disable quantiseFloating of brush plane points (why was this needed?)
This commit is contained in:
parent
241d2571d0
commit
af14a811af
|
|
@ -860,7 +860,11 @@ inline double quantiseInteger( double f ){
|
|||
}
|
||||
|
||||
inline double quantiseFloating( double f ){
|
||||
#if 0
|
||||
return float_snapped( f, 1.f / ( 1 << 16 ) );
|
||||
#else
|
||||
return f;
|
||||
#endif
|
||||
}
|
||||
|
||||
typedef double ( *QuantiseFunc )( double f );
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user