new command: regroup entities.
Moves all selected brushes into the selected entity. Usage: - Select brush from entity - Hit Ctrl-Alt-E - Select some other brush - Regroup The other brush will get added to the entity. - Select brush from entity - Regroup The brush will get removed from the entity, and moved to worldspawn. git-svn-id: svn://svn.icculus.org/netradiant/trunk@147 61c419a2-8eb2-4b30-bcec-8cead039b335
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@ -359,7 +359,7 @@ public:
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// strBuff has been cleaned of it's modifiers .. switch between a regular key and a virtual one
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// based on length
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if(keyEnd - value == 1 && std::isalpha(value[0])) // most often case.. deal with first
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if(keyEnd - value == 1 && std::isalnum(value[0])) // most often case.. deal with first
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{
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accelerator.key = std::toupper(value[0]);
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++m_count;
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@ -156,6 +156,88 @@ void Entity_ungroupSelected()
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}
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class EntityFindSelected : public scene::Graph::Walker
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{
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public:
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mutable const scene::Path *groupPath;
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mutable scene::Instance *groupInstance;
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EntityFindSelected(): groupPath(0), groupInstance(0)
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{
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}
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bool pre(const scene::Path& path, scene::Instance& instance) const
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{
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return true;
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}
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void post(const scene::Path& path, scene::Instance& instance) const
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{
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Entity* entity = Node_getEntity(path.top());
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if(entity != 0
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&& Instance_getSelectable(instance)->isSelected()
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&& node_is_group(path.top())
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&& !groupPath)
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{
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groupPath = &path;
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groupInstance = &instance;
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}
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}
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};
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class EntityGroupSelected : public scene::Graph::Walker
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{
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NodeSmartReference group;
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public:
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EntityGroupSelected(const scene::Path &p): group(p.top().get())
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{
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}
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bool pre(const scene::Path& path, scene::Instance& instance) const
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{
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return true;
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}
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void post(const scene::Path& path, scene::Instance& instance) const
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{
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if(Instance_getSelectable(instance)->isSelected())
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{
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Entity* entity = Node_getEntity(path.top());
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if(entity == 0 && Node_isPrimitive(path.top()))
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{
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NodeSmartReference child(path.top().get());
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NodeSmartReference parent(path.parent().get());
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Node_getTraversable(parent)->erase(child);
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Node_getTraversable(group)->insert(child);
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if(Node_getTraversable(parent)->empty() && path.size() >= 3 && parent != Map_FindOrInsertWorldspawn(g_map))
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{
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NodeSmartReference parentparent(path[path.size() - 3].get());
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Node_getTraversable(parentparent)->erase(parent);
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}
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}
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}
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}
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};
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void Entity_groupSelected()
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{
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if (GlobalSelectionSystem().countSelected() < 1) return;
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UndoableCommand undo("groupSelectedEntities");
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scene::Path world_path(makeReference(GlobalSceneGraph().root()));
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world_path.push(makeReference(Map_FindOrInsertWorldspawn(g_map)));
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EntityFindSelected fse;
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GlobalSceneGraph().traverse(fse);
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if(fse.groupPath)
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{
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GlobalSceneGraph().traverse(EntityGroupSelected(*fse.groupPath));
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}
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else
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{
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GlobalSceneGraph().traverse(EntityGroupSelected(world_path));
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}
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}
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void Entity_connectSelected()
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{
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@ -454,6 +536,7 @@ void Entity_registerPreferencesPage()
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void Entity_constructMenu(GtkMenu* menu)
