Commit Graph

765 Commits

Author SHA1 Message Date
Garux 69a3a4f829 * brush.cone result respects original brush bounds and is currect projection dependent 2023-08-21 17:17:11 +06:00
Garux bb4c510c4c show coordinates by default 2023-08-21 15:42:22 +06:00
Garux d205f6ab46 more pronounced grid major color in Blender theme 2023-08-21 15:42:08 +06:00
Garux 22f017283b change browse file/directory icon from SP_FileDialogStart to semantically correct SP_DialogOpenButton 2023-08-21 15:41:07 +06:00
Garux 39f4bdfab6 * installer of map developer's files (common shaders/textures/w/e is included in gamepack) 2023-08-18 11:51:02 +06:00
Garux affe89e774 add Application::aboutQt to about dialog 2023-07-31 14:09:34 +06:00
Garux b9c537f40b * Run Engine After Compile function: make 'Engine to Run' & 'Engine Arguments' customizable in preferences 2023-07-31 10:43:41 +06:00
Garux c69a94d955 fix Widget_connectToggleDependency: apply dependency effect on creation (preferences loading case; only has been working during manual toggling)
Widget_connectToggleDependency: track checkbox graying out to allow chained dependencies
2023-07-31 10:39:59 +06:00
Garux cc89d51e79 make console text color adaptive to GUI theme changes 2023-07-24 16:00:47 +06:00
Garux 32c4ded9d2 fix default GUI theme application on the fly 2023-07-24 15:43:36 +06:00
Garux 50a4ff6f3e Update pluginmenu.cpp
note this change omits adding menu for plugins w/o commands
2023-07-21 12:05:35 +06:00
Garux 06f34d4fc5 Merge branch 'master' of https://github.com/EugenyP/netradiant-custom into EugenyP-master 2023-07-21 11:43:31 +06:00
Garux 7cefa2bae3 fix texture compression preference 2023-07-21 11:05:11 +06:00
EugenyP aec594f0b8
Update pluginmenu.cpp 2023-07-20 23:38:17 +07:00
EugenyP 28b4a090f3 Update pluginmenu.cpp 2023-07-20 23:37:14 +07:00
EugenyP cf898449f7 Single menuitem for plugin 2023-07-20 23:33:54 +07:00
Garux 4d870a381f * shader editor: lines numbering 2023-07-20 17:20:26 +06:00
Garux 66f80987a8 * shader editor: highlight current line 2023-07-14 16:06:42 +06:00
Garux 363c63b5d2 fix q3map_fogDir, q3map_tcGen vector, ivector doc, highlighting 2023-07-05 14:06:46 +06:00
Garux 9c2fbc9d1d * shader editor: Q3 shader syntax highlighting
search entry: down/up, enter/shift+enter cycle through results
		fix PgUp, PgDown, ctrl + scroll (font size adjustment)
		copy, cut binds w/o selection operate on current line
		alt + up/down: move text up/down
		ctrl + D: duplicate line/selection
		display color3f as foreground color
		url to current keyword description in Shader Manual
		syntax completion
		shader templates in completion after { 1st shader brace
		complete texture paths from File System textures/, env/, models/ folders
2023-07-05 12:09:39 +06:00
Garux 3fb507e860 skip *.pk3dir in root in DirectoryArchive::forEachFile 2023-07-04 14:24:45 +06:00
Garux 7396eef067 * fix QComboBox popup leaking shortcuts 2023-07-03 12:26:20 +06:00
Garux 2b3a34b299 improve performance of console, shader view 2023-05-18 19:09:19 +06:00
Garux 9ca1d9354f * UV Tool: measure snapping distance in screenspace 2023-05-09 06:27:50 +06:00
Garux 860ba8906b * UV Tool::skew: snap lines to vertices; change snapping measure to distance 2023-05-07 23:35:18 +06:00
Garux a351b63868 add "textures/skip" to caulk filter for Q1 2023-02-03 21:21:23 +06:00
Garux a99892751b entity, surface inspectors: clear focus widget while showing to keep global shortcuts working 2023-02-02 19:39:39 +06:00
Garux 0ac6b342d8 sanitize Entity inspector key/value input 2023-01-10 00:15:08 +06:00
Garux 2ed868d254 manage conflicting hotkeys in QComboBox, QLineEdit, QSpinBox 2022-12-20 23:41:16 +06:00
Garux 88a03b07be normalize rendered light color for display consistency (compiler normalizes it anyway)
