Garux
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eae7ac024a
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clean namedentity, forward declarations, ostream_write
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2018-02-22 18:56:53 +03:00 |
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Garux
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327fa13d54
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add killconnect command only for mGameType=nexuiz (.game type="nexuiz"); was confusing bindlist readers
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2018-02-21 17:15:10 +03:00 |
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Garux
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81cc314ff5
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* support q1 liquids filtering with entities="quake" in .game
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2018-02-21 14:58:41 +03:00 |
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Garux
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ad68a7232d
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* toggle transform origin lock by clicking it
* represent locked transform origin with special colours
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2018-02-21 12:49:10 +03:00 |
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Garux
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062df0bc5f
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fix AP texlock, handle scale 0 in different way
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2018-02-20 16:08:44 +03:00 |
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Garux
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c878333c7b
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* m2 in Surface Inspector->fit width/height = fit width/height, keep height/width
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2018-02-19 17:28:05 +03:00 |
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Garux
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c1b9b17635
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* do 'project from face' in face2face seamless function for parallel faces
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2018-02-19 13:09:10 +03:00 |
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Garux
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1b673b1a76
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refactored EntityClass usage to only store being a miscmodel in miscmodel_is bool + set it on setting classname
* miscmodel filter: simplify and support miscmodels, defined by new way (xml .ent)
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2018-02-19 00:40:51 +03:00 |
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Garux
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feedf4919e
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consider func_detail* in Map Info dialog
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2018-02-18 20:56:18 +03:00 |
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Garux
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024e6bd667
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fix possible typo in LoadMapFile primitives count report
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2018-02-18 20:22:09 +03:00 |
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Garux
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86a8aec283
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* turn SI->project texture radiobuttons to label and 3 buttons to save clicks
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2018-02-18 18:52:44 +03:00 |
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Garux
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6ac153f2f0
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3 decimals precision for SI->fit hopefully will be enough
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2018-02-18 16:08:19 +03:00 |
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Garux
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9b6e1e3b9e
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transform manipulator: add selected renderable lines last to get highlighted ones rendered on top in 2d
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2018-02-18 16:03:16 +03:00 |
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Garux
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faae287567
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* transform manipulator: add rotate transformation with handles in corner points
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2018-02-16 13:47:58 +03:00 |
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Garux
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63afbecab6
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* fix accidental negative rotation by rotate tool in camera, caused by low precision
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2018-02-15 13:13:44 +03:00 |
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Garux
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22cba3641a
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import c359b728f6
Try ~/.{prefix} on Apple OS X if /Library/Application Support/{prefix+1} fails.
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2018-02-07 22:43:13 +03:00 |
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Garux
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1f31e94aca
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undo 'numeric GtkSpinButtons in SI, arbitrary rotation dialog' (aint flexible enough for input)
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2018-02-04 20:56:45 +03:00 |
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Garux
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f91df90d58
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remove const_cast hack and memory leak in 'load doubleclicked texture's directory'
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2018-02-04 19:38:08 +03:00 |
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Garux
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339d078bc6
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fix/improve camera near_z usage
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2018-02-04 16:55:25 +03:00 |
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Garux
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c22187907e
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* entity inspector -> clear all: keep origin key
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2018-02-03 09:03:59 +03:00 |
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Garux
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b8f2cffa3f
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reformat gtktheme.cpp
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2018-02-03 00:27:09 +03:00 |
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Garux
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a5865dce55
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* entity based structural/detail filters for entities="quake" in .game
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2018-02-01 13:34:58 +03:00 |
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Garux
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f9157a6993
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* point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
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2018-01-31 23:14:30 +03:00 |
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Garux
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387c4c0846
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* prefs->game->paths: +Extra Resource Path option
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2018-01-30 16:02:07 +03:00 |
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Garux
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d747bd6111
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* move path settings to separate preferences group to simplify finding one
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2018-01-28 18:08:57 +03:00 |
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Garux
