Commit Graph

2561 Commits

Author SHA1 Message Date
Garux f6a040c27b minor console tweak 2024-01-25 07:27:52 +06:00
Garux 9a13f9ed55 simplify build code 2024-01-24 17:09:04 +06:00
Garux ecdad801b9 * light radiuses: don't render biggest radius, make them less occluding in 3D
closes #63
2024-01-19 12:27:45 +06:00
Garux 9b9e1df066 * light entity radius: support negative intensity display and adjustment (keep sign while adjusting)
closes #163
	* fix: do not modify light intensity on transformations besides light radius transformation
fixes #156
2024-01-17 21:05:17 +06:00
Garux 38f0f660ec entity smartedit.color key entry.change icon to one also making sense in linux 2024-01-14 07:44:32 +06:00
Garux e02571ff6c * preferences.Selection.Create brushes in 3D (by m1 drag)
remove "Left mouse click tunnel selector" option (now always ON)
closes #134
2024-01-13 19:08:27 +06:00
Garux ec29d48986 * Model Browser: unmoved m2 resets models rotations 2024-01-13 08:35:07 +06:00
Garux f8d622409f * fix automatic target/names resolving after doing map 'Save as' or unnamed map 'Save'
original graph was kept in the namespace and new graph had 0 namespace
2024-01-13 03:16:16 +06:00
Garux 6dab1291bd tweak menu text 2024-01-10 22:04:10 +06:00
Garux 3212660e1f * fix equally named builds execution 2024-01-10 22:03:49 +06:00
Garux 27dff0c888 fix mouse chasing in 2x2 & floating layouts
QTimer was getting new connections added w/o removing existing ones; fix the same in FreezePointer
zero check is seemingly not needed now; zeros spam was caused by this QTimer misuse
2024-01-09 04:12:08 +06:00
Garux 2d11fdee43 enable DPI awareness on Windows
fixes text size in texEdit, lineEdit, label, button, comboBox, comboBox size
setting to awareness V2 somehow has effect of not setting awareness
2024-01-09 01:31:11 +06:00
Garux b2c1153175 move "windows:darkmode=1" parameter setting to qt.conf 2024-01-08 01:02:32 +06:00
Garux 20b8bdb5a6 fix off-by-one error in .def parser added in 4b96cb6744 2023-12-14 07:31:47 +06:00
Garux 7c9103032f texture browser, model browser trees: disable text ellision
horizontal scroll + ellided text made no much sense
2023-12-14 03:30:14 +06:00
Garux e9459b79d8 fix .game no_patch key handling
OG behavior was to have preference to hide patch toolbar, if no_patch was set to non empty string xD
patch toolbar was shown by default anyway xD
now treat "1" as hide, anything else = show, including non set
2023-10-05 21:02:50 +06:00
Garux dee00be204 adjust preferences dialog.spinners decimals
closes #152
2023-10-05 20:16:38 +06:00
Garux 25e1ad50d9 use radio menu items in grid menu 2023-09-24 08:22:31 +06:00
Garux 956e30f113 Surface Inspector more concrete KB filtering: pass some editor's shortcuts with modifiers
#147
2023-09-20 10:55:53 +06:00
Garux a9a9907eab support .fgd color1 key type
#115
2023-09-20 08:10:23 +06:00
Garux b21d2cbf1d fix non existent q3map_tcMod mode 2023-09-20 06:41:27 +06:00
Garux 4b8468fea1 fix icon name typo 2023-09-19 20:25:08 +06:00
Garux eba6783b89 update Entity Attributes scrollbar on deselection; Qt updates on widget addition, doesn't on chosen way of deletion 2023-09-19 20:18:46 +06:00
Garux 4b96cb6744 safe .def spawnflags parsing 2023-09-19 19:47:25 +06:00
Garux 3eff56211d in .def ent defs treat -, x & unused* spawnflags as dummy
#150
2023-09-19 17:04:09 +06:00
Garux 4cbe05a25c bump EntityClass MAX_FLAGS to 32
#150
closes #82
2023-09-18 22:42:41 +06:00
Garux 1c3300d4bb be safe while doing copy to EntityClass::flagnames 2023-09-18 21:30:15 +06:00
Garux 1a12e3b226 rework Surface Inspector for correct +- scale buttons alignment 2023-09-18 15:57:46 +06:00
Garux 8cd2a5257f Surface Inspector flags: fix window resizing 2023-09-18 15:42:16 +06:00
Garux dea7800d3c bobToolz: load all group entities, was hardcoded list of them
fix crash in DEntity::SelectBrushes after DEntity::LoadSelectedBrushes (which may load brushes from other entities)
generalize loading options; fix ignored loadPatches option; use only visible brushes in Find Duplicates
2023-09-04 06:38:59 +06:00
Garux bf4db60613 bobToolz: remove brush ID, store brushes & patches in vector 2023-09-01 17:06:03 +06:00
Garux 7bd11485d0 * bobToolz: new Find Duplicates function: finds & selects duplicate brushes in entire map 2023-08-30 21:16:21 +06:00
Garux d98b1c5d0e adjust QPalette::AlternateBase
it's not used in radiant, but may be used in Qt file dialog
2023-08-25 06:29:11 +06:00
Garux 8923546e79 more precise -bounce description 2023-08-23 00:24:29 +06:00
Garux b6683d9837 enable EntitiesKillConnect for xonotic 2023-08-23 00:09:51 +06:00
Garux 07f66499dd
Merge pull request #146 from Aciz/clion-gitignore
Add CLions project folder to gitignore
2023-08-22 18:16:18 +06:00
Garux ca3c035a54 Entity Inspector: support unknown entities added during runtime: clear entity comment, deselect entity class list 2023-08-22 17:47:08 +06:00
Aciz b75f9b37f4 Add CLions project folder to gitignore 2023-08-22 12:55:36 +03:00
Garux 158b724dba * support multiple Extra Resource Paths 2023-08-22 15:40:09 +06:00
Garux c9d8265958 shader editor: save prompt on closing modified document 2023-08-21 21:58:23 +06:00
Garux 4209416731 add visual aid to Shader Editor search entry 2023-08-21 17:35:31 +06:00
Garux 11c0cc3fa8 fix Shader Editor manual opener, while installed to path with spaces 2023-08-21 17:25:22 +06:00
Garux 69a3a4f829 * brush.cone result respects original brush bounds and is currect projection dependent 2023-08-21 17:17:11 +06:00
Garux bb4c510c4c show coordinates by default 2023-08-21 15:42:22 +06:00
Garux d205f6ab46 more pronounced grid major color in Blender theme 2023-08-21 15:42:08 +06:00
Garux 22f017283b change browse file/directory icon from SP_FileDialogStart to semantically correct SP_DialogOpenButton 2023-08-21 15:41:07 +06:00
Garux b608dc986c add missing file extension after file dialog
some implementations are more mindless, than the others
2023-08-18 20:14:45 +06:00
Garux a2e35eb774 in autocaulk use caulk instead of nodraw, if latter is nonsolid
#145
2023-08-18 17:50:42 +06:00
Thomas Debesse 2c947b7e95 q3map2/light: introduce -nobouncestore
when storing computed lightmap on each bounce, user can interrupt compilation and
get working files, but it spends allocation time (which is slow and single-threaded

with this option, user can decide to only allocate lightmaps on the very final
bounce, it means it can't be interrupted, but it can save a lot of time
2023-08-18 15:10:59 +06:00
Matthias Krüger 374f66bb42 q3map2: don't store lightmap if the last bounce computation ran empty. 2023-08-18 15:06:20 +06:00