revert the last commit, instead fix the underlying bug
git-svn-id: svn://svn.icculus.org/netradiant/trunk@149 61c419a2-8eb2-4b30-bcec-8cead039b335
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@ -54,12 +54,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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TextOutputStream& ostream_write(TextOutputStream& t, const Vector4& v)
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{
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return t << "[ " << v.x() << " " << v.y() << " " << v.z() << " " << v.w() << " ]";
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return t << "[ " << v.x() << " " << v.y() << " " << v.z() << " " << v.w() << " ]";
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}
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TextOutputStream& ostream_write(TextOutputStream& t, const Matrix4& m)
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{
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return t << "[ " << m.x() << " " << m.y() << " " << m.z() << " " << m.t() << " ]";
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return t << "[ " << m.x() << " " << m.y() << " " << m.z() << " " << m.t() << " ]";
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}
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struct Pivot2World
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@ -2315,42 +2315,68 @@ Vector3 get_local_pivot(const Vector3& world_pivot, const Matrix4& localToWorld)
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);
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}
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void translation_for_pivoted_rotation(Vector3& parent_translation, const Quaternion& local_rotation, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
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void translation_for_pivoted_matrix_transform(Vector3& parent_translation, const Matrix4& local_transform, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
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{
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Vector3 local_pivot(get_local_pivot(world_pivot, localToWorld));
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// we need a translation inside the parent system to move the origin of this object to the right place
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// mathematically, it must fulfill:
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//
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// local_translation local_transform local_pivot = local_pivot
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// local_translation = local_pivot - local_transform local_pivot
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//
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// or maybe?
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// local_transform local_translation local_pivot = local_pivot
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// local_translation local_pivot = local_transform^-1 local_pivot
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// local_translation + local_pivot = local_transform^-1 local_pivot
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// local_translation = local_transform^-1 local_pivot - local_pivot
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Vector3 local_pivot(get_local_pivot(world_pivot, localToWorld));
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Vector3 translation(
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vector3_added(
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local_pivot,
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matrix4_transformed_point(
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matrix4_rotation_for_quaternion_quantised(local_rotation),
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vector3_negated(local_pivot)
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)
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)
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);
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Vector3 local_translation(
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vector3_subtracted(
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local_pivot,
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matrix4_transformed_point(
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local_transform,
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local_pivot
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)
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/*
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matrix4_transformed_point(
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matrix4_full_inverse(local_transform),
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local_pivot
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),
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local_pivot
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*/
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)
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);
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translation_local2object(parent_translation, local_translation, localToParent);
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//globalOutputStream() << "translation: " << translation << "\n";
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translation_local2object(parent_translation, translation, localToParent);
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//globalOutputStream() << "parent_translation: " << parent_translation << "\n";
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// verify it!
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globalOutputStream() << "World pivot is at " << world_pivot << "\n";
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globalOutputStream() << "Local pivot is at " << local_pivot << "\n";
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globalOutputStream() << "Transformation " << local_transform << " moves it to: " << matrix4_transformed_point(local_transform, local_pivot) << "\n";
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globalOutputStream() << "Must move by " << local_translation << " in the local system" << "\n";
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globalOutputStream() << "Must move by " << parent_translation << " in the parent system" << "\n";
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}
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void translation_for_pivoted_scale(Vector3& parent_translation, const Vector3& local_scale, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
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void translation_for_pivoted_rotation(Vector3& parent_translation, const Quaternion& local_rotation, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
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{
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Vector3 local_pivot(get_local_pivot(world_pivot, localToWorld));
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translation_for_pivoted_matrix_transform(parent_translation, matrix4_rotation_for_quaternion_quantised(local_rotation), world_pivot, localToWorld, localToParent);
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}
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Vector3 translation(
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vector3_added(
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local_pivot,
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vector3_scaled(
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vector3_negated(local_pivot),
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local_scale
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)
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)
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void translation_for_pivoted_scale(Vector3& parent_translation, const Vector3& world_scale, const Vector3& world_pivot, const Matrix4& localToWorld, const Matrix4& localToParent)
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{
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Matrix4 local_transform(
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matrix4_multiplied_by_matrix4(
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matrix4_full_inverse(localToWorld),
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matrix4_multiplied_by_matrix4(
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matrix4_scale_for_vec3(world_scale),
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localToWorld
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)
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)
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);
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translation_local2object(parent_translation, translation, localToParent);
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local_transform.tx() = local_transform.ty() = local_transform.tz() = 0; // cancel translation parts
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translation_for_pivoted_matrix_transform(parent_translation, local_transform, world_pivot, localToWorld, localToParent);
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}
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class rotate_selected : public SelectionSystem::Visitor
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@ -2422,8 +2448,6 @@ public:
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Transformable* transform = Instance_getTransformable(instance);
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if(transform != 0)
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{
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Matrix4 previousTransform = instance.localToWorld();
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transform->setType(TRANSFORM_PRIMITIVE);
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transform->setScale(c_scale_identity);
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transform->setTranslation(c_translation_identity);
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@ -2433,11 +2457,17 @@ public:
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{
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Editable* editable = Node_getEditable(instance.path().top());
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const Matrix4& localPivot = editable != 0 ? editable->getLocalPivot() : g_matrix4_identity;
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Vector3 parent_translation;
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translation_for_pivoted_scale(
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parent_translation,
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m_scale,
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m_world_pivot,
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matrix4_multiplied_by_matrix4(instance.localToWorld(), localPivot),
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matrix4_multiplied_by_matrix4(transformNode->localToParent(), localPivot)
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);
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Vector3 previousOrigin = matrix4_get_translation_vec3(matrix4_multiplied_by_matrix4(previousTransform, localPivot));
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Vector3 currentOrigin = matrix4_get_translation_vec3(matrix4_multiplied_by_matrix4(instance.localToWorld(), localPivot));
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Vector3 wishOrigin = vector3_added(m_world_pivot, vector3_scaled(vector3_subtracted(previousOrigin, m_world_pivot), m_scale));
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transform->setTranslation(vector3_subtracted(wishOrigin, currentOrigin));
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transform->setTranslation(parent_translation);
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}
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}
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}
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