Commit Graph

19 Commits

Author SHA1 Message Date
Rudolf Polzer 49908637c3 turn lights by 45 degrees to make them look the same in all 3 2D views 2010-07-30 16:02:23 +02:00
Jānis Rūcis 5dafde957a When connecting entities, don't reuse the target field to name the entity
If an entity already has a target field, chances are that the targeted
entity still exists and the mapper will just get a naming collision.
2010-07-14 04:41:03 +03:00
Rudolf Polzer 0138fccfb8 allow 64 directories, no longer 8 2010-06-24 12:27:26 +02:00
Rudolf Polzer 93f9dc354f support misc_*model as misc_model in the radiant editor (way more convenient) 2010-06-04 20:57:00 +02:00
Jānis Rūcis f86f8d9e29 Concat all found shaderlist.txt files to build the shader list 2010-05-30 00:09:35 +03:00
Rudolf Polzer e40ea7c332 vfs: support .pk3dir like in darkplaces engine - directories auto-added to the search path 2010-03-19 14:55:47 +01:00
Rudolf Polzer 6255d00622 support "angles" key in generic entities 2010-02-11 10:33:37 +01:00
Rudolf Polzer c6252fe3fc add a feature shift-k to assign killtarget, not target like ctrl-k 2010-02-08 16:41:55 +01:00
Rudolf Polzer c1b0348878 try making it work with newer libpng 2010-02-05 12:34:56 +01:00
divverent bc68966c60 fix zip file warnings
git-svn-id: svn://svn.icculus.org/netradiant/trunk@393 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-26 15:51:46 +00:00
divverent 469e4fc146 fix MD3 model entities crash on OS X (by renaming a class; apparently something weird happens when a class name is used twice)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@201 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-04 07:06:05 +00:00
divverent f85ed10a52 use "%f" format for angles, prevents weird exponential stuff
git-svn-id: svn://svn.icculus.org/netradiant/trunk@172 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-14 08:06:09 +00:00
divverent a79c1a21aa support the "origin" key for display in radiant too
git-svn-id: svn://svn.icculus.org/netradiant/trunk@144 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-01 13:05:17 +00:00
rpolzer 7077b12d7d Some not THAT memory demanding limits extension;
use right file name when looking for .mtl


git-svn-id: svn://svn.icculus.org/netradiant/trunk@129 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-11-20 14:25:50 +00:00
rpolzer df486c66bb support "target2" etc. name keys for Q3A maps too
git-svn-id: svn://svn.icculus.org/netradiant/trunk@127 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-11-10 15:54:59 +00:00
rpolzer 3c8d97704b fix OpenGL erorr bug on XP software renderer; use svn:ignore
git-svn-id: svn://svn.icculus.org/netradiant/trunk@85 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 06:57:13 +00:00
rpolzer 2978848a28 remove two more unnecessary project files
git-svn-id: svn://svn.icculus.org/netradiant/trunk@84 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 14:06:28 +00:00
rpolzer 5ad1e19406 the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00