minor fix for plane snapping

This commit is contained in:
Rudolf Polzer 2010-11-19 06:41:26 +01:00
parent c5639967f0
commit 40292b11c8

View File

@ -251,7 +251,7 @@ int FindFloatPlane( vec3_t innormal, vec_t dist, int numPoints, vec3_t *points )
/* ydnar: test supplied points against this plane */
for( j = 0; j < numPoints; j++ )
{
d = DotProduct( points[ j ], normal ) - dist;
d = DotProduct( points[ j ], p->normal ) - p->dist;
if( fabs( d ) > distanceEpsilon )
break;
}