Rudolf Polzer
4211397ac0
download-gamepacks: more robustness
2010-05-08 15:50:51 +02:00
Rudolf Polzer
e0e905ce5d
actually activate -game xonotic in q3map2 :(
2010-05-02 18:38:41 +02:00
jal
be4e243888
Increase the influence of directional lights on the deluxemap by a)Ignoring angle attenuation for directional contribution and b)Scaling down by 1/4 the contribution of radiosity (deeper explanation in a comment at LightContributionToSample).
2010-04-30 11:32:11 +02:00
Rudolf Polzer
7b2ae7cf2f
mark some TODOs for overflows reported on the GtkRadiant mailing list
2010-04-27 17:43:42 +02:00
Rudolf Polzer
7b89db11ac
Merge branch 'master' of ssh://git.xonotic.org/netradiant
2010-04-26 11:12:14 +02:00
jal
36e9024e86
fix deluxemapping when using floodlight. Also, add to floodlight the same trick as it's done to ambient to have a minimum normal assigned.
2010-04-22 12:07:00 +02:00
jal
d5283a9692
Allow transparent surfaces on misc_models to be made solid when clipmodel bitflag is enabled.
2010-04-21 19:11:50 +02:00
jal
7e29447498
Testing my commit ability
2010-04-19 09:59:10 +02:00
Rudolf Polzer
54ccfc9f18
fix lots of CRLFs
2010-04-17 21:02:26 +02:00
Rudolf Polzer
0a92ff3ea2
.gitattributes
2010-04-17 20:50:52 +02:00
Rudolf Polzer
83cbe921dc
fix typo in the makefile (adding an extra space)
2010-04-12 14:47:42 +02:00
Rudolf Polzer
eeda7cae23
autodownload gamepacks from make
2010-04-12 08:15:27 +02:00
Rudolf Polzer
b235832755
download gamepacks: properly support xonoticpack
2010-04-12 08:00:39 +02:00
Rudolf Polzer
e34729907c
-game xonotic support in q3map2
2010-04-12 07:34:36 +02:00
Rudolf Polzer
9abcf4ec65
fix gamepack download using git-archive
2010-04-11 22:01:28 +02:00
Rudolf Polzer
99342abdf7
new option -extradist to improve lighting a bit, also a light entity field _extradist of the same purpose
2010-04-06 17:03:50 +02:00
Rudolf Polzer
5e9d69cd53
Merge branch 'master' into icculus
2010-04-02 22:06:32 +02:00
Rudolf Polzer
077b74c7c4
compile fix in funchandlers-GTK.cpp
2010-04-02 22:06:18 +02:00
Rudolf Polzer
cda0d10a1b
switch version tracking to git
2010-04-02 15:18:27 +02:00
Rudolf Polzer
168a1591c2
fix gamepack downloading
2010-04-01 10:15:56 +02:00
Rudolf Polzer
d40c79f30c
Merge branch 'osxnetradiant'
...
Conflicts:
contrib/bobtoolz/DPatch.cpp
contrib/bobtoolz/bobToolz-GTK.cpp
contrib/bobtoolz/funchandlers-GTK.cpp
install-dylibs.sh
setup/data/osx/NetRadiant.app/Contents/MacOS/netradiant.sh
2010-03-28 19:32:53 +02:00
Rudolf Polzer
a3cfcb0acd
some minor fixes for the osxnetradiant changes
2010-03-28 19:17:58 +02:00
Rudolf Polzer
7dd945e36a
changes from OSXnetradiant
2010-03-28 19:14:14 +02:00
Rudolf Polzer
d190c4f72c
enable size display by default
2010-03-24 16:38:58 +01:00
Rudolf Polzer
e40ea7c332
vfs: support .pk3dir like in darkplaces engine - directories auto-added to the search path
2010-03-19 14:55:47 +01:00
Rudolf Polzer
a324e1abc7
download nexuizpack from git
2010-03-03 12:06:13 +01:00
Rudolf Polzer
3868f5b6a8
fix VectorCopy uses in MergeMetaTriangles
2010-03-01 07:30:53 +01:00
Rudolf Polzer
c34caf11ef
more explicit vec3_t use, no change in behaviour
2010-02-20 21:47:30 +01:00
Rudolf Polzer
fd055332dc
improve patch collision generation a little, should now be "as good as possible"
2010-02-20 21:08:01 +01:00
Rudolf Polzer
f92c4fa256
fix patch collision issue by linking patches into all nodes that touch a
...
bbox of a 3x3 segment of the patch, instead of subdividing the patch.
Otherwise, different subdivisions can cause patch visibility or
collision issues.
2010-02-19 22:50:19 +01:00
Rudolf Polzer
23a825c1f1
half lambert lighting by jal (option: -lightanglehl)
2010-02-14 20:12:11 +01:00
Rudolf Polzer
b8839b8771
small fix by jal regarding normal vectors from lighting
2010-02-14 20:09:15 +01:00
Rudolf Polzer
41fbd07915
show error about missing gamepack
2010-02-14 20:08:59 +01:00
Rudolf Polzer
2da03eb7b0
fix mismatched new/delete
2010-02-11 13:03:21 +01:00
Rudolf Polzer
6255d00622
support "angles" key in generic entities
2010-02-11 10:33:37 +01:00
Rudolf Polzer
f0c84c72af
unique names debugging (please revert when the bug is fixed)
2010-02-09 21:11:42 +01:00
Rudolf Polzer
c6252fe3fc
add a feature shift-k to assign killtarget, not target like ctrl-k
2010-02-08 16:41:55 +01:00
Rudolf Polzer
5c3de4809e
add a "decals" texture filter option (textures/decals/)
2010-02-06 22:24:14 +01:00
Rudolf Polzer
3d28ea324c
do not normalize colors in color picker
2010-02-06 22:23:19 +01:00
Rudolf Polzer
c1b0348878
try making it work with newer libpng
2010-02-05 12:34:56 +01:00
divverent
32dcbf7747
separate out the process of installing a game pack into a .sh file, for later "adding gamepacks to binary releases"
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@421 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-02-04 09:55:28 +00:00
divverent
c07007fb1e
add warning for missing game packs
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@419 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-13 14:37:46 +00:00
divverent
3d6c9280c6
add note to svn in PATH
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@418 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 20:06:45 +00:00
divverent
b098b60265
add a comment to indicate the options
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@417 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 20:03:44 +00:00
divverent
7921284d49
create the games subdir first
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@416 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:59:20 +00:00
divverent
b8f41b5322
remove svn:externals-using games subdirectory
...
instead, add a download-gamepacks.sh script
git-svn-id: svn://svn.icculus.org/netradiant/trunk@415 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:58:51 +00:00
divverent
7667f5afb5
mention that the C++ compiler is needed
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@414 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:35:39 +00:00
divverent
1d3f1415ef
compile instructions for native win32
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@413 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:31:18 +00:00
divverent
6ed6296b7e
add a Makefile.conf for mingw32
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@412 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:18:15 +00:00
divverent
7bf5f3438d
fix a typo that shouldn't have an impact on most maps though
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@411 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 15:18:05 +00:00