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{
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create_menu_item_with_mnemonic(menu, "_Regroup", "GroupSelection");
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create_menu_item_with_mnemonic(menu, "_Ungroup", "UngroupSelection");
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create_menu_item_with_mnemonic(menu, "_Connect", "ConnectSelection");
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create_menu_item_with_mnemonic(menu, "_Select Color...", "EntityColor");
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@ -468,6 +551,7 @@ void Entity_Construct()
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{
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GlobalCommands_insert("EntityColor", FreeCaller<Entity_setColour>(), Accelerator('K'));
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GlobalCommands_insert("ConnectSelection", FreeCaller<Entity_connectSelected>(), Accelerator('K', (GdkModifierType)GDK_CONTROL_MASK));
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GlobalCommands_insert("GroupSelection", FreeCaller<Entity_groupSelected>());
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GlobalCommands_insert("UngroupSelection", FreeCaller<Entity_ungroupSelected>());
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GlobalPreferenceSystem().registerPreference("SI_Colors5", Vector3ImportStringCaller(g_entity_globals.color_entity), Vector3ExportStringCaller(g_entity_globals.color_entity));
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@ -599,6 +599,9 @@ static void MergeOrigin(entity_t *ent, vec3_t origin)
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{
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vec3_t adjustment;
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/* we have not parsed the brush completely yet... */
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GetVectorForKey( ent, "origin", ent->origin );
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VectorMA(origin, -1, ent->originbrush_origin, adjustment);
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VectorAdd(adjustment, ent->origin, ent->origin);
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VectorCopy(origin, ent->originbrush_origin);
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@ -624,6 +627,9 @@ brush_t *FinishBrush( void )
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char string[ 32 ];
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vec3_t origin;
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Sys_Printf( "Entity %i, Brush %i: origin brush detected\n",
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mapEnt->mapEntityNum, entitySourceBrushes );
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if( numEntities == 1 )
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{
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Sys_Printf( "Entity %i, Brush %i: origin brushes not allowed in world\n",
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@ -1079,11 +1085,17 @@ adds them to the world's brush list
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(used by func_group)
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*/
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void AdjustBrushesForOrigin( entity_t *ent );
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void MoveBrushesToWorld( entity_t *ent )
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{
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brush_t *b, *next;
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parseMesh_t *pm;
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/* we need to undo the common/origin adjustment, and instead shift them by the entity key origin */
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VectorScale(ent->origin, -1, ent->originbrush_origin);
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Sys_Printf("func_group: adjusting by %f %f %f\n", ent->originbrush_origin[0], ent->originbrush_origin[1], ent->originbrush_origin[2]);
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AdjustBrushesForOrigin(ent);
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VectorClear(ent->originbrush_origin);
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/* move brushes */
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for( b = ent->brushes; b != NULL; b = next )
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@ -1146,7 +1158,8 @@ void AdjustBrushesForOrigin( entity_t *ent )
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brush_t *b;
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parseMesh_t *p;
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Sys_Printf("origin: adjusting by %f %f %f\n", ent->originbrush_origin[0], ent->originbrush_origin[1], ent->originbrush_origin[2]);
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/* walk brush list */
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for( b = ent->brushes; b != NULL; b = b->next )
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{
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@ -1157,7 +1170,7 @@ void AdjustBrushesForOrigin( entity_t *ent )
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s = &b->sides[ i ];
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/* offset side plane */
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newdist = mapplanes[ s->planenum ].dist - DotProduct( mapplanes[ s->planenum ].normal, ent->origin );
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newdist = mapplanes[ s->planenum ].dist - DotProduct( mapplanes[ s->planenum ].normal, ent->originbrush_origin );
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/* find a new plane */
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s->planenum = FindFloatPlane( mapplanes[ s->planenum ].normal, newdist, 0, NULL );
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@ -1171,7 +1184,7 @@ void AdjustBrushesForOrigin( entity_t *ent )
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for( p = ent->patches; p != NULL; p = p->next )
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{
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for( i = 0; i < (p->mesh.width * p->mesh.height); i++ )
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VectorSubtract( p->mesh.verts[ i ].xyz, ent->origin, p->mesh.verts[ i ].xyz );
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VectorSubtract( p->mesh.verts[ i ].xyz, ent->originbrush_origin, p->mesh.verts[ i ].xyz );
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}
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}
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@ -1595,7 +1608,7 @@ static qboolean ParseMapEntity( qboolean onlyLights )
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/* get entity origin and adjust brushes */
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GetVectorForKey( mapEnt, "origin", mapEnt->origin );
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if( mapEnt->origin[ 0 ] || mapEnt->origin[ 1 ] || mapEnt->origin[ 2 ] )
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if( mapEnt->originbrush_origin[ 0 ] || mapEnt->originbrush_origin[ 1 ] || mapEnt->originbrush_origin[ 2 ] )
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AdjustBrushesForOrigin( mapEnt );
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/* group_info entities are just for editor grouping (fixme: leak!) */
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