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4a6c809e7d
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* Valve220: optimize ST coords calculation (rotation value is irrelevant)
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2018-01-24 13:01:47 +03:00 |
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Garux
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cb2886cd97
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* BP to AP, BP to 220, 220 to AP format conversions, Valve220 texture vertex lock: handle degenerate BP basis case
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2018-01-24 00:13:35 +03:00 |
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Garux
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16ee5cc8c8
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* Valve220 texture lock: catch QNAN, if projection direction is parallel to face
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2018-01-23 04:52:34 +03:00 |
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Garux
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fc7c69df97
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* transform manipulator: draw arrowheads, while some line is selected for skew
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2018-01-19 20:56:31 +03:00 |
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Garux
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31c1b27853
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* transform manipulator: add scale transformation; bbox resizing style
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2018-01-18 23:40:47 +03:00 |
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Garux
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ad0f9ea6cc
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make m_bFaceFill aka "Colorize selection" saveable
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2018-01-17 08:58:54 +03:00 |
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Garux
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78db33ff4a
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* fix crash, if renaming tag w/o shaders assigned
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2018-01-16 14:40:16 +03:00 |
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Garux
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98937beb75
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* transform manipulator: also perform translation, if grabbed bbox
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2018-01-11 21:01:40 +03:00 |
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Garux
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d3b1bfaefa
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* restyle manipulators icons in GtkRadiant 1.5 way
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2018-01-11 15:20:55 +03:00 |
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Garux
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14ee12354d
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* new manipulator, applying skew transform
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2018-01-11 14:20:05 +03:00 |
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Garux
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fadace9d69
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more clear preference name to expose its effect better
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2018-01-05 14:41:02 +03:00 |
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Garux
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fd04e52a06
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* disable MSAA in Texture Browser, even if forced via driver
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2017-12-20 15:57:44 +03:00 |
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Garux
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55a36d5543
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* fix: consider rotation value for Valve220 arbitrary projections
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2017-12-19 16:11:17 +03:00 |
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Garux
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5c0859be8d
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* increase precision of camera mouse sensitivity setting from int to float to make it adapted for new hardware/software
* change mouse sensitivity handling by factor of 3 (old default 3 == new default 9)
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2017-12-16 10:28:38 +03:00 |
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Garux
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aeaeb2a3e6
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* statusbar: del "R:" info (rotate increment from SI)
+current map format info (F:AP/BP/220)
+explanatory tooltip, describing shown infos
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2017-12-15 15:58:52 +03:00 |
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Garux
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fd7429d45f
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* change default Map Info window position to centered
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2017-12-15 13:47:01 +03:00 |
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Garux
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2417ac196c
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* fix: reread values from SI on FitTexture command
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2017-12-15 03:59:10 +03:00 |
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Garux
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b4d81fac21
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* close Map Info dialog by ESC
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2017-12-15 03:24:42 +03:00 |
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Garux
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9f1690ed64
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* fix unwanted brush face texture transformations on brush resizing with texture lock on
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2017-12-11 16:53:01 +03:00 |
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Garux
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723a615110
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* texture locking during vertex and edge manipulations
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2017-12-06 13:57:40 +03:00 |
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Garux
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533b842a00
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* Valve220 to AP brush type conversion: one is lossless, when it is possible
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2017-12-05 16:08:19 +03:00 |
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Garux
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9b644b4680
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* BP to AP brush type conversion: one is lossless, when it is possible
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2017-12-05 15:49:15 +03:00 |
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Garux
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7103ac23de
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* support scale 0 in AP Texdef_transformLocked
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2017-12-05 14:39:14 +03:00 |
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Garux
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0e29985090
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* support scale 0 in BP Texdef_transformLocked (is usable, while scaling faces in component mode by 0)
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2017-12-04 21:42:03 +03:00 |
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Garux
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382ce2e691
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* fix AP texture lock for faces with 45 degrees angle
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2017-12-04 21:18:53 +03:00 |
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