Rudolf Polzer
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ced815377c
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fix another dll name typo
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2010-12-08 19:47:36 +01:00 |
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Rudolf Polzer
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88e8ef8fac
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one more DLL
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2010-12-08 19:38:25 +01:00 |
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Rudolf Polzer
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97b6e42415
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Revert "we no longer need fixprefix", because we do need it. On cross compiling. On mingw it is harmless.
This reverts commit 189385d856.
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2010-12-08 19:37:36 +01:00 |
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Rudolf Polzer
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189385d856
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we no longer need fixprefix
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2010-12-08 14:41:47 +01:00 |
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Rudolf Polzer
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896f840e29
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mark the package as outdated
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2010-12-08 14:41:13 +01:00 |
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Rudolf Polzer
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0891d8b03f
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comment out Quake2WorldPack as the server is currently unreachable
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2010-12-08 13:31:22 +01:00 |
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Rudolf Polzer
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e92d32fdb9
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updates to make win32 building work again
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2010-12-08 13:30:58 +01:00 |
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Rudolf Polzer
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85fdf3de30
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change UNZIP to UNZIPPER to make OAPack work
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2010-12-05 17:27:36 +01:00 |
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Rudolf Polzer
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44cc83f2c4
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don't bail out on unzip fail
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2010-12-05 17:21:18 +01:00 |
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Rudolf Polzer
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bc2185ec94
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Merge remote branch 'origin/divVerent/pangofix'
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2010-12-05 16:52:23 +01:00 |
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Rudolf Polzer
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db2c428f2e
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support "real3" as vector type properly
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2010-12-05 16:46:09 +01:00 |
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Rudolf Polzer
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6d09dee422
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workaround for loading broken maps written by ZeroRadiant that have a duplicate plane
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2010-12-02 14:31:53 +01:00 |
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Rudolf Polzer
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27ecd5cda3
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doc fixes
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2010-11-19 12:30:39 +01:00 |
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Rudolf Polzer
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c792ef6379
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also fix the unhashed case
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2010-11-19 06:43:29 +01:00 |
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Rudolf Polzer
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40292b11c8
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minor fix for plane snapping
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2010-11-19 06:41:58 +01:00 |
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Rudolf Polzer
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9bd26c2ebe
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switch over to pango rendering
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2010-11-18 17:13:08 +01:00 |
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Rudolf Polzer
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c68e337af0
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fix font display by moving characters more away from the screen edge (fixes a small overlap)
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2010-11-18 17:05:04 +01:00 |
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Rudolf Polzer
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3cd914c5e1
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remove some redundant data members
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2010-11-18 17:03:42 +01:00 |
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Rudolf Polzer
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3ce82871e3
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refactoring font code to hopefully be closer to be able to exchange the font system by something not call list based
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2010-11-18 17:01:21 +01:00 |
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Rudolf Polzer
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c4d9df0a2c
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Merge branch 'master' into divVerent/pangofix-public
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2010-11-18 16:29:54 +01:00 |
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Rudolf Polzer
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8f059eb592
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xywindow: draw the x/y/z border properly
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2010-11-18 12:56:21 +01:00 |
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Rudolf Polzer
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e240a832bd
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pango font stuff: remove reference to a deprectaed pango interface from the new ZeroRadiant code (duh...); make pango a proper dependency now
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2010-11-18 12:55:49 +01:00 |
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Rudolf Polzer
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c5639967f0
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::zerowing-base=336
merge script from zerowing repos
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2010-11-18 10:30:36 +01:00 |
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Rudolf Polzer
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a9e31a3db5
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glfont.cpp: add an internal class that uses Pango
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2010-11-16 14:07:06 +01:00 |
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Rudolf Polzer
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08f58dfd1f
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makefile: make verbose dep check more verbose
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2010-11-16 14:06:41 +01:00 |
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Rudolf Polzer
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5473ceccf9
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simplify font drawing a bit so we only have to move one function to pango
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2010-11-16 12:24:06 +01:00 |
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Rudolf Polzer
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bf2ca2011e
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bobtools patch width/height fix from OSXNetRadiant. Now we seem to be mostly in sync with OSXNetRadiant rev 94.
