automatically run the decompiler when specifying a BSP file in Import...
This commit is contained in:
parent
599056d188
commit
7a0665f156
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@ -43,7 +43,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// if the spawn was fine
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// TODO TTimo add functionality to track the process until it dies
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bool Q_Exec(const char *cmd, char *cmdline, const char *execdir, bool bCreateConsole);
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bool Q_Exec(const char *cmd, char *cmdline, const char *execdir, bool bCreateConsole, bool waitfor);
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// some easy portability crap
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@ -36,16 +36,23 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#if defined (POSIX)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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bool Q_Exec(const char *cmd, char *cmdline, const char *, bool)
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bool Q_Exec(const char *cmd, char *cmdline, const char *, bool, bool waitfor)
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{
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char fullcmd[2048];
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char *pCmd;
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pid_t pid;
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#ifdef _DEBUG
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printf("Q_Exec damnit\n");
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#endif
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switch (fork())
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switch ((pid = fork()))
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{
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default:
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if(waitfor)
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waitpid(pid, NULL, 0);
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break;
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case -1:
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return true;
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break;
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@ -84,7 +91,7 @@ bool Q_Exec(const char *cmd, char *cmdline, const char *, bool)
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#include <windows.h>
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// NOTE TTimo windows is VERY nitpicky about the syntax in CreateProcess
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bool Q_Exec(const char *cmd, char *cmdline, const char *execdir, bool bCreateConsole)
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bool Q_Exec(const char *cmd, char *cmdline, const char *execdir, bool bCreateConsole, bool waitfor)
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{
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PROCESS_INFORMATION ProcessInformation;
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STARTUPINFO startupinfo = {0};
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@ -121,7 +128,11 @@ bool Q_Exec(const char *cmd, char *cmdline, const char *execdir, bool bCreateCon
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&startupinfo,
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&ProcessInformation
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))
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{
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if(waitfor)
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WaitForSingleObject(ProcessInformation.hProcess, INFINITE);
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return true;
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}
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return false;
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}
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@ -264,8 +264,9 @@ public:
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MapQ3API()
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{
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GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("quake3 maps", "*.map"));
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GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("quake3 region", "*.reg"));
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GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("quake3 maps", "*.map", true, true, true));
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GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("quake3 region", "*.reg", true, true, true));
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GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("quake3 compiled maps", "*.bsp", false, true, false));
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}
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MapFormat* getTable()
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{
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@ -1089,7 +1089,7 @@ void DoTextEditor (const char* filename, int cursorpos)
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globalOutputStream() << "Launching: " << strEditCommand.c_str() << "\n";
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// note: linux does not return false if the command failed so it will assume success
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if (Q_Exec(0, const_cast<char*>(strEditCommand.c_str()), 0, true) == false)
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if (Q_Exec(0, const_cast<char*>(strEditCommand.c_str()), 0, true, false) == false)
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{
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globalOutputStream() << "Failed to execute " << strEditCommand.c_str() << ", using default\n";
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}
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@ -85,6 +85,7 @@ MapModules& ReferenceAPI_getMapModules();
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#include "commands.h"
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#include "autosave.h"
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#include "brushmodule.h"
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#include "brush.h"
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class NameObserver
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{
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@ -1637,29 +1638,81 @@ bool Map_ImportFile(const char* filename)
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ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Map");
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bool success = false;
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if(extension_equal(path_get_extension(filename), "bsp"))
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goto tryDecompile;
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{
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Resource* resource = GlobalReferenceCache().capture(filename);
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resource->refresh(); // avoid loading old version if map has changed on disk since last import
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if(resource->load())
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if(!resource->load())
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{
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NodeSmartReference clone(NewMapRoot(""));
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{
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//ScopeTimer timer("clone subgraph");
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Node_getTraversable(*resource->getNode())->traverse(CloneAll(clone));
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}
