fix .game no_patch key handling

OG behavior was to have preference to hide patch toolbar, if no_patch was set to non empty string xD
patch toolbar was shown by default anyway xD
now treat "1" as hide, anything else = show, including non set
This commit is contained in:
Garux 2023-10-05 21:02:50 +06:00
parent dee00be204
commit e9459b79d8

View File

@ -1421,7 +1421,7 @@ void create_main_toolbar( QToolBar *toolbar, MainFrame::EViewStyle style ){
Manipulators_constructToolbar( toolbar );
toolbar->addSeparator();
if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
if ( !string_equal( g_pGameDescription->getKeyValue( "no_patch" ), "1" ) ) {
Patch_constructToolbar( toolbar );
toolbar->addSeparator();
}