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2010-11-15 07:21:12 +01:00 |
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Rudolf Polzer
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fa9d3a210a
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new args -meta and -patchmeta to -convert with .map file argument
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2010-11-13 08:31:56 +01:00 |
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Rudolf Polzer
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32f2674d17
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option -forcereadbsp for -convert to allow forcing the BSP reading code in the radiant build menu
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2010-11-13 08:03:39 +01:00 |
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Rudolf Polzer
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ec7957adec
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change texture lock default to true; remove weird user pref munging
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2010-11-04 14:55:43 +01:00 |
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Rudolf Polzer
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288318d040
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apparently calling FindOrInsertWorldspawn during tree traversing is bad, so let's not do that
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2010-11-01 07:43:42 +01:00 |
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Rudolf Polzer
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4adf8ad52b
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WarsowPack download URL doesn't respond... so I have to comment it out to make the compile work again
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2010-10-31 16:33:04 +01:00 |
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Rudolf Polzer
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cf84ba8be2
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new light option -fill to improve lossy compression of lightmaps (should have no other impact)
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2010-10-31 12:38:58 +01:00 |
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Rudolf Polzer
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62fdec79ee
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local variables ALSO work better when declared
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2010-10-30 18:10:23 +02:00 |
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Rudolf Polzer
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b7a62893a4
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add a floodlightDirectionScale value to the _floodlight key too (whatever it does)
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2010-10-30 18:07:37 +02:00 |
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Rudolf Polzer
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39182c67ef
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no half lambert for xonotic please, it sucks ;)
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2010-10-30 18:00:09 +02:00 |
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Rudolf Polzer
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020a3febce
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no need to artificially limit lightmap position for random supersampling
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2010-10-30 16:37:04 +02:00 |
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Rudolf Polzer
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aa00101d5e
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dirtmapping: PROPERLY prevent hitting sky
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2010-10-30 16:36:53 +02:00 |
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Rudolf Polzer
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4553078f35
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better override lightSamplesInsist (-samples +1, +2, +3, +4 skip the samples preset loading)
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2010-10-22 09:41:48 +02:00 |
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Rudolf Polzer
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91ea2ae81c
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be more verbose about randomsamples presets
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2010-10-22 09:36:40 +02:00 |
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Rudolf Polzer
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d1e3042389
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support search box size in randomsamples too (although useless)
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2010-10-22 09:35:41 +02:00 |
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Rudolf Polzer
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10dfced6cb
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-randomsamples: special handling of -samples 1, 2, 3, 4 as quality presets (to be more consistent with typical -samples use)
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2010-10-21 20:35:35 +02:00 |
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Rudolf Polzer
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5ec6743f09
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new .gitattributes file, remove comments from a .map file
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2010-10-21 18:12:15 +02:00 |
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Rudolf Polzer
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cc6bdd4869
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Merge branch 'master' of ssh://icculus.org/netradiant
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2010-10-14 10:07:39 +02:00 |
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jal
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8c7ca79ef5
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Ignore transparent surfaces when floodlighting
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2010-10-13 16:26:28 +02:00 |
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Rudolf Polzer
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ce482631a3
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last workaround did not work. Try a really simple one then.
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2010-10-11 20:26:55 +02:00 |
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Rudolf Polzer
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f7a2cb9e04
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reinit OpenGL state on redraw properly
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2010-10-11 20:19:52 +02:00 |
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Rudolf Polzer
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61c537beac
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Merge remote branch 'origin/divVerent/convert-from-map-to-map'
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2010-10-10 16:53:39 +02:00 |
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Rudolf Polzer
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90402b6978
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update surface dialog when moving a brush
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2010-10-10 16:44:27 +02:00 |
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Rudolf Polzer
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7a0665f156
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automatically run the decompiler when specifying a BSP file in Import...
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2010-10-10 16:04:41 +02:00 |
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