lower 3d light sphere brightness to reduce occlusion
#63
2022-12-17 02:15:38 +06:00
Garux d41adc5e93 * use bounding box for misc_model transformations 2022-12-16 00:53:04 +06:00
Garux f0ce315ed3 handle fgd spawnflags #115 2022-12-15 17:28:08 +06:00
Garux 5162a22e2d adjust gui style: bright menu separators with margin, highlighted scrollbar handle, no scroll buttons 2022-12-14 16:46:35 +06:00
Garux 85d6e4b0fd shortcuts customization: handle numpad keys as numpad keys 2022-12-13 17:32:46 +06:00
Garux 48a6cf3c9e more reliable recently executed build tracking 2022-12-12 17:36:30 +06:00
Garux 52a8b41229 * 2D view new brush creation: do not stumble on one dimenstion resizing, when the other is 0
* 2D view new brush creation: preserve brush start world coordinate, when viewpoint is changed in the process
2022-12-04 02:18:31 +06:00
Garux e1c814f600 * "Built-In Group Dialog" layout option, embeds entity, textures etc dialog on the right of main window 2022-11-11 08:31:17 +03:00
Garux 15ca706037 support DPI scaling by viewports rendering and input in certain scenarios
e.g. in mac, kde, wayland or after QT_SCALE_FACTOR=1.25 ./install/radiant
2022-11-07 19:02:40 +03:00
Garux f7a33dd4d3 manage camera events queue
fixes impossibility of wasd + freelook in linux
fixes jagged focused orbiting
2022-11-07 18:32:34 +03:00
Garux 6da99631e2 * texBro folders tree: sort it case insensitively 2022-11-02 11:59:10 +03:00
Garux f1672c42a3 EntityInspector::Key field::enter: in addition to jumping to Value field selectAll() it 2022-11-02 09:55:25 +03:00
Garux 02f1fccb14 have some default light intensity 2022-10-31 23:41:11 +03:00
Garux f7b9e7e482 fix nonmodal dialogs going behind main window in linux
notes:
was okay in windows
wnd position is not preserved on hiding via Close event now, requires extra handling, as in class RotateDialog or g_guiSettings (no much critical cases exist)
min max buttons aren't shown (when requested) in Ubuntu, shown in Windows; were shown for Qt::Window flag
2022-10-31 15:16:53 +03:00
Garux 5ce090b8c7 fix use-after-free (for some reason only when started with empty settings, quitted) 2022-10-31 12:30:43 +03:00
Garux 62f06a9af3 appease incompatible fgds loading: only show message window once, the rest of messages go to the log
report problem fgd line
parse block names case insensitively
#115
2022-10-30 12:43:25 +03:00
Garux f53bfde1a1 resize build customization window with the content 2022-10-30 08:01:54 +03:00
Garux fe4e35c4f0 fix UB 2022-10-29 11:25:25 +03:00
Garux 9bbb84ea5a fix some clang warnings & errors 2022-10-29 01:07:30 +03:00
Garux 0678e842b2 improve Surface Inspector consistency
was showing shader of last selected brush, texdef of 1st
now shows properties of single primitive
at 1st tries to show last selected primitive to be responsible to selection
prefers brushes over patches as general rule
2022-10-28 21:00:55 +03:00
Garux 0f2ad6378d rename Light theme to more sensible Default 2022-10-28 17:04:28 +03:00
Garux e445a2635a fix crash with 'load shaders at startup' (was occuring before ogl init) 2022-10-28 09:50:44 +03:00
Garux 6bfa626a38 fix ubuntu build, suppress spammy warning there 2022-10-27 10:30:27 +03:00
Garux f7977eb851 fix build in ubuntu via using deprecated Qt function 2022-10-27 10:04:56 +03:00
Garux c618ce39af fix build in ubuntu via using deprecated Qt function 2022-10-27 09:51:52 +03:00
Garux 9d3d204018 Qt 2022-10-27 09:10:31 +03:00
Walter Doekes dd81a7f0d7
Do not move symlinks when saving a map, overwrite target instead
If the user is editing a symlink to a target instead of a real file,
chances are high they want the symlink to stay in place.

