new brush primitive: a "rock"

git-svn-id: svn://svn.icculus.org/netradiant/trunk@379 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2009-06-12 20:42:51 +00:00
parent 5fae111aff
commit 6e3c68aaa6
3 changed files with 71 additions and 0 deletions

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@ -137,4 +137,6 @@ struct bp_globals_t
extern bp_globals_t g_bp_globals;
extern float g_texdef_default_scale;
void ComputeAxisBase(const Vector3& normal, Vector3& texS, Vector3& texT);
#endif

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@ -270,6 +270,62 @@ void Brush_ConstructSphere(Brush& brush, const AABB& bounds, std::size_t sides,
}
}
const std::size_t c_brushRock_minSides = 10;
const std::size_t c_brushRock_maxSides = 1000;
const char* const c_brushRock_name = "brushRock";
void Brush_ConstructRock(Brush& brush, const AABB& bounds, std::size_t sides, const char* shader, const TextureProjection& projection)
{
if(sides < c_brushRock_minSides)
{
globalErrorStream() << c_brushRock_name << ": sides " << Unsigned(sides) << ": too few sides, minimum is " << Unsigned(c_brushRock_minSides) << "\n";
return;
}
if(sides > c_brushRock_maxSides)
{
globalErrorStream() << c_brushRock_name << ": sides " << Unsigned(sides) << ": too many sides, maximum is " << Unsigned(c_brushRock_maxSides) << "\n";
return;
}
brush.clear();
brush.reserve(sides*sides);
float radius = max_extent(bounds.extents);
const Vector3& mid = bounds.origin;
Vector3 planepts[3];
for(std::size_t j=0;j < sides; j++)
{
planepts[0][0] = rand() - (RAND_MAX/2);
planepts[0][1] = rand() - (RAND_MAX/2);
planepts[0][2] = rand() - (RAND_MAX/2);
vector3_normalise(planepts[0]);
// find two vectors that are perpendicular to planepts[0]
ComputeAxisBase(planepts[0], planepts[1], planepts[2]);
planepts[0] = vector3_added(mid, vector3_scaled(planepts[0], radius));
planepts[1] = vector3_added(planepts[0], vector3_scaled(planepts[1], radius));
planepts[2] = vector3_added(planepts[0], vector3_scaled(planepts[2], radius));
#if 0
// make sure the orientation is right
if(vector3_dot(vector3_subtracted(planepts[0], mid), vector3_cross(vector3_subtracted(planepts[1], mid), vector3_subtracted(planepts[2], mid))) > 0)
{
Vector3 h;
h = planepts[1];
planepts[1] = planepts[2];
planepts[2] = h;
globalOutputStream() << "flip\n";
}
else
globalOutputStream() << "no flip\n";
#endif
brush.addPlane(planepts[0], planepts[1], planepts[2], shader, projection);
}
}
int GetViewAxis()
{
switch(GlobalXYWnd_getCurrentViewType())
@ -323,6 +379,15 @@ void Brush_ConstructPrefab(Brush& brush, EBrushPrefab type, const AABB& bounds,
Brush_ConstructSphere(brush, bounds, sides, shader, projection);
}
break;
case eBrushRock:
{
StringOutputStream command;
command << c_brushRock_name << " -sides " << Unsigned(sides);
UndoableCommand undo(command.c_str());
Brush_ConstructRock(brush, bounds, sides, shader, projection);
}
break;
}
}
@ -1375,6 +1440,7 @@ public:
BrushPrefab g_brushprism(eBrushPrism);
BrushPrefab g_brushcone(eBrushCone);
BrushPrefab g_brushsphere(eBrushSphere);
BrushPrefab g_brushrock(eBrushRock);
void FlipClip();
@ -1430,6 +1496,7 @@ void Brush_registerCommands()
GlobalCommands_insert("BrushPrism", BrushPrefab::SetCaller(g_brushprism));
GlobalCommands_insert("BrushCone", BrushPrefab::SetCaller(g_brushcone));
GlobalCommands_insert("BrushSphere", BrushPrefab::SetCaller(g_brushsphere));
GlobalCommands_insert("BrushRock", BrushPrefab::SetCaller(g_brushrock));
GlobalCommands_insert("Brush3Sided", BrushMakeSided::SetCaller(g_brushmakesided3), Accelerator('3', (GdkModifierType)GDK_CONTROL_MASK));
GlobalCommands_insert("Brush4Sided", BrushMakeSided::SetCaller(g_brushmakesided4), Accelerator('4', (GdkModifierType)GDK_CONTROL_MASK));
@ -1452,6 +1519,7 @@ void Brush_constructMenu(GtkMenu* menu)
create_menu_item_with_mnemonic(menu, "Prism...", "BrushPrism");
create_menu_item_with_mnemonic(menu, "Cone...", "BrushCone");
create_menu_item_with_mnemonic(menu, "Sphere...", "BrushSphere");
create_menu_item_with_mnemonic(menu, "Rock...", "BrushRock");
menu_separator (menu);
{
GtkMenu* menu_in_menu = create_sub_menu_with_mnemonic (menu, "CSG");

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@ -32,6 +32,7 @@ enum EBrushPrefab
eBrushPrism,
eBrushCone,
eBrushSphere,
eBrushRock,
};
class TextureProjection;