really simple one then.
2010-10-11 20:26:55 +02:00
Rudolf Polzer
f7a2cb9e04
reinit OpenGL state on redraw properly
2010-10-11 20:19:52 +02:00
Rudolf Polzer
61c537beac
Merge remote branch 'origin/divVerent/convert-from-map-to-map'
2010-10-10 16:53:39 +02:00
Rudolf Polzer
90402b6978
update surface dialog when moving a brush
2010-10-10 16:44:27 +02:00
Rudolf Polzer
7a0665f156
automatically run the decompiler when specifying a BSP file in Import...
2010-10-10 16:04:41 +02:00
Rudolf Polzer
599056d188
allow different file type selections for open/import/save
2010-10-10 14:35:18 +02:00
Rudolf Polzer
e1ed914df2
clean up the reload-if-failed code
2010-10-10 14:10:10 +02:00
Rudolf Polzer
182f62c459
rename to toggleFormat
2010-10-10 13:54:01 +02:00
Rudolf Polzer
112586a3cf
clean up toggleProjection code
2010-10-10 13:53:40 +02:00
Rudolf Polzer
2b0a97c814
somewhat unclean code, sorry... but it allows opening brushPrimitives maps in nonBrushPrimitives mode (experimental) by temp toggling to the correct mode
2010-10-10 10:47:16 +02:00
Rudolf Polzer
652a2d36fb
allow changing the "Alternate texture projection" mode at runtime (requires Map_New currently though)
2010-10-10 10:27:50 +02:00
Rudolf Polzer
5f44865ec2
fix cloning (don't clone the worldspam)
2010-09-04 13:52:03 +02:00
Rudolf Polzer
61c6265531
fix gamedetect NULL pointer
2010-08-23 21:41:42 +02:00
Rudolf Polzer
370cc40d7f
also hide _reflect and _alpha texture files
2010-08-09 06:43:45 +02:00
Rudolf Polzer
93f9dc354f
support misc_*model as misc_model in the radiant editor (way more convenient)
2010-06-04 20:57:00 +02:00
Jānis Rūcis
b566370748
Remove unnecessary locale/UTF-8 encoding conversions
2010-05-20 19:45:59 +03:00
Rudolf Polzer
d40c79f30c
Merge branch 'osxnetradiant'
...
Conflicts:
contrib/bobtoolz/DPatch.cpp
contrib/bobtoolz/bobToolz-GTK.cpp
contrib/bobtoolz/funchandlers-GTK.cpp
install-dylibs.sh
setup/data/osx/NetRadiant.app/Contents/MacOS/netradiant.sh
2010-03-28 19:32:53 +02:00
Rudolf Polzer
7dd945e36a
changes from OSXnetradiant
2010-03-28 19:14:14 +02:00
Rudolf Polzer
d190c4f72c
enable size display by default
2010-03-24 16:38:58 +01:00
Rudolf Polzer
c6252fe3fc
add a feature shift-k to assign killtarget, not target like ctrl-k
2010-02-08 16:41:55 +01:00
Rudolf Polzer
5c3de4809e
add a "decals" texture filter option (textures/decals/)
2010-02-06 22:24:14 +01:00
Rudolf Polzer
3d28ea324c
do not normalize colors in color picker
2010-02-06 22:23:19 +01:00
divverent
c48acc3512
some more clip shader names
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@406 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:31:32 +00:00
divverent
0037763448
fix Ctrl-Tab handling in the Floating window style (floating has a XYZ window, so Ctrl-Tab SHOULD switch views)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@404 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:26:41 +00:00
divverent
f2516c981f
show the grid with faded out alpha if grid snapping is disabled
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@402 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:29:02 +00:00
divverent
04a61593c3
ToggleGridSnap command (beware of it)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@401 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:15:55 +00:00
divverent
d9e57a87b9
fix smooth operator on cylinders
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@392 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-25 10:48:53 +00:00
divverent
a94abb3026
allow specifying executable type
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@391 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-25 10:23:32 +00:00
divverent
a2eceb0f18
enable the previously disabled "Sphere" patch primitive
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@390 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-24 23:18:20 +00:00
divverent
e23ea7ea7d
support MAX_PATCH_* matching q3map2
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@389 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-21 17:28:59 +00:00
divverent
724fc57603
allow up to 31x31 patches
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@388 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-21 17:22:59 +00:00
divverent
5429d1b989
new feature to smooth patches
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@387 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-21 17:18:11 +00:00
divverent
fa1db21a4b
we can allow 31 sides for regular spheres, if we can do 1000 sides for a rock
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@380 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-12 20:54:14 +00:00
divverent
6e3c68aaa6
new brush primitive: a "rock"
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@379 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-12 20:42:51 +00:00