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Map_gatherNamespaced(clone);
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Map_mergeClonedNames();
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MergeMap(clone);
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success = true;
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GlobalReferenceCache().release(filename);
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goto tryDecompile;
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}
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NodeSmartReference clone(NewMapRoot(""));
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Node_getTraversable(*resource->getNode())->traverse(CloneAll(clone));
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Map_gatherNamespaced(clone);
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Map_mergeClonedNames();
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MergeMap(clone);
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success = true;
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GlobalReferenceCache().release(filename);
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}
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SceneChangeNotify();
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SceneChangeNotify();
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return success;
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tryDecompile:
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const char *type = GlobalRadiant().getRequiredGameDescriptionKeyValue("q3map2_type");
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int n = string_length(path_get_extension(filename));
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if(n && (extension_equal(path_get_extension(filename), "bsp") || extension_equal(path_get_extension(filename), "map")))
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{
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StringBuffer output;
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output.push_string(AppPath_get());
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output.push_string("q3map2.");
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output.push_string(RADIANT_EXECUTABLE);
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output.push_string(" -v -game ");
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output.push_string((type && *type) ? type : "quake3");
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output.push_string(" -fs_basepath \"");
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output.push_string(EnginePath_get());
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output.push_string("\" -fs_game ");
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output.push_string(gamename_get());
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output.push_string(" -convert -format ");
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output.push_string(Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map");
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output.push_string(" \"");
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output.push_string(filename);
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output.push_string("\"");
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// run
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Q_Exec(NULL, output.c_str(), NULL, false, true);
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// rebuild filename as "filenamewithoutext_converted.map"
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output.clear();
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output.push_range(filename, filename + string_length(filename) - (n + 1));
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output.push_string("_converted.map");
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filename = output.c_str();
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// open
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Resource* resource = GlobalReferenceCache().capture(filename);
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resource->refresh(); // avoid loading old version if map has changed on disk since last import
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if(!resource->load())
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{
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GlobalReferenceCache().release(filename);
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goto tryDecompile;
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}
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NodeSmartReference clone(NewMapRoot(""));
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Node_getTraversable(*resource->getNode())->traverse(CloneAll(clone));
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Map_gatherNamespaced(clone);
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Map_mergeClonedNames();
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MergeMap(clone);
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success = true;
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GlobalReferenceCache().release(filename);
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}
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SceneChangeNotify();
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return success;
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}
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/*
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@ -333,7 +333,7 @@ void RunBSP(const char* name)
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#endif
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globalOutputStream() << "Writing the compile script to '" << batpath << "'\n";
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globalOutputStream() << "The build output will be saved in '" << junkpath << "'\n";
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Q_Exec(batpath, NULL, NULL, true);
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Q_Exec(batpath, NULL, NULL, true, false);
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}
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}
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@ -577,7 +577,7 @@ void CWatchBSP::DoEBeginStep()
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globalOutputStream() << "=== running build command ===\n"
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<< static_cast<const char*>(g_ptr_array_index( m_pCmd, m_iCurrentStep )) << "\n";
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if (!Q_Exec(NULL, (char *)g_ptr_array_index( m_pCmd, m_iCurrentStep ), NULL, true ))
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if (!Q_Exec(NULL, (char *)g_ptr_array_index( m_pCmd, m_iCurrentStep ), NULL, true, false ))
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{
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StringOutputStream msg(256);
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msg << "Failed to execute the following command: ";
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@ -815,7 +815,7 @@ void CWatchBSP::RoutineProcessing()
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globalOutputStream() << cmd.c_str() << " " << cmdline.c_str() << "\n";
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// execute now
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if (!Q_Exec(cmd.c_str(), (char *)cmdline.c_str(), EnginePath_get(), false))
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if (!Q_Exec(cmd.c_str(), (char *)cmdline.c_str(), EnginePath_get(), false, false))
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{
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StringOutputStream msg;
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msg << "Failed to execute the following command: " << cmd.c_str() << cmdline.c_str();
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