revert the last commit, instead fix the underlying bug

git-svn-id: svn://svn.icculus.org/netradiant/trunk@149 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2009-01-03 21:57:33 +00:00
parent 6e11ecb476
commit 8bb2b08c29

View File

@ -54,12 +54,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
TextOutputStream& ostream_write(TextOutputStream& t, const Vector4& v)
{
return t << "[ " << v.x() << " " << v.y() << " " << v.z() << " " << v.w() << " ]";
return t << "[ " << v.x() << " " << v.y() << " " << v.z() << " " << v.w() << " ]";
}
TextOutputStream& ostream_write(TextOutputStream& t, const Matrix4& m)
{
return t << "[ " << m.x() << " " << m.y() << " " << m.z() << " " << m.t() << " ]";
return t << "[ " << m.x() << " " << m.y() << " " << m.z() << " " << m.t() << " ]";
}
struct Pivot2World
@ -2315,42 +2315,68 @@ Vector3 get_local_pivot(const Vector3& world_pivot, const Matrix4& localToWorld)
);
}
void translation_for_pivoted_rotation(Vector3& parent_translation, const Quaternion& local_rotation, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
void translation_for_pivoted_matrix_transform(Vector3& parent_translation, const Matrix4& local_transform, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
{
Vector3 local_pivot(get_local_pivot(world_pivot, localToWorld));
// we need a translation inside the parent system to move the origin of this object to the right place
// mathematically, it must fulfill:
//
// local_translation local_transform local_pivot = local_pivot
// local_translation = local_pivot - local_transform local_pivot
//
// or maybe?
// local_transform local_translation local_pivot = local_pivot
// local_translation local_pivot = local_transform^-1 local_pivot
// local_translation + local_pivot = local_transform^-1 local_pivot
// local_translation = local_transform^-1 local_pivot - local_pivot
Vector3 local_pivot(get_local_pivot(world_pivot, localToWorld));
Vector3 translation(
vector3_added(
local_pivot,
matrix4_transformed_point(
matrix4_rotation_for_quaternion_quantised(local_rotation),
vector3_negated(local_pivot)
)
)
);
Vector3 local_translation(
vector3_subtracted(
local_pivot,
matrix4_transformed_point(
local_transform,
local_pivot
)
/*
matrix4_transformed_point(
matrix4_full_inverse(local_transform),
local_pivot
),
local_pivot
*/
)
);
translation_local2object(parent_translation, local_translation, localToParent);
//globalOutputStream() << "translation: " << translation << "\n";
translation_local2object(parent_translation, translation, localToParent);
//globalOutputStream() << "parent_translation: " << parent_translation << "\n";
// verify it!
globalOutputStream() << "World pivot is at " << world_pivot << "\n";
globalOutputStream() << "Local pivot is at " << local_pivot << "\n";
globalOutputStream() << "Transformation " << local_transform << " moves it to: " << matrix4_transformed_point(local_transform, local_pivot) << "\n";
globalOutputStream() << "Must move by " << local_translation << " in the local system" << "\n";
globalOutputStream() << "Must move by " << parent_translation << " in the parent system" << "\n";
}
void translation_for_pivoted_scale(Vector3& parent_translation, const Vector3& local_scale, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
void translation_for_pivoted_rotation(Vector3& parent_translation, const Quaternion& local_rotation, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
{
Vector3 local_pivot(get_local_pivot(world_pivot, localToWorld));
translation_for_pivoted_matrix_transform(parent_translation, matrix4_rotation_for_quaternion_quantised(local_rotation), world_pivot, localToWorld, localToParent);
}
Vector3 translation(
vector3_added(
local_pivot,
vector3_scaled(
vector3_negated(local_pivot),
local_scale
)
)
void translation_for_pivoted_scale(Vector3& parent_translation, const Vector3& world_scale, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
{
Matrix4 local_transform(
matrix4_multiplied_by_matrix4(
matrix4_full_inverse(localToWorld),
matrix4_multiplied_by_matrix4(
matrix4_scale_for_vec3(world_scale),
localToWorld
)
)
);
translation_local2object(parent_translation, translation, localToParent);
local_transform.tx() = local_transform.ty() = local_transform.tz() = 0; // cancel translation parts
translation_for_pivoted_matrix_transform(parent_translation, local_transform, world_pivot, localToWorld, localToParent);
}
class rotate_selected : public SelectionSystem::Visitor
@ -2422,8 +2448,6 @@ public:
Transformable* transform = Instance_getTransformable(instance);
if(transform != 0)
{
Matrix4 previousTransform = instance.localToWorld();
transform->setType(TRANSFORM_PRIMITIVE);
transform->setScale(c_scale_identity);
transform->setTranslation(c_translation_identity);
@ -2433,11 +2457,17 @@ public:
{
Editable* editable = Node_getEditable(instance.path().top());
const Matrix4& localPivot = editable != 0 ? editable->getLocalPivot() : g_matrix4_identity;
Vector3 parent_translation;
translation_for_pivoted_scale(
parent_translation,
m_scale,
m_world_pivot,
matrix4_multiplied_by_matrix4(instance.localToWorld(), localPivot),
matrix4_multiplied_by_matrix4(transformNode->localToParent(), localPivot)
);
Vector3 previousOrigin = matrix4_get_translation_vec3(matrix4_multiplied_by_matrix4(previousTransform, localPivot));
Vector3 currentOrigin = matrix4_get_translation_vec3(matrix4_multiplied_by_matrix4(instance.localToWorld(), localPivot));
Vector3 wishOrigin = vector3_added(m_world_pivot, vector3_scaled(vector3_subtracted(previousOrigin, m_world_pivot), m_scale));
transform->setTranslation(vector3_subtracted(wishOrigin, currentOrigin));
transform->setTranslation(parent_translation);
}
}
}