fix non existent q3map_tcMod mode
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@ -463,7 +463,7 @@ textures/eerie/ironcrosslt2_10000
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<h3>q3map_tcMod scale s-scale t-scale</h3>
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<p>Scales S (x) and T (y) texture co-ordinates. scale 2 2 would halve the size of the texture (doubling the texture co-ordinates).</p>
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<h3>q3map_tcMod translate or move or shift s-offset t-offset</h3>
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<h3>q3map_tcMod translate or offset or shift s-offset t-offset</h3>
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<p>Shifts texture co-ordinates by S, T amount. translate 0.5 0 would shift it one-half in S, and none in T.</p>
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<h2 id="q3map_terrain">q3map_terrain</h2>
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@ -1139,8 +1139,8 @@ static const std::vector<ShaderFormat> g_shaderGeneralFormats{
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"q3map_tcMod %s %f %f", c_pageGlob, c_colorKeyLv1, {
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"scale",
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"translate",
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"move",
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"shift",
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"offset",
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}
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},
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{
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