8f1beb7d7fdownload all-in-one gamepacks archive during build by default
Garux
2024-05-27 11:36:51 +0500
648a836c5cfix assimp ASE loader crash when *MATERIAL_COUNT or *NUMSUBMTLS is not specified or is 0 code was doing vector[0u - 1] dereference in this case
Garux
2024-05-01 00:05:57 +0500
d4e1be39adfix TextureBrowser::clampOriginY(), min origin could be >0 fixes#186
Garux
2024-04-09 18:57:55 +0500
a0c56feef8allow setting CPPFLAGS via command line
Garux
2024-04-09 16:12:37 +0500
d59668f943don't write nomipmaps hack 5daf2e265e when native external lightmaps, as it prevents r_mapOverbrightBits application
Garux
2024-04-05 14:45:42 +0500
f3ffdf9f28support 16bit png loading in radiant
Garux
2024-03-30 09:22:58 +0500
ecab0a6522QTWIDGETS flags are sufficient as they include QTGUI & QTCORE
Garux
2024-03-23 12:21:01 +0500
02e5db47c6combine --libs-only-L & --libs-only-l pkg-config flags in single call
Garux
2024-03-23 12:00:43 +0500
98be56b814speed up build initialization in MSYS2 'shell pkg-config' calls somehow slowed down critically result is targets update check 2s->20s use simple assignment instead of recursive to reduce number of calls by around 10
Garux
2024-03-23 11:58:31 +0500
5daf2e265e* generate shaders to force nomipmaps flag on external lightmap images created by lightstyles and external lms hacks fix -trisoup: apply after each -bounce remove excess WriteBSPFile() when -yes-bounceStore + 'No diffuse light to calculate, ending radiosity'
Garux
2024-03-09 17:01:12 +0500
a3d438c4be* adjust -light -trisoup to enable performance hack for games with low verts per lmed surf count (e.g. 64 in Q3): -bsp -meta -mv 999 //get big lmed surfs with max verts count = max trisoup verts (-debugsurfaces to debug) -light -extlmhacksize 1024 -trisoup //gen shaders for external lms and mark as trisoup
Garux
2024-02-26 22:41:10 +0600
87464acfeemake position of selection position text consistent in 2D view
Garux
2024-02-11 01:05:08 +0600
f351a9d657tweak autobuild: disable x86 to save the oil create windows settings/ folder directly preserve linux executable file pemissions add date to autobuild archive names update automatic-releases action used prerelease = false, Qt autobuilds are good nuff for normal use
Garux
2024-02-09 05:00:52 +0600
b799a03a0ffix model browser scrollbar scrolling lag in KDE fix model browser M2 pan low sensitivity
Garux
2024-02-08 15:14:44 +0600
a75fb6abddfix nonmonitored builds broken in 9a13f9ed55closes#166
Garux
2024-02-08 13:02:16 +0600
f6fd436d69bump versions of actions used create automatic release only from master (was on any 'workflow_dispatch')
Garux
2024-02-04 19:20:28 +0600
22a4ee2f81fix deprecated Qt function warnings
Garux
2024-02-04 10:18:45 +0600
1f45694358Revert "fix build in ubuntu via using deprecated Qt function"
Garux
2024-02-04 10:08:29 +0600
60e3e48dd0Revert "fix build in ubuntu via using deprecated Qt function"
Garux
2024-02-04 09:53:31 +0600
e77d713bad* fix custom shaders generation for lightstyles and external lightmaps hacks for :q3map suffixed shaders note ignoring only classic stageless :q3map shaders; ones with stages are assumed as templates for custom shaders, hidden by suffix closes#165
Garux
2024-02-04 09:33:43 +0600
1f2e1616a8got CopiedString move constructor to actually work conditions fulfilled: string pointer is always functional, hence no flow conditions needed move is fully efficient moving to different program dynamic module works (no dependency on static vars)
Garux
2024-02-02 00:34:11 +0600
454660c3e8adjust some too pruning QLayout::setContentsMargins
Garux
2024-01-30 02:56:56 +0600
6995ef0eb4fix check_version(), RADIANT_MAJOR_VERSION was ignored
Garux
2024-01-29 17:27:24 +0600
df02774ff5tweak StringOutputStream use auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
Garux
2024-01-29 16:54:08 +0600
b4e44bc8edrefactor StringFixedSize, auto str = String64()() use form was not doing copy elision
Garux
2024-01-25 23:46:01 +0600
f8d622409f* fix automatic target/names resolving after doing map 'Save as' or unnamed map 'Save' original graph was kept in the namespace and new graph had 0 namespace
Garux
2024-01-13 03:16:16 +0600
6dab1291bdtweak menu text
Garux
2024-01-10 07:57:03 +0600
3212660e1f* fix equally named builds execution
Garux
2024-01-09 23:42:42 +0600
