When connecting entities, don't reuse the target field to name the entity
If an entity already has a target field, chances are that the targeted entity still exists and the mapper will just get a naming collision.
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@ -234,10 +234,6 @@ public:
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{
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ConnectEntities connector(e1, e2, index);
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const char* value = e2->getKeyValue("targetname");
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if(string_empty(value))
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{
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value = e1->getKeyValue(connector.keyname());
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}
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if(!string_empty(value))
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{
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connector.connect(value);
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