merlijn
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eadc09e9f6
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Update these files as well
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2010-08-29 20:47:06 +02:00 |
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merlijn
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6dee38b998
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OSX build stuff - default to using MacPorts instead of Fink and update the MACVERSION stuff as it should not be needed in most cases.
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2010-08-29 20:44:05 +02:00 |
|
Rudolf Polzer
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61c6265531
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fix gamedetect NULL pointer
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2010-08-23 21:41:42 +02:00 |
|
Rudolf Polzer
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21f19dbd91
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fix a CP_R command
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2010-08-17 20:58:36 +02:00 |
|
Rudolf Polzer
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0a784ea439
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remove some stupid debug prints
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2010-08-11 07:58:19 +02:00 |
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Rudolf Polzer
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370cc40d7f
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also hide _reflect and _alpha texture files
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2010-08-09 06:43:45 +02:00 |
|
Rudolf Polzer
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bb104da06f
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do not REPEATEDLY blow up _skybox surfaces
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2010-08-08 20:56:47 +02:00 |
|
Rudolf Polzer
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2ddfb486e9
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we can move the <glib.h> include a bit more then
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2010-08-08 16:42:40 +02:00 |
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merlijn
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4d04ade414
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include glib.h instead of limits.h
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2010-08-08 16:30:20 +02:00 |
|
merlijn
|
5dffa316df
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fix PATH_MAX error, thanks CU|CUdyin
|
2010-08-07 19:50:16 +02:00 |
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Rudolf Polzer
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9ca6835a26
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vfspk3 in q3map2: also support -fs_forbiddenpath
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2010-08-07 17:32:57 +02:00 |
|
Rudolf Polzer
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51728689fe
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support "forbidden directories" (i.e. dirs excluded from radiant)
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2010-08-07 17:19:47 +02:00 |
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Rudolf Polzer
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062ff7a05f
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Merge remote branch 'refs/remotes/origin/parasti/fix-grayscale-png'
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2010-08-04 14:01:54 +02:00 |
|
Rudolf Polzer
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6d93f0d7d9
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fix path trimming involving pk3dirs
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2010-08-02 14:41:22 +02:00 |
|
Jānis Rūcis
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048cdb6eb2
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Fix/add grayscale-to-RGB in PNG loader
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2010-07-31 00:27:43 +03:00 |
|
Rudolf Polzer
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71271751d1
|
display entity boxes as [/]. Second line not needed.
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2010-07-30 16:11:33 +02:00 |
|
Rudolf Polzer
|
fa0fce3cfa
|
CRLF
|
2010-07-30 16:02:39 +02:00 |
|
Rudolf Polzer
|
49908637c3
|
turn lights by 45 degrees to make them look the same in all 3 2D views
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2010-07-30 16:02:23 +02:00 |
|
Rudolf Polzer
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4741e6535e
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Merge branch 'master' of ssh://git.xonotic.org/netradiant
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2010-07-30 15:47:54 +02:00 |
|
Rudolf Polzer
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a40dc77dd9
|
add more vertexes to the entity display to make it more visible (paint an X in its middle)
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2010-07-29 18:57:08 +02:00 |
|
Jānis Rūcis
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4947520bd1
|
Fix wireframe entity display in 2D window
On 64-bit systems, sizeof(size_t) != sizeof (unsigned int).
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2010-07-28 21:11:34 +03:00 |
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Rudolf Polzer
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b515a4a709
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argh :P 20 was intentional
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2010-07-25 17:16:46 +02:00 |
|
Rudolf Polzer
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1bae0620f3
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Merge remote branch 'icculus/master'
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2010-07-25 17:13:35 +02:00 |
|
Rudolf Polzer
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f78b813d8b
|
improve the max shader name length in brushexport plugin
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2010-07-25 17:10:39 +02:00 |
|
Rudolf Polzer
|
a8e761cc5c
|
CRLF fixes, .gitattributes file updated
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2010-07-21 11:26:50 +02:00 |
|
Rudolf Polzer
|
e6ca10bec7
|
crlf fixes
|
2010-07-18 16:32:03 +02:00 |
|
Rudolf Polzer
|
69e8796d44
|
Merge remote branch 'refs/remotes/origin/parasti/connect-no-target-reuse'
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2010-07-17 00:08:49 +02:00 |
|
Rudolf Polzer
|
dab02ced76
|
fix a nasty bug breaking "deformvertexes move"
|
2010-07-16 12:51:56 +02:00 |
|
Jānis Rūcis
|
5dafde957a
|
When connecting entities, don't reuse the target field to name the entity
If an entity already has a target field, chances are that the targeted
entity still exists and the mapper will just get a naming collision.
