Commit Graph

9 Commits

Author SHA1 Message Date
Garux bf803dd851 Q3map2:
* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
	* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
	* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
	* speedup patch to use fast sqrt at some points of light phase, where precision is not needed

Radiant:

binds...
	* paste to camera - shift+v (alt+v was leading to texBro-View menu)
2017-08-01 13:33:37 +03:00
Garux 9fed37bae0 Q3map2:
* native surfaceparm noob support (no -custinfoparms needed)
	* -noob in bsp phase: assign surfaceparm noob to all map surfaces
	* surfaceparm ob: skip assigning surfaceparm noob with -noob on that
	* farplane modes: radius+radius, origin2origin, exact (add r/o/e to the number to enable), < 0 works too
	* samples+filter - enabled again, makes sense
	* -vertexscale
	* fixed -novertex, (0..1) sets
	* quick q3map_novertexlight (?)
	* fixed _clone _ins _instance (_clonename)
	* -nolm - no lightmaps
	* ent keys aliases:_sa - shadeangle;_ss - samplesize
	* -shift N -shift X Y Z: shift whole map to some coords
	* more fogs (256) (ingame appearence lots of ones might be bugged due to engine arrangement, needs testing)
	* q3map_remapshader remaps anything fine, on all stages (effect is: postrenaming shader when things are have been done)
	* fixed 'unknown argument 1' at -lightanglehl
	* -nocmdline writting to worldspawn

Radiant:

binds...
	* wasd camera binds, c - deSelect, z - delete
	* ExpandSelectionToEntities - shift+e
	* make detail - alt+d
	* arbitrary rotation - shifr+r
	* arbitrary scale - ctrl+shift+s
misc...
	* fit width, fit height butts in surf inspector (for trims) (saves scales ratio)
	add old TODO with ideas
2017-08-01 13:26:50 +03:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Rudolf Polzer 5c3de4809e add a "decals" texture filter option (textures/decals/) 2010-02-06 22:24:14 +01:00
divverent c48acc3512 some more clip shader names
git-svn-id: svn://svn.icculus.org/netradiant/trunk@406 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:31:32 +00:00
divverent fa1db21a4b we can allow 31 sides for regular spheres, if we can do 1000 sides for a rock
git-svn-id: svn://svn.icculus.org/netradiant/trunk@380 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-12 20:54:14 +00:00
divverent 6e3c68aaa6 new brush primitive: a "rock"
git-svn-id: svn://svn.icculus.org/netradiant/trunk@379 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-12 20:42:51 +00:00
divverent c4098aa3ba add menu item for SnapToGrid
git-svn-id: svn://svn.icculus.org/netradiant/trunk@365 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-17 19:20:47 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00