have some default light intensity
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@ -375,7 +375,7 @@ AABB Doom3Light_getBounds( const AABB& workzone ){
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}
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int g_iLastLightIntensity;
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int g_iLastLightIntensity = 300;
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void Entity_createFromSelection( const char* name, const Vector3& origin ){
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#if 0
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