Commit Graph

307 Commits

Author SHA1 Message Date
Rudolf Polzer e8f27310d6 also new option: -sRGBtex, and renamed -sRGB to -sRGBlight 2011-10-29 16:33:46 +02:00
Rudolf Polzer aaa68ca620 fix spotScale implementation 2011-10-29 16:10:09 +02:00
Rudolf Polzer 2cc696a6e1 add separate spotlight scale -spotscale 2011-10-29 13:38:19 +02:00
Rudolf Polzer 98bf67071d add also a -nosRGB option to turn sRGB off 2011-10-22 15:38:56 +02:00
Rudolf Polzer 5c97bccbf6 experimental q3map2 command line option: -sRGB (store lightmaps in sRGB) 2011-10-21 17:25:09 +02:00
Rudolf Polzer d67672d1b3 alphashadow/lightfilter: bound the texcoords after converting to integer to guard against float accuracy issues 2011-10-18 17:07:24 +02:00
Rudolf Polzer 756d07eba3 add a missing memset 2011-10-18 11:12:31 +02:00
Rudolf Polzer 4b642e822f totally unlimit entities 2011-10-17 06:53:42 +02:00
Rudolf Polzer f15b9265ec Merge branch 'master' of git://de.git.xonotic.org/xonotic/netradiant 2011-10-17 06:47:47 +02:00
Rudolf Polzer ed1e2eb318 allow more entities 2011-10-17 06:47:29 +02:00
Rudolf Polzer 778563508d fix two obvious typos 2011-09-16 06:55:21 +02:00
Rudolf Polzer 9aa6996229 make runtime parameters for meta 2011-09-15 21:19:39 +02:00
Rudolf Polzer 33885f370c fix MAX_BBOX_DISTANCE path (not enabled) 2011-09-15 17:21:40 +02:00
Rudolf Polzer db1787bbfa handle forbidden dir exclusions properly now 2011-07-01 12:49:31 +02:00
Rudolf Polzer c75ae4296b forbidden dirs: allow wildcard patterns 2011-07-01 11:27:15 +02:00
Rudolf Polzer 11186bfec5 misc_model: also support _skin name; also support frame field name 2011-06-05 20:37:37 +02:00
Rudolf Polzer bf4ab34b0a more warnings done. Now q3map2 is warning free apart from libpng deprecation problems. 2011-06-05 19:47:08 +02:00
Rudolf Polzer 7db8ac9952 more warnings be gone 2011-06-05 19:43:21 +02:00
Rudolf Polzer 148c7d50d5 more warning fixes 2011-06-05 19:37:54 +02:00
Rudolf Polzer 098472b067 fix a slight memory leak 2011-06-05 19:37:50 +02:00
Rudolf Polzer 2af64392f8 fix uninitialized use of an int when filtering a patch into a tree - possible performance increase after this fix 2011-06-05 19:33:29 +02:00
Rudolf Polzer 770b8ea401 fix ignoring surface alpha for surfacemodels 2011-06-05 19:32:43 +02:00
Rudolf Polzer c75d4746fd some warning fixes 2011-06-05 19:32:39 +02:00
Rudolf Polzer dbaf1a8f00 fix some more warnings 2011-06-05 19:21:31 +02:00
Rudolf Polzer 772c8fda0f fix a scanf warning 2011-06-05 19:19:45 +02:00
Rudolf Polzer bbce294abb fix a possible bug that can cause ds->shaderInfo to be NULL 2011-06-05 18:43:31 +02:00
Rudolf Polzer 865fc23ebf fix compile errors 2011-05-15 22:26:46 +02:00
Rudolf Polzer d8518d0278 fix error 2011-05-15 22:24:57 +02:00
Rudolf Polzer f2ba0cbb0a support passing the home path to q3map2 as -fs_home (home dir only, ends with /. to request a dotdir name) and -fs_homepath (full path, including /.gamename) 2011-05-01 18:49:33 +02:00
Rudolf Polzer 410909df7d q3map2: accept -fs_home /home/rpolzer/.xonotic to set the home dir 2011-05-01 18:43:34 +02:00
Rudolf Polzer a15293c86f untested changes so DP might work with this again. Who knows if they even compile. 2011-04-29 10:55:57 +02:00
Rudolf Polzer d4500cb5d9 fix two more bugs 2011-04-20 17:50:29 +02:00
Rudolf Polzer 50e0a3fb24 add a missing #include 2011-04-20 17:49:36 +02:00
Rudolf Polzer 9b15142ec2 q3map2: use "My Games" directory if exists on Win32 2011-04-20 17:44:27 +02:00
Rudolf Polzer f43d2c575d Revert "also load DDS files the way DarkPlaces stores them (does DDS loading even work?)" because Radiant does not support this yet, and it won't be easy to do the same hack in Radiant.
This reverts commit 8850310690.
2011-02-23 13:25:27 +01:00
Rudolf Polzer 8850310690 also load DDS files the way DarkPlaces stores them (does DDS loading even work?) 2011-02-23 13:24:47 +01:00
Rudolf Polzer 4d276901a6 also support the alpha channel hack for JPEG that DarkPlaces supports (foo.jpg + foo_alpha.jpg) 2011-02-23 13:22:07 +01:00
Rudolf Polzer 6b48a837f9 forgot to check lightDeluxel for NULL here 2011-02-22 17:48:30 +01:00
Rudolf Polzer 9aec6744f5 (by LordHavoc) game_etut uses BSP format version 47 too 2011-01-30 16:02:01 +01:00
Rudolf Polzer b56d42b971 custom surfaces as used by reaction quake 2011-01-22 16:13:00 +01:00
Rudolf Polzer ccb417b54d fix the game_ file to match this q3map2 version 2011-01-20 14:36:18 +01:00
rambetter 1f2be9e1a6 In function AddGamePath() in path_init.c for q3map2,
only adding path if it's not already added (remove duplicates).
It's cleaner this way.

git-svn-id: https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk@432 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-20 14:35:44 +01:00
Rudolf Polzer 857d05d90f Adding game_reaction.h to q3map2. We cannot use "-game quake3" because
we use ~/.Reaction instead of ~/.q3a .  Oh well.  This is for Reaction Quake III.

git-svn-id: https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk@431 8a3a26a2-13c4-0310-b231-cf6edde360e5

Conflicts:

	tools/quake3/q3map2/q3map2.h
2011-01-20 14:35:30 +01:00
Rudolf Polzer 391d71d9ba remove unnecessary code found by Rambetter 2011-01-19 08:02:00 +01:00
Rudolf Polzer cfbdf38d39 fix another misapplied diff 2011-01-13 21:18:04 +01:00
Rudolf Polzer 34a1e2074b ::zerowing-base=428 2011-01-12 13:58:55 +01:00
Rudolf Polzer 94cb905da9 ::zerowing-base=422 2011-01-11 14:39:55 +01:00
Rudolf Polzer 6ce0c65e77 fix two bugs cppcheck found 2011-01-08 20:59:46 +01:00
Rudolf Polzer b15b0b849f treat entity leak different from entity in solid (the latter should not cause a leak message, but a proper "in solid") 2011-01-02 20:42:33 +01:00
Rudolf Polzer 8f04ed28bf fix these options more 2011-01-01 20:19:57 +01:00