27dff0c888fix mouse chasing in 2x2 & floating layouts QTimer was getting new connections added w/o removing existing ones; fix the same in FreezePointer zero check is seemingly not needed now; zeros spam was caused by this QTimer misuse
Garux
2024-01-09 04:12:08 +0600
2d11fdee43enable DPI awareness on Windows fixes text size in texEdit, lineEdit, label, button, comboBox, comboBox size setting to awareness V2 somehow has effect of not setting awareness
Garux
2024-01-09 01:31:11 +0600
b2c1153175move "windows:darkmode=1" parameter setting to qt.conf
Garux
2024-01-08 01:02:32 +0600
20b8bdb5a6fix off-by-one error in .def parser added in 4b96cb6744
Garux
2023-12-14 07:31:47 +0600
7c9103032ftexture browser, model browser trees: disable text ellision horizontal scroll + ellided text made no much sense
Garux
2023-12-14 03:30:14 +0600
e9459b79d8fix .game no_patch key handling OG behavior was to have preference to hide patch toolbar, if no_patch was set to non empty string xD patch toolbar was shown by default anyway xD now treat "1" as hide, anything else = show, including non set
Garux
2023-10-05 21:02:50 +0600
25e1ad50d9use radio menu items in grid menu
Garux
2023-09-24 08:22:31 +0600
956e30f113Surface Inspector more concrete KB filtering: pass some editor's shortcuts with modifiers #147
Garux
2023-09-20 10:55:23 +0600
a9a9907eabsupport .fgd color1 key type #115
Garux
2023-09-20 08:10:23 +0600
b21d2cbf1dfix non existent q3map_tcMod mode
Garux
2023-09-20 06:41:27 +0600
4b8468fea1fix icon name typo
Garux
2023-09-19 20:25:08 +0600
eba6783b89update Entity Attributes scrollbar on deselection; Qt updates on widget addition, doesn't on chosen way of deletion
Garux
2023-09-19 20:18:46 +0600
dea7800d3cbobToolz: load all group entities, was hardcoded list of them fix crash in DEntity::SelectBrushes after DEntity::LoadSelectedBrushes (which may load brushes from other entities) generalize loading options; fix ignored loadPatches option; use only visible brushes in Find Duplicates
Garux
2023-09-04 06:38:59 +0600
bf4db60613bobToolz: remove brush ID, store brushes & patches in vector
Garux
2023-09-01 07:19:28 +0600
7bd11485d0* bobToolz: new Find Duplicates function: finds & selects duplicate brushes in entire map
Garux
2023-08-30 21:16:21 +0600
d98b1c5d0eadjust QPalette::AlternateBase it's not used in radiant, but may be used in Qt file dialog
Garux
2023-08-25 06:29:11 +0600
Merge pull request #146 from Aciz/clion-gitignore
Garux
2023-08-22 18:16:18 +0600
ca3c035a54Entity Inspector: support unknown entities added during runtime: clear entity comment, deselect entity class list
Garux
2023-08-22 17:47:08 +0600
b75f9b37f4Add CLions project folder to gitignore
Aciz
2023-08-22 12:55:36 +0300
158b724dba* support multiple Extra Resource Paths
Garux
2023-08-22 15:40:09 +0600
c9d8265958shader editor: save prompt on closing modified document
Garux
2023-08-21 21:58:23 +0600
4209416731add visual aid to Shader Editor search entry
Garux
2023-08-21 17:35:31 +0600
11c0cc3fa8fix Shader Editor manual opener, while installed to path with spaces
Garux
2023-08-21 17:25:22 +0600
69a3a4f829* brush.cone result respects original brush bounds and is currect projection dependent
Garux
2023-08-21 17:17:11 +0600
bb4c510c4cshow coordinates by default
Garux
2023-08-21 15:42:22 +0600
d205f6ab46more pronounced grid major color in Blender theme
Garux
2023-08-21 15:42:08 +0600
22f017283bchange browse file/directory icon from SP_FileDialogStart to semantically correct SP_DialogOpenButton
Garux
2023-08-21 15:41:07 +0600
b608dc986cadd missing file extension after file dialog some implementations are more mindless, than the others
Garux
2023-08-18 20:14:45 +0600
a2e35eb774in autocaulk use caulk instead of nodraw, if latter is nonsolid #145
Garux
2023-08-18 17:50:42 +0600
2c947b7e95q3map2/light: introduce -nobouncestore
Thomas Debesse
2019-09-22 02:16:08 +0200
374f66bb42q3map2: don't store lightmap if the last bounce computation ran empty.
Matthias Krüger
2015-09-03 02:29:27 +0200
39f4bdfab6* installer of map developer's files (common shaders/textures/w/e is included in gamepack)
Garux
2023-08-18 11:51:02 +0600
d40538eea0* fix RBSP style keys on -exportents and decompilation, so that they are alright for -onlyents and compilation
Garux
2023-08-18 01:20:58 +0600