divverent
5fae111aff
fixing last commit :P
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@378 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-24 18:43:09 +00:00
divverent
cba6ca9503
add more ignore patterns
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@377 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-24 18:17:41 +00:00
divverent
c4098aa3ba
add menu item for SnapToGrid
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@365 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-17 19:20:47 +00:00
divverent
9507f334d1
fix greyscaling bug in texture compression
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@358 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-29 17:02:37 +00:00
divverent
a1f2938c75
always sort game descriptions by displayed name
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@357 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-29 16:35:28 +00:00
divverent
3844ff04ac
fix Gtk warnings about nonzero page_size in spin buttons
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@353 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-28 13:04:53 +00:00
divverent
babc991433
always use courier new 8 on win32 again
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@351 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 19:01:38 +00:00
divverent
97c46409b7
as a workaround, hardcode the font offset in the xy window again
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@350 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 18:59:12 +00:00
divverent
3c3668d11c
also detect being part of a warsow install
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@317 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-10 19:44:53 +00:00
divverent
df072b781c
slightly better font handling, enjoy!
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@313 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-09 10:16:31 +00:00
divverent
cbfac4f225
include windows.h
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@312 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-08 16:44:15 +00:00
divverent
4bff5a2e20
try to disable composition on Vista
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@311 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-08 16:32:59 +00:00
divverent
0bfdbc954f
fix ViewSide
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@246 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-05 12:41:34 +00:00
divverent
444af8c46a
"Portable" Radiant support: when a subdirectory "settings" of the directory with radiant.exe exists, the configuration data is stored in there.
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@242 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-02 17:07:17 +00:00
divverent
08732dbb75
get the parentparent reference before changing the nodes; this should fix a segfault in regrouping
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@232 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-27 09:21:52 +00:00
divverent
8e10595ce3
make it work with older Gtk again
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@229 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-25 11:49:50 +00:00
divverent
2a41079750
new awesome feature: the shortcuts list can now be EDITED
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@228 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-25 10:35:37 +00:00
divverent
ecfd6813e3
remove two mysterious crashes (although I don't know why it was broken to begin with)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@223 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-20 16:50:58 +00:00
divverent
1d2068f2f1
detect Q2W too
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@218 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-11 19:17:43 +00:00
divverent
749ab6b3fa
compile fix ;)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@214 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-08 20:55:52 +00:00
divverent
07e9ed4e6a
try indicating the direction of a cut
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@213 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-08 20:47:40 +00:00
divverent
29b0e01ae7
kill some broken URLs
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@212 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-05 14:17:51 +00:00
divverent
e647ac225f
also support \ path name separator. So much for "all systems".
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@211 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-05 11:28:15 +00:00
divverent
b7cd2135c9
detect being inside a Nexuiz install from Radiant C code, no longer from a shell script on OS X. This should make it work on all systems.
