improve the max shader name length in brushexport plugin

This commit is contained in:
Rudolf Polzer 2010-07-25 17:10:39 +02:00
parent e6ca10bec7
commit f78b813d8b

View File

@ -11,6 +11,9 @@
// this is very evil, but right now there is no better way
#include "../../radiant/brush.h"
#define MAX_MATERIAL_NAME (64+9-1)
// MAX_QPATH plus "textures/" prefix, allow trailing NUL to fit
/*
Abstract baseclass for modelexporters
the class collects all the data which then gets
@ -279,9 +282,9 @@ bool ExportDataAsWavefront::WriteToFile(const std::string& path, collapsemode mo
if(mat != lastMat)
{
if(limNames && mat.size() > 20)
if(limNames && mat.size() > MAX_MATERIAL_NAME)
{
out << "\nusemtl " << mat.substr(mat.size() - 20, mat.size()).c_str();
out << "\nusemtl " << mat.substr(mat.size() - MAX_MATERIAL_NAME, mat.size()).c_str();
} else {
out << "\nusemtl " << mat.c_str();
}
@ -308,9 +311,9 @@ bool ExportDataAsWavefront::WriteToFile(const std::string& path, collapsemode mo
outMtl << "# Material Count: " << (const Unsigned)materials.size() << "\n\n";
for(std::set<std::string>::const_iterator it(materials.begin()); it != materials.end(); ++it)
{
if(limNames && it->size() > 20)
if(limNames && it->size() > MAX_MATERIAL_NAME)
{
outMtl << "newmtl " << it->substr(it->size() - 20, it->size()).c_str() << "\n";
outMtl << "newmtl " << it->substr(it->size() - MAX_MATERIAL_NAME, it->size()).c_str() << "\n";
} else {
outMtl << "newmtl " << it->c_str() << "\n";
}