add a "decals" texture filter option (textures/decals/)
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@ -46,6 +46,7 @@ enum
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EXCLUDE_STRUCTURAL = 0x00020000,
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EXCLUDE_BOTCLIP = 0x00040000,
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EXCLUDE_VISPORTALS = 0x00080000,
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EXCLUDE_DECALS = 0x00100000,
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};
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class Filter
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@ -1128,6 +1128,9 @@ filter_brush_all_faces g_filter_brush_translucent(&g_filter_face_translucent);
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filter_face_contents g_filter_face_detail(BRUSH_DETAIL_MASK);
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filter_brush_all_faces g_filter_brush_detail(&g_filter_face_detail);
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filter_face_shader_prefix g_filter_face_decals("textures/decals/");
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filter_brush_any_face g_filter_brush_decals(&g_filter_face_decals);
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void BrushFilters_construct()
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{
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@ -1152,6 +1155,7 @@ void BrushFilters_construct()
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add_brush_filter(g_filter_brush_detail, EXCLUDE_DETAILS);
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add_brush_filter(g_filter_brush_detail, EXCLUDE_STRUCTURAL, true);
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add_brush_filter(g_filter_brush_lightgrid, EXCLUDE_LIGHTGRID);
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add_brush_filter(g_filter_brush_decals, EXCLUDE_DECALS);
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}
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#if 0
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@ -227,6 +227,7 @@ void Filters_constructMenu(GtkMenu* menu_in_menu)
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if(g_pGameDescription->mGameType != "doom3")
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{
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create_check_menu_item_with_mnemonic(menu_in_menu, "Botclips", "FilterBotClips");
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create_check_menu_item_with_mnemonic(menu_in_menu, "Decals", "FilterDecals");
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}
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// filter manipulation
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menu_separator(menu_in_menu);
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@ -278,6 +279,7 @@ void ConstructFilters()
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if(g_pGameDescription->mGameType != "doom3")
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{
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add_filter_command(EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator('M', (GdkModifierType)GDK_MOD1_MASK));
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add_filter_command(EXCLUDE_DECALS, "FilterDecals", Accelerator('D', (GdkModifierType)GDK_SHIFT_MASK));
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}
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PerformFiltering();
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