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2010-07-14 04:41:03 +03:00 |
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jal
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8ff62be8fd
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Merge branch 'master' of ssh://icculus.org/netradiant
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2010-07-11 12:16:26 +02:00 |
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jal
|
6661c1a8e8
|
On grid lighting, redistribute the 25% of the floodlight as omnidirectional ambient light, and use only the 75% of it as top-down directional light.
|
2010-07-11 12:16:08 +02:00 |
|
Rudolf Polzer
|
2e0af6a7a0
|
qtrue too
|
2010-07-04 19:24:23 +02:00 |
|
Rudolf Polzer
|
3408e1c959
|
it is qfalse
|
2010-07-04 19:23:51 +02:00 |
|
Rudolf Polzer
|
e778c332b0
|
fix arg parsing
|
2010-07-04 19:17:15 +02:00 |
|
Rudolf Polzer
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b9177e76bf
|
q3map2 -scale: new arg -spawn_ref - sets reference point in spawnpoints
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2010-07-04 19:11:23 +02:00 |
|
Jānis Rūcis
|
e2bde4a529
|
Makefile: support CHECK_DEPENDENCIES with DOWNLOAD_GAMEPACKS semantics
|
2010-06-25 14:04:13 +03:00 |
|
Rudolf Polzer
|
64144b4a07
|
Merge branch 'icculus'
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2010-06-24 12:30:02 +02:00 |
|
Rudolf Polzer
|
0138fccfb8
|
allow 64 directories, no longer 8
|
2010-06-24 12:27:26 +02:00 |
|
jal
|
1e42a4f095
|
Fix vertexlighting and gridlighting being too dark when using floodlight and bounce (stop floodlighting being re-applied to lightmaps with each bounce stage)
|
2010-06-14 19:50:45 +02:00 |
|
jal
|
ff8feb8f31
|
Apply floodlight to vertex lighting (there seems to remain some problem with
vertexlighting not receiving enough bounced light)
|
2010-06-12 13:36:06 +02:00 |
|
Rudolf Polzer
|
0c20b6e140
|
Merge remote branch 'icculus/master'
|
2010-06-04 20:58:08 +02:00 |
|
Rudolf Polzer
|
93f9dc354f
|
support misc_*model as misc_model in the radiant editor (way more convenient)
|
2010-06-04 20:57:00 +02:00 |
|
Jānis Rūcis
|
f86f8d9e29
|
Concat all found shaderlist.txt files to build the shader list
|
2010-05-30 00:09:35 +03:00 |
|
jal
|
778af4dde0
|
add shader key q3map_noDirty, which disables the dirty pass on the surface. It's handy for lightmapped terrain models where dirty produces odd darkness on mesh splits.
|
2010-05-29 12:22:02 +02:00 |
|
jal
|
1a0d1500f7
|
Merge branch 'master' of ssh://icculus.org/netradiant
|
2010-05-28 21:51:30 +02:00 |
|
jal
|
73c5be6f5f
|
convert to float the input of RGBTOGRAY macro, or it can cause rounding errors in byte vectors.
|
2010-05-28 21:49:38 +02:00 |
|
Jānis Rūcis
|
b566370748
|
Remove unnecessary locale/UTF-8 encoding conversions
|
2010-05-20 19:45:59 +03:00 |
|
Rudolf Polzer
|
f1193766e1
|
default RM_R correctly in download-gamepacks.sh (as $RM usually is rm -f in make)
|
2010-05-20 08:06:28 +02:00 |
|
Rudolf Polzer
|
d539f09864
|
Merge branch 'master' of ssh://icculus.org/netradiant into icculus
|
2010-05-10 18:30:58 +02:00 |
|
Rudolf Polzer
|
3e1aeb5674
|
new URL of WarsowPack
|
2010-05-10 18:30:25 +02:00 |
|