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@210 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-05 11:27:30 +00:00
divverent
a4f89fe0f8
fix some more crashes (on OS X only)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@208 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-04 14:56:32 +00:00
divverent
03c2a5a99f
add command line options:
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-global-Key Value
-gamename.game-Key Value
and use it in netradiant.sh on OS X to detect whether NetRadiant.app is located
in a subdir of a Nexuiz install. If it is, automatically select this game dir.
git-svn-id: svn://svn.icculus.org/netradiant/trunk@202 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-04 08:12:04 +00:00
divverent
af88b4208b
------------------------------------------------------------------------
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r327 | mattn | 2009-02-01 17:09:49 +0100 (Sun, 01 Feb 2009) | 1 line
* merged r22231 from uforadiant: 'use gtk default font instead of defined ones for linux/windows (which could happen to be not installed)'
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@180 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-07 10:37:51 +00:00
divverent
176491f8ef
use Firefox, not Netscape
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@178 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-02 08:20:18 +00:00
divverent
1c96ac9ddf
fix some spam
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@171 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-14 08:00:42 +00:00
divverent
25bc3d3700
fix error
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@170 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-14 07:56:58 +00:00
divverent
e467f40d4a
it now compiles on OS X, but does it work?
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@169 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-09 22:44:43 +00:00
divverent
7e13d41445
automatically rewrite shortcuts.ini
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@158 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-07 14:33:40 +00:00
divverent
c75a6b31c6
new toys :P
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@153 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-07 08:37:33 +00:00
divverent
8bb2b08c29
revert the last commit, instead fix the underlying bug
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@149 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-03 21:57:33 +00:00
divverent
6e11ecb476
fix the translation of entities used by mirroring or scaling
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@148 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-03 21:05:25 +00:00
divverent
64d4a06eba
new command: regroup entities.
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Moves all selected brushes into the selected entity.
Usage:
- Select brush from entity
- Hit Ctrl-Alt-E
- Select some other brush
- Regroup
The other brush will get added to the entity.
- Select brush from entity
- Regroup
The brush will get removed from the entity, and moved to worldspawn.
git-svn-id: svn://svn.icculus.org/netradiant/trunk@147 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-02 08:40:46 +00:00
divverent
59c333f44b
fix the last commit
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@146 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-01 14:13:27 +00:00
divverent
c8a08caf81
CloneSelection: don't overwrite names of target/targetname
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by holding Shift while pressing space, you get the old behaviour back
git-svn-id: svn://svn.icculus.org/netradiant/trunk@145 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-01 14:06:36 +00:00
divverent
733ae2732e
fix keys
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@142 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-12-20 15:11:33 +00:00
divverent
1c46929cfd
fix a warning; NULL out the unused faces of misc_models (apparently this changes nothing)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@137 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-12-09 14:57:03 +00:00
rpolzer
eb8babab1a
win32 font fix, win32 build fix by ingar
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@130 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-11-21 10:53:43 +00:00
rpolzer
3aab20c1d6
radiant: make rotate/scale dialogs non-modal
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@95 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-19 12:31:32 +00:00
rpolzer
d9f68dedb0
strafe mode option
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@91 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 18:01:27 +00:00
rpolzer
8401d4c6c6
make Ctrl-Tab center the views in the XYZ view
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@90 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 17:25:03 +00:00
rpolzer
01a2a09b61
git-svn-id: svn://svn.icculus.org/netradiant/trunk@87 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 09:39:06 +00:00
rpolzer
8a1ebd7397
gtk error message handling fixes
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@86 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 07:02:14 +00:00
rpolzer
3c8d97704b
fix OpenGL erorr bug on XP software renderer; use svn:ignore
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@85 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 06:57:13 +00:00
rpolzer
35e04d29f4
use new directory, remove -div0 from version
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@82 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:39:58 +00:00
rpolzer
4eeb89d4b2
s/GtkRadiant/NetRadiant/
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@81 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:32:43 +00:00
rpolzer
5ad1e19406
the historic move: getting rid of all visual studio project stuff, now that the mingw build works
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer
f57bd8b3da
git-svn-id: svn://svn.icculus.org/netradiant/trunk@54 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 07:40:46 +00:00
rpolzer
6c5961123d
possibly working Win32 build; make -j broken again (see no good way to force version.h making before everything else, my old way made make rebuild everything every time)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@51 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-15 19:20:47 +00:00
rpolzer
107765f0e4
initial
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00