Garux
5398cde0db
fix uninitialized value use in IlluminateRawLightmap
2021-12-21 13:48:33 +03:00
Garux
19664b6bca
fix -debugorigin crash in IlluminateVertexes
2021-12-21 13:20:41 +03:00
Garux
f739e53eab
* add Inter-Quake Model (IQM) support (via assimp)
2021-12-18 17:21:45 +03:00
Garux
e1be2c5620
fix assimp build
2021-12-17 09:48:49 +03:00
Garux
cbde9574fb
update assimp
2021-12-17 09:47:12 +03:00
Garux
1bd3e7ae18
* model shader paths guessings: use material names, starting with textures/ or models/ as is
...
so materials named intentionally as ingame shaders shall work as expected
2021-12-16 03:06:30 +03:00
Garux
d888d2622d
use sensible floodlightIntensity default, so -floodlight is usable
2021-12-11 02:34:34 +03:00
Garux
e913469e30
tweak shader docs
2021-12-11 02:33:59 +03:00
Garux
2f3d24a1f6
fix shader manual: animmap frequency, tcmod scale
2021-12-09 22:51:41 +03:00
Garux
b11c5d7da8
* add grid sizes 512, 1024
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#52
2021-12-09 22:50:17 +03:00
Garux
58b440b6aa
* fix: don't increment target/names on file.import
2021-12-08 13:40:28 +03:00
Garux
bf3f194cff
* cloneSelected, cloneSelectedMakeUnique: select cloned stuff (was preserving original selected)
...
important for cloneSelectedMakeUnique usability and when objects order in .map matters
2021-11-24 23:49:46 +03:00
Garux
1f7d0250b0
* fix: don't rename target/names without numeric suffix on paste to non clashing namespace
2021-11-24 18:00:37 +03:00
Garux
e62483970f
double precision clipper points
2021-11-23 16:33:16 +03:00
Garux
f366f6cc6e
double precision plane points in _QERFaceData
2021-11-23 15:11:43 +03:00
Garux
6c129e546f
store winding points in double precision
2021-11-23 14:48:00 +03:00
Garux
af14a811af
disable quantiseFloating of brush plane points (why was this needed?)
2021-11-23 14:47:03 +03:00
Garux
241d2571d0
list known supported games in readme.md
2021-11-22 12:46:56 +03:00
Garux
86ba294cf4
replace enums use for compile time constants
2021-11-22 12:29:43 +03:00
Garux
7be3cbda79
refactor PatchEdgeIter, Patch_getClosestTriangle
2021-11-22 12:27:55 +03:00
Garux
cf8e0e1501
handle more cases in seamless patch<>brush tex paste
2021-11-16 00:38:47 +03:00
Garux
ee06831f97
Optional grid color scheme to fit the Adwaita Dark GTK theme
2021-11-15 01:59:23 +03:00
Garux
dd6e4b3091
Remove RTLD_DEEPBIND
2021-11-14 21:16:58 +03:00
Garux
f02f3bff31
fix help
2021-11-14 20:19:08 +03:00
Garux
cbe024d507
etut default gamma
...
import 52ee126932
2021-11-14 19:32:43 +03:00
Garux
8928a4aee8
[q3map2] dæmon engine expects model space deluxe maps
...
import https://gitlab.com/xonotic/netradiant/-/merge_requests/40
import c847e41def
q3map2/games: fix quakelive home path
import 85349c5529
2021-11-14 10:13:10 +03:00
Garux
150c3027b0
fix colormod broken in 977781a621
2021-11-13 18:26:12 +03:00
Garux
6c2d7767cf
fix includes
2021-11-12 19:12:16 +03:00
Garux
c203b26a2d
update download-gamepacks.sh
2021-11-12 18:57:13 +03:00
Garux
7d8008a54e
use gamepacks/ subfolder for gamepacks for cleaner editor's folder structure
2021-11-11 19:25:04 +03:00
Garux
34375ddd38
move h2data binary out of subfolder
2021-11-11 19:23:31 +03:00
Garux
b474073ebe
misc_model _skin/skin key: handle both DP and Q3 naming conventions
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disable trying skin 0 by default
not that it does much atm, as assimp md3 loader handles .skin and shader name substitution alters non path names
handle \r\n endlines in .skin
2021-11-10 22:25:45 +03:00
Garux
76017a8ce3
unify angles key reading
2021-11-08 21:39:38 +03:00
Garux
484c63ae4a
tweak Complete_list_of_entity_keys
2021-11-08 20:03:21 +03:00
Garux
d4ba9c3bfc
tweak docs
2021-11-08 11:28:00 +03:00
Garux
53382854f9
* view.show.blocks (_blocksize display): support q3map2 way of handling (3 values input, zero values, Z splits)
2021-11-07 08:28:41 +03:00
Garux
d75792d9a9
fix the build
2021-11-06 23:10:15 +03:00
Garux
aa110638d4
remove global std::size_t mapEntityNum;
...
(not buildable)
2021-11-06 17:27:11 +03:00
Garux
25bb05b0d2
remove global int numMapEntities; int entitySourceBrushes;
2021-11-06 15:12:21 +03:00
Garux
16dddad640
remove global entity_t *mapEnt;
2021-11-06 13:50:30 +03:00
Garux
0aa61b7dfa
also fix dummy targetnames in -mergebsp -fixnames, may legitimately exist as outcome of misc_model->group_entity connection
2021-11-04 19:45:57 +03:00
Garux
d1610b49ff
move Timer class to header, use it in q3map2
2021-11-04 17:25:04 +03:00
Garux
4016d64859
use std::chrono::steady_clock timer
2021-11-03 19:43:44 +03:00
Garux
e04c8cb649
remove -aero workaround
2021-11-02 22:25:44 +03:00
Garux
396fe81cd2
Q_MKDIR: use std::filesystem::create_directories
2021-11-02 22:14:08 +03:00
Garux
c217ad981a
remove Sys_DoubleTime()
2021-10-31 14:33:57 +03:00
Garux
522f6f907e
rename cmdlib and imagelib to fix name clashes
2021-10-31 14:13:02 +03:00
Garux
b0b997e493
manage stl includes
2021-10-31 12:38:53 +03:00
Garux
512f0a959b
manage headers
2021-10-31 10:54:57 +03:00
Garux
da98e8fde3
various code cleanups
2021-10-30 16:04:31 +03:00