Commit Graph

1548 Commits

Author SHA1 Message Date
Garux eae7ac024a clean namedentity, forward declarations, ostream_write 2018-02-22 18:56:53 +03:00
Garux 327fa13d54 add killconnect command only for mGameType=nexuiz (.game type="nexuiz"); was confusing bindlist readers 2018-02-21 17:15:10 +03:00
Garux 81cc314ff5 * support q1 liquids filtering with entities="quake" in .game 2018-02-21 14:58:41 +03:00
Garux ad68a7232d * toggle transform origin lock by clicking it
* represent locked transform origin with special colours
2018-02-21 12:49:10 +03:00
Garux 062df0bc5f fix AP texlock, handle scale 0 in different way 2018-02-20 16:08:44 +03:00
Garux c878333c7b * m2 in Surface Inspector->fit width/height = fit width/height, keep height/width 2018-02-19 17:28:05 +03:00
Garux c1b9b17635 * do 'project from face' in face2face seamless function for parallel faces 2018-02-19 13:09:10 +03:00
Garux 1b673b1a76 refactored EntityClass usage to only store being a miscmodel in miscmodel_is bool + set it on setting classname
* miscmodel filter: simplify and support miscmodels, defined by new way (xml .ent)
2018-02-19 00:40:51 +03:00
Garux feedf4919e consider func_detail* in Map Info dialog 2018-02-18 20:56:18 +03:00
Garux 024e6bd667 fix possible typo in LoadMapFile primitives count report 2018-02-18 20:22:09 +03:00
Garux 86a8aec283 * turn SI->project texture radiobuttons to label and 3 buttons to save clicks 2018-02-18 18:52:44 +03:00
Garux 6ac153f2f0 3 decimals precision for SI->fit hopefully will be enough 2018-02-18 16:08:19 +03:00
Garux 9b6e1e3b9e transform manipulator: add selected renderable lines last to get highlighted ones rendered on top in 2d 2018-02-18 16:03:16 +03:00
Garux faae287567 * transform manipulator: add rotate transformation with handles in corner points 2018-02-16 13:47:58 +03:00
Garux 63afbecab6 * fix accidental negative rotation by rotate tool in camera, caused by low precision 2018-02-15 13:13:44 +03:00
Garux 15bb1280f6 add README.md 2018-02-08 21:54:01 +03:00
Garux 10c2444245 simplify msys2-Makefile.conf 2018-02-08 13:17:44 +03:00
Garux 6adf140175 add MSYS2 compiling instructions 2018-02-08 13:07:48 +03:00
Garux 5a545cec3b add msys2-Makefile.conf 2018-02-08 03:48:31 +03:00
Garux 7c77e0faff add INSTALL_DLLS build option 2018-02-08 03:47:32 +03:00
Garux 41da2918aa fix shell script for installing DLLs on MSYS2 2018-02-08 03:46:36 +03:00
Garux 57dc5a5dc8 dll script: also copy required etc/fonts/fonts.conf 2018-02-08 01:41:30 +03:00
Garux cdf9146b6d omit --large-address-aware for win64 build
once again
2018-02-08 00:54:52 +03:00
Garux 42e6cf618c new shell script for installing DLLs on MSYS2.
imported https://gitlab.com/void995/netradiant/commits/working_multithreading_on_windows
2018-02-08 00:09:46 +03:00
Garux 5aec9aec87 import 0d731a34d6
update COMPILING with instructions for Homebrew
2018-02-07 22:53:43 +03:00
Garux 6431cd63d1 import d9a21ba865
Update Quake2WorldPack source URL.
2018-02-07 22:48:05 +03:00
Garux a2f818e94d import 85332bd850
.gitignore, .cproject
2018-02-07 22:45:04 +03:00
Garux 22cba3641a import c359b728f6
Try ~/.{prefix} on Apple OS X if /Library/Application Support/{prefix+1} fails.
2018-02-07 22:43:13 +03:00
Garux 814b1acafd import af443b859d
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
2018-02-07 22:38:11 +03:00
Garux 8c6ea03ea3 import 4c4bffc86c
Move osx directory from setup/data/osx to setup/apple.
2018-02-07 22:34:33 +03:00
Garux 7c5b3c249e import 77c538c0c7
Eclipse .project files.
2018-02-07 22:27:59 +03:00
Garux 64934fcb7a import bdd8d5af58
Add gitignore for target directory.
2018-02-07 22:26:21 +03:00
Garux 17ad4b41b9 import f16cac36d6
New Apple OS X application bundle based on work done for GtkRadiant 1.6.4. Produces a functioning application on Yosemite.
2018-02-07 22:24:46 +03:00
Garux 001cc8f306 import f9bd26c040
Kill old Radiant Apple skeleton.
2018-02-07 22:13:18 +03:00
Garux f56afab212 omit --large-address-aware for win64 build 2018-02-07 00:44:06 +03:00
Garux 1f31e94aca undo 'numeric GtkSpinButtons in SI, arbitrary rotation dialog' (aint flexible enough for input) 2018-02-04 20:56:45 +03:00
Garux f91df90d58 remove const_cast hack and memory leak in 'load doubleclicked texture's directory' 2018-02-04 19:38:08 +03:00
Garux 339d078bc6 fix/improve camera near_z usage 2018-02-04 16:55:25 +03:00
Garux c22187907e * entity inspector -> clear all: keep origin key 2018-02-03 09:03:59 +03:00
Garux b8f2cffa3f reformat gtktheme.cpp 2018-02-03 00:27:09 +03:00
Garux a5865dce55 * entity based structural/detail filters for entities="quake" in .game 2018-02-01 13:34:58 +03:00
Garux b5235dcfcd * add func_detail* to world and detail filters 2018-02-01 11:53:36 +03:00
Garux f9157a6993 * point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
2018-01-31 23:14:30 +03:00
Garux 387c4c0846 * prefs->game->paths: +Extra Resource Path option 2018-01-30 16:02:07 +03:00
Garux d747bd6111 * move path settings to separate preferences group to simplify finding one 2018-01-28 18:08:57 +03:00
Garux 4a6c809e7d * Valve220: optimize ST coords calculation (rotation value is irrelevant) 2018-01-24 13:01:47 +03:00
Garux cb2886cd97 * BP to AP, BP to 220, 220 to AP format conversions, Valve220 texture vertex lock: handle degenerate BP basis case 2018-01-24 00:13:35 +03:00
Garux 16ee5cc8c8 * Valve220 texture lock: catch QNAN, if projection direction is parallel to face 2018-01-23 04:52:34 +03:00
Garux fc7c69df97 * transform manipulator: draw arrowheads, while some line is selected for skew 2018-01-19 20:56:31 +03:00
Garux 31c1b27853 * transform manipulator: add scale transformation; bbox resizing style 2018-01-18 23:40:47 +03:00