Precondition:

  some.map -> /path/to/elsewhere.map

After save (before):

  some.bak -> /path/to/elsewhere.map
  some.map (real file)

After save (after):

  some.map -> /path/to/elsewhere.map

Closes #107.
2022-08-27 16:03:40 +02:00
Garux f61e0dcb67 * view->filter->sky: Q3 shader based skies (skyParms keyword) 2022-07-18 18:28:56 +03:00
Garux d3e48d8c31 * render Q3 shader based skyboxes
logic: load 6 skybox textures when shader gets used by scene, don't unload dynamically, just on 'flush'
texture browser only uses normal preview image and doesn't trigger potentially heavy box loading
also fix R_ResampleTexture for [2+x upscaling
2022-07-18 10:05:19 +03:00
Garux 3844bd9029 fix map snapshot file path 2022-03-18 12:59:13 +03:00
Garux b11c5d7da8 * add grid sizes 512, 1024
#52
2021-12-09 22:50:17 +03:00
Garux 58b440b6aa * fix: don't increment target/names on file.import 2021-12-08 13:40:28 +03:00
Garux bf3f194cff * cloneSelected, cloneSelectedMakeUnique: select cloned stuff (was preserving original selected)
important for cloneSelectedMakeUnique usability and when objects order in .map matters
2021-11-24 23:49:46 +03:00
Garux 1f7d0250b0 * fix: don't rename target/names without numeric suffix on paste to non clashing namespace 2021-11-24 18:00:37 +03:00
Garux e62483970f double precision clipper points 2021-11-23 16:33:16 +03:00
Garux 6c129e546f store winding points in double precision 2021-11-23 14:48:00 +03:00
Garux af14a811af disable quantiseFloating of brush plane points (why was this needed?) 2021-11-23 14:47:03 +03:00
Garux 86ba294cf4 replace enums use for compile time constants 2021-11-22 12:29:43 +03:00
Garux 7be3cbda79 refactor PatchEdgeIter, Patch_getClosestTriangle 2021-11-22 12:27:55 +03:00
Garux cf8e0e1501 handle more cases in seamless patch<>brush tex paste 2021-11-16 00:38:47 +03:00
Garux ee06831f97 Optional grid color scheme to fit the Adwaita Dark GTK theme 2021-11-15 01:59:23 +03:00
Garux dd6e4b3091 Remove RTLD_DEEPBIND 2021-11-14 21:16:58 +03:00
Garux 6c2d7767cf fix includes 2021-11-12 19:12:16 +03:00
Garux 7d8008a54e use gamepacks/ subfolder for gamepacks for cleaner editor's folder structure 2021-11-11 19:25:04 +03:00
Garux 53382854f9 * view.show.blocks (_blocksize display): support q3map2 way of handling (3 values input, zero values, Z splits) 2021-11-07 08:28:41 +03:00
Garux d1610b49ff move Timer class to header, use it in q3map2 2021-11-04 17:25:04 +03:00
Garux 4016d64859 use std::chrono::steady_clock timer 2021-11-03 19:43:44 +03:00
Garux e04c8cb649 remove -aero workaround 2021-11-02 22:25:44 +03:00
Garux c217ad981a remove Sys_DoubleTime() 2021-10-31 14:33:57 +03:00
Garux 522f6f907e rename cmdlib and imagelib to fix name clashes 2021-10-31 14:13:02 +03:00
Garux b0b997e493 manage stl includes 2021-10-31 12:38:53 +03:00
Garux da98e8fde3 various code cleanups 2021-10-30 16:04:31 +03:00
Garux 0c390241c8 fix formatting 2021-10-26 18:16:24 +03:00
Garux d812cbd4d4 replace ArrayRange by tcb::span (reproduction of std::span) 2021-10-24 08:32:10 +03:00
Garux bf6389fc26 use #pragma once 2021-10-22 02:19:50 +03:00
Garux 512d14736c * region build: widen temp box to handle small volumes, light entities at the edge and flat primitives
* region build: pull temporal respawn to the box instead of error
2021-10-21 04:48:54 +03:00
Garux 36a1495e33 * patch thicken: create new patches in original patch entity
aabb degenerate check of 'opposite wall'
2021-10-19 18:25:42 +03:00
Garux 197f9e7cb4 * patch thicken: set default thickness and increment step to current grid size
focus thickness field
2021-10-18 17:51:18 +03:00
Garux ce2e458f4f handle selected noncontributing face case in clipper-init-from-face 2021-10-18 17:14:43 +03:00
Garux 6a7550a6ba shorten special class members declarations 2021-10-14 23:31:07 +03:00
Garux b6d60fb17c add and use path_extension_is() 2021-10-03 17:13:12 +03:00
Garux 02a3b9c026 use ostream_write( CopiedString ) 2021-09-18 15:30:11 +03:00
Garux 8d71aea059 * Q2::surface inspector::brush face flags: add "Unset flags" button 2021-08-24 18:57:59 +03:00
Garux b58408344c Q2 optional brush face flags in BP, 220 mapformats 2021-08-24 18:55:34 +03:00
Garux aa4f3a1f72 reduce the use of GSlist
Quake3FileSystem::forEachFile: avoid double extension check, support "*", as advertised
2021-08-19 12:28:56 +03:00
Garux 8cc464014e improve Brush_ConstructPrism() readability 2021-07-11 16:30:48 +03:00
Garux a1daaa2946 remove commented out code 2021-07-02 17:19:56 +03:00
Garux da55e8cbb4 * ctrl + m3/drag: also paste texture seamlessly from brush face to patch and vice versa, when face edje is adjacent to patch edje 2021-07-02 17:16:50 +03:00
Garux 133b146712 limit camera workzone renderable data amount
fixes performance with big selection + small grid
fixes crash, while scaling brush + model to zero
2021-07-02 16:55:50 +03:00
Garux 4471302857 add and use BasicVector3.vec2() 2021-06-23 16:51:03 +03:00
Garux 6c00419653 fix spelling 2021-05-24 20:23:09 +03:00