Rudolf Polzer
3868f5b6a8
fix VectorCopy uses in MergeMetaTriangles
2010-03-01 07:30:53 +01:00
Rudolf Polzer
c34caf11ef
more explicit vec3_t use, no change in behaviour
2010-02-20 21:47:30 +01:00
Rudolf Polzer
fd055332dc
improve patch collision generation a little, should now be "as good as possible"
2010-02-20 21:08:01 +01:00
Rudolf Polzer
f92c4fa256
fix patch collision issue by linking patches into all nodes that touch a
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bbox of a 3x3 segment of the patch, instead of subdividing the patch.
Otherwise, different subdivisions can cause patch visibility or
collision issues.
2010-02-19 22:50:19 +01:00
Rudolf Polzer
23a825c1f1
half lambert lighting by jal (option: -lightanglehl)
2010-02-14 20:12:11 +01:00
Rudolf Polzer
b8839b8771
small fix by jal regarding normal vectors from lighting
2010-02-14 20:09:15 +01:00
Rudolf Polzer
41fbd07915
show error about missing gamepack
2010-02-14 20:08:59 +01:00
Rudolf Polzer
2da03eb7b0
fix mismatched new/delete
2010-02-11 13:03:21 +01:00
Rudolf Polzer
6255d00622
support "angles" key in generic entities
2010-02-11 10:33:37 +01:00
Rudolf Polzer
f0c84c72af
unique names debugging (please revert when the bug is fixed)
2010-02-09 21:11:42 +01:00
Rudolf Polzer
c6252fe3fc
add a feature shift-k to assign killtarget, not target like ctrl-k
2010-02-08 16:41:55 +01:00
Rudolf Polzer
5c3de4809e
add a "decals" texture filter option (textures/decals/)
2010-02-06 22:24:14 +01:00
Rudolf Polzer
3d28ea324c
do not normalize colors in color picker
2010-02-06 22:23:19 +01:00
Rudolf Polzer
c1b0348878
try making it work with newer libpng
2010-02-05 12:34:56 +01:00
divverent
32dcbf7747
separate out the process of installing a game pack into a .sh file, for later "adding gamepacks to binary releases"
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@421 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-02-04 09:55:28 +00:00
divverent
c07007fb1e
add warning for missing game packs
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@419 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-13 14:37:46 +00:00
divverent
3d6c9280c6
add note to svn in PATH
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@418 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 20:06:45 +00:00
divverent
b098b60265
add a comment to indicate the options
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@417 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 20:03:44 +00:00
divverent
7921284d49
create the games subdir first
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@416 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:59:20 +00:00
divverent
b8f41b5322
remove svn:externals-using games subdirectory
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instead, add a download-gamepacks.sh script
git-svn-id: svn://svn.icculus.org/netradiant/trunk@415 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:58:51 +00:00
divverent
7667f5afb5
mention that the C++ compiler is needed
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@414 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:35:39 +00:00
divverent
1d3f1415ef
compile instructions for native win32
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@413 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:31:18 +00:00
divverent
6ed6296b7e
add a Makefile.conf for mingw32
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@412 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-07 19:18:15 +00:00
divverent
7bf5f3438d
fix a typo that shouldn't have an impact on most maps though
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@411 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 15:18:05 +00:00
divverent
2bb8b590a4
sync bkgrnd2d with ZeroRadiant (const only)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@410 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 10:41:38 +00:00
divverent
b9b9429a0a
merge l_net from ZeroRadiant
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@409 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 10:39:05 +00:00
divverent
0163475e2c
merge gtkgensurf from ZeroRadiant trunk
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@408 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 10:38:49 +00:00
divverent
187727f4c3
qfusion: new defaults
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@407 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:35:17 +00:00
divverent
c48acc3512
some more clip shader names
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@406 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:31:32 +00:00
divverent
ec87692d94
don't bounce from trans surfaces
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@405 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:27:35 +00:00
divverent
0037763448
fix Ctrl-Tab handling in the Floating window style (floating has a XYZ window, so Ctrl-Tab SHOULD switch views)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@404 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:26:41 +00:00
divverent
71562074b6
some fixes, and patch bobtoolz improvements, from osxnetradiant
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@403 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-18 08:03:34 +00:00
divverent
f2516c981f
show the grid with faded out alpha if grid snapping is disabled
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@402 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:29:02 +00:00
divverent
04a61593c3
ToggleGridSnap command (beware of it)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@401 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:15:55 +00:00
divverent
da366187d6
as patchshadows is broken for grid... turn it off for grid
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@400 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 15:33:45 +00:00
divverent
4631d505d9
make it not loop endlessly :P
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@399 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 15:28:46 +00:00
divverent
ee71ec8dcb
lightgrid search fix; increase max vertices of poly
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@398 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 15:17:11 +00:00
divverent
714c463815
allowing to customize how directional the light is
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@397 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 13:32:41 +00:00
divverent
cf98832704
allow more light contributions to the grid; remove a weird fudge
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@396 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 13:23:54 +00:00
divverent
857830098f
-fno-strict-aliasing
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@395 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-08-08 12:50:15 +00:00
divverent
dbe011759a
supposedly, RTCW and W:ET use BSP format 47... so let's use that
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@394 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-08-02 18:57:39 +00:00
divverent
bc68966c60
fix zip file warnings
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@393 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-26 15:51:46 +00:00
divverent
d9e57a87b9
fix smooth operator on cylinders
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@392 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-25 10:48:53 +00:00
divverent
a94abb3026
allow specifying executable type
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@391 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-25 10:23:32 +00:00
divverent
a2eceb0f18
enable the previously disabled "Sphere" patch primitive
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@390 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-24 23:18:20 +00:00
divverent
e23ea7ea7d
support MAX_PATCH_* matching q3map2
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@389 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-21 17:28:59 +00:00
divverent
724fc57603
allow up to 31x31 patches
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@388 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-21 17:22:59 +00:00
divverent
5429d1b989
new feature to smooth patches
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@387 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-21 17:18:11 +00:00
divverent
5d6da89f89
disable the max bbox distance feature for now, it seems to cause bad things to happen
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@386 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-14 06:09:58 +00:00
divverent
2b7668ee33
possibly speed up MergeMetaTriangles, will benchmark it later
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@385 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-12 17:54:07 +00:00