use std::chrono::steady_clock timer

This commit is contained in:
Garux 2021-11-03 19:43:44 +03:00
parent e04c8cb649
commit 4016d64859
6 changed files with 20 additions and 140 deletions

View File

@ -466,7 +466,7 @@ void Cam_KeyControl( camera_t& camera, float dtime ){
else{ /* accelerate */
camera.m_keymove_speed_current = std::min( camera.m_keymove_speed_current
+ g_camwindow_globals_private.m_nMoveSpeed * dtime
/ g_camwindow_globals_private.m_time_toMaxSpeed * static_cast<float>( msec_per_sec ),
/ g_camwindow_globals_private.m_time_toMaxSpeed * 1000,
static_cast<float>( g_camwindow_globals_private.m_nMoveSpeed ) );
}
const float dpos = dtime * camera.m_keymove_speed_current;
@ -500,7 +500,7 @@ void Camera_keyMove( camera_t& camera ){
camera.m_mouseMove.flush();
//globalOutputStream() << "keymove... ";
float time_seconds = camera.m_keycontrol_timer.elapsed_msec() / static_cast<float>( msec_per_sec );
float time_seconds = camera.m_keycontrol_timer.elapsed_sec();
if( time_seconds == 0 ) /* some reasonable move at the very start */
time_seconds = 0.008f;
camera.m_keycontrol_timer.start();

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@ -1117,11 +1117,9 @@ class ScopeTimer
public:
ScopeTimer( const char* message )
: m_message( message ){
m_timer.start();
}
~ScopeTimer(){
double elapsed_time = m_timer.elapsed_msec() / 1000.f;
globalOutputStream() << m_message << " timer: " << FloatFormat( elapsed_time, 5, 2 ) << " second(s) elapsed\n";
globalOutputStream() << m_message << " timer: " << FloatFormat( m_timer.elapsed_sec(), 5, 2 ) << " second(s) elapsed\n";
}
};

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@ -20,81 +20,15 @@
*/
#include "timer.h"
#include <chrono>
#if defined( WIN32 )
#include <windows.h>
MillisecondTime MillisecondTime::current(){
static class Cached
{
LONGLONG m_frequency;
LONGLONG m_base;
public:
Cached(){
QueryPerformanceFrequency( (LARGE_INTEGER *) &m_frequency );
QueryPerformanceCounter( (LARGE_INTEGER *) &m_base );
}
LONGLONG frequency(){
return m_frequency;
}
LONGLONG base(){
return m_base;
}
} cached;
if ( cached.frequency() > 0 ) {
LONGLONG count;
QueryPerformanceCounter( (LARGE_INTEGER *) &count );
return time_from_ticks( count - cached.base(), cached.frequency() );
}
else
{
#if 1
return MillisecondTime();
#else
return time_from_ticks( timeGetTime(), 1000 );
#endif
}
void Timer::start(){
m_start = std::chrono::steady_clock::now().time_since_epoch().count();
}
#elif defined( POSIX )
#include <ctime>
#include <sys/time.h>
MillisecondTime MillisecondTime::current(){
static class Cached
{
time_t m_base;
public:
Cached(){
time( &m_base );
}
time_t base(){
return m_base;
}
} cached;
timeval time;
gettimeofday( &time, 0 );
return MillisecondTime( ( time.tv_sec - cached.base() ) * 1000 + time.tv_usec / 1000 );
int Timer::elapsed_msec() const {
return ( std::chrono::steady_clock::now().time_since_epoch().count() - m_start )
* std::chrono::steady_clock::period::num
/ ( std::chrono::steady_clock::period::den / 1000 );
}
#else
#include <ctime>
MillisecondTime MillisecondTime::current(){
return time_from_ticks<std::clock_t>( std::clock(), CLOCKS_PER_SEC );
}
#endif

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@ -21,70 +21,19 @@
#pragma once
#if 1
#include <cstdint>
const int msec_per_sec = 1000;
class MillisecondTime
{
unsigned int m_milliseconds;
public:
MillisecondTime( unsigned int milliseconds )
: m_milliseconds( milliseconds ){
}
MillisecondTime(){
}
static MillisecondTime current();
unsigned int milliseconds_since( const MillisecondTime& other ) const {
return m_milliseconds - other.m_milliseconds;
}
};
template<typename tick_type>
inline MillisecondTime time_from_ticks( tick_type tick_count, tick_type ticks_per_sec ){
return MillisecondTime( static_cast<unsigned int>( tick_count / static_cast<double>( ticks_per_sec / msec_per_sec ) ) );
}
#else
const unsigned int usec_per_sec = 1000000;
class MillisecondTime
{
unsigned int m_sec;
unsigned int m_usec;
public:
MillisecondTime( unsigned int sec, unsigned int usec )
: m_sec( sec ), m_usec( usec ){
}
MillisecondTime(){
}
staticMillisecondTime current();
unsigned int milliseconds_since( const MillisecondTime& other ) const {
return static_cast<unsigned int>( ( m_sec * static_cast<double>( usec_per_sec ) + m_usec )
- ( other.m_sec * static_cast<double>( usec_per_sec ) + other.m_usec ) ) / 1000;
}
};
template<typename tick_type>
inline MillisecondTime time_from_ticks( tick_type tick_count, tick_type ticks_per_sec ){
return MillisecondTime( static_cast<unsigned int>( tick_count / ticks_per_sec ),
static_cast<unsigned int>( ( tick_count % ticks_per_sec ) * ( usec_per_sec / static_cast<double>( ticks_per_sec ) ) ) );
}
#endif
class Timer
{
MillisecondTime m_start;
std::intmax_t m_start;
public:
void start(){
m_start = MillisecondTime::current();
Timer(){
start();
}
unsigned int elapsed_msec(){
return MillisecondTime::current().milliseconds_since( m_start );
void start();
int elapsed_msec() const;
double elapsed_sec() const {
return elapsed_msec() / 1000.0;
}
};

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@ -44,10 +44,9 @@ class DebugScopeTimer
public:
DebugScopeTimer( const char* operation )
: m_operation( operation ){
m_timer.start();
}
~DebugScopeTimer(){
unsigned int elapsed = m_timer.elapsed_msec();
const int elapsed = m_timer.elapsed_msec();
if ( elapsed > 0 ) {
globalOutputStream() << m_operation << ": " << elapsed << " msec\n";
}

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@ -398,7 +398,7 @@ void WXY_Print(){
Timer g_chasemouse_timer;
void XYWnd::ChaseMouse(){
float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
const float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
//globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';