Garux
62f06a9af3
appease incompatible fgds loading: only show message window once, the rest of messages go to the log
...
report problem fgd line
parse block names case insensitively
#115
2022-10-30 12:43:25 +03:00
Garux
f53bfde1a1
resize build customization window with the content
2022-10-30 08:01:54 +03:00
Garux
fe4e35c4f0
fix UB
2022-10-29 11:25:25 +03:00
Garux
9bbb84ea5a
fix some clang warnings & errors
2022-10-29 01:07:30 +03:00
Garux
0678e842b2
improve Surface Inspector consistency
...
was showing shader of last selected brush, texdef of 1st
now shows properties of single primitive
at 1st tries to show last selected primitive to be responsible to selection
prefers brushes over patches as general rule
2022-10-28 21:00:55 +03:00
Garux
0f2ad6378d
rename Light theme to more sensible Default
2022-10-28 17:04:28 +03:00
Garux
e445a2635a
fix crash with 'load shaders at startup' (was occuring before ogl init)
2022-10-28 09:50:44 +03:00
Garux
6bfa626a38
fix ubuntu build, suppress spammy warning there
2022-10-27 10:30:27 +03:00
Garux
f7977eb851
fix build in ubuntu via using deprecated Qt function
2022-10-27 10:04:56 +03:00
Garux
c618ce39af
fix build in ubuntu via using deprecated Qt function
2022-10-27 09:51:52 +03:00
Garux
9d3d204018
Qt
2022-10-27 09:10:31 +03:00
Walter Doekes
dd81a7f0d7
Do not move symlinks when saving a map, overwrite target instead
...
If the user is editing a symlink to a target instead of a real file,
chances are high they want the symlink to stay in place.
Precondition:
some.map -> /path/to/elsewhere.map
After save (before):
some.bak -> /path/to/elsewhere.map
some.map (real file)
After save (after):
some.map -> /path/to/elsewhere.map
Closes #107 .
2022-08-27 16:03:40 +02:00
Garux
f61e0dcb67
* view->filter->sky: Q3 shader based skies (skyParms keyword)
2022-07-18 18:28:56 +03:00
Garux
d3e48d8c31
* render Q3 shader based skyboxes
...
logic: load 6 skybox textures when shader gets used by scene, don't unload dynamically, just on 'flush'
texture browser only uses normal preview image and doesn't trigger potentially heavy box loading
also fix R_ResampleTexture for [2+x upscaling
2022-07-18 10:05:19 +03:00
Garux
3844bd9029
fix map snapshot file path
2022-03-18 12:59:13 +03:00
Garux
b11c5d7da8
* add grid sizes 512, 1024
...
#52
2021-12-09 22:50:17 +03:00
Garux
58b440b6aa
* fix: don't increment target/names on file.import
2021-12-08 13:40:28 +03:00
Garux
bf3f194cff
* cloneSelected, cloneSelectedMakeUnique: select cloned stuff (was preserving original selected)
...
important for cloneSelectedMakeUnique usability and when objects order in .map matters
2021-11-24 23:49:46 +03:00
Garux
1f7d0250b0
* fix: don't rename target/names without numeric suffix on paste to non clashing namespace
2021-11-24 18:00:37 +03:00
Garux
e62483970f
double precision clipper points
2021-11-23 16:33:16 +03:00
Garux
6c129e546f
store winding points in double precision
2021-11-23 14:48:00 +03:00
Garux
af14a811af
disable quantiseFloating of brush plane points (why was this needed?)
2021-11-23 14:47:03 +03:00
Garux
86ba294cf4
replace enums use for compile time constants
2021-11-22 12:29:43 +03:00
Garux
7be3cbda79
refactor PatchEdgeIter, Patch_getClosestTriangle
2021-11-22 12:27:55 +03:00
Garux
cf8e0e1501
handle more cases in seamless patch<>brush tex paste
2021-11-16 00:38:47 +03:00
Garux
ee06831f97
Optional grid color scheme to fit the Adwaita Dark GTK theme
2021-11-15 01:59:23 +03:00
Garux
dd6e4b3091
Remove RTLD_DEEPBIND
2021-11-14 21:16:58 +03:00
Garux
6c2d7767cf
fix includes
2021-11-12 19:12:16 +03:00
Garux
7d8008a54e
use gamepacks/ subfolder for gamepacks for cleaner editor's folder structure
2021-11-11 19:25:04 +03:00
Garux
53382854f9
* view.show.blocks (_blocksize display): support q3map2 way of handling (3 values input, zero values, Z splits)
2021-11-07 08:28:41 +03:00
Garux
d1610b49ff
move Timer class to header, use it in q3map2
2021-11-04 17:25:04 +03:00
Garux
4016d64859
use std::chrono::steady_clock timer
2021-11-03 19:43:44 +03:00
Garux
e04c8cb649
remove -aero workaround
2021-11-02 22:25:44 +03:00
Garux
c217ad981a
remove Sys_DoubleTime()
2021-10-31 14:33:57 +03:00
Garux
522f6f907e
rename cmdlib and imagelib to fix name clashes
2021-10-31 14:13:02 +03:00
Garux
b0b997e493
manage stl includes
2021-10-31 12:38:53 +03:00
Garux
da98e8fde3
various code cleanups
2021-10-30 16:04:31 +03:00
Garux
0c390241c8
fix formatting
2021-10-26 18:16:24 +03:00
Garux
d812cbd4d4
replace ArrayRange by tcb::span (reproduction of std::span)
2021-10-24 08:32:10 +03:00
Garux
bf6389fc26
use #pragma once
2021-10-22 02:19:50 +03:00
Garux
512d14736c
* region build: widen temp box to handle small volumes, light entities at the edge and flat primitives
...
* region build: pull temporal respawn to the box instead of error
2021-10-21 04:48:54 +03:00
Garux
36a1495e33
* patch thicken: create new patches in original patch entity
...
aabb degenerate check of 'opposite wall'
2021-10-19 18:25:42 +03:00
Garux
197f9e7cb4
* patch thicken: set default thickness and increment step to current grid size
...
focus thickness field
2021-10-18 17:51:18 +03:00
Garux
ce2e458f4f
handle selected noncontributing face case in clipper-init-from-face
2021-10-18 17:14:43 +03:00
Garux
6a7550a6ba
shorten special class members declarations
2021-10-14 23:31:07 +03:00
Garux
b6d60fb17c
add and use path_extension_is()
2021-10-03 17:13:12 +03:00
Garux
02a3b9c026
use ostream_write( CopiedString )
2021-09-18 15:30:11 +03:00
Garux
8d71aea059
* Q2::surface inspector::brush face flags: add "Unset flags" button
2021-08-24 18:57:59 +03:00
Garux
b58408344c
Q2 optional brush face flags in BP, 220 mapformats
2021-08-24 18:55:34 +03:00
Garux
aa4f3a1f72
reduce the use of GSlist
...
Quake3FileSystem::forEachFile: avoid double extension check, support "*", as advertised
2021-08-19 12:28:56 +03:00