fix non existent q3map_tcMod mode

This commit is contained in:
Garux 2023-09-20 06:41:27 +06:00
parent 4b8468fea1
commit b21d2cbf1d
2 changed files with 2 additions and 2 deletions

View File

@ -463,7 +463,7 @@ textures/eerie/ironcrosslt2_10000
<h3>q3map_tcMod scale s-scale t-scale</h3>
<p>Scales S (x) and T (y) texture co-ordinates. scale 2 2 would halve the size of the texture (doubling the texture co-ordinates).</p>
<h3>q3map_tcMod translate or move or shift s-offset t-offset</h3>
<h3>q3map_tcMod translate or offset or shift s-offset t-offset</h3>
<p>Shifts texture co-ordinates by S, T amount. translate 0.5 0 would shift it one-half in S, and none in T.</p>
<h2 id="q3map_terrain">q3map_terrain</h2>

View File

@ -1139,8 +1139,8 @@ static const std::vector<ShaderFormat> g_shaderGeneralFormats{
"q3map_tcMod %s %f %f", c_pageGlob, c_colorKeyLv1, {
"scale",
"translate",
"move",
"shift",
"offset",
}
},
{