Garux
f56afab212
omit --large-address-aware for win64 build
2018-02-07 00:44:06 +03:00
Garux
1f31e94aca
undo 'numeric GtkSpinButtons in SI, arbitrary rotation dialog' (aint flexible enough for input)
2018-02-04 20:56:45 +03:00
Garux
f91df90d58
remove const_cast hack and memory leak in 'load doubleclicked texture's directory'
2018-02-04 19:38:08 +03:00
Garux
339d078bc6
fix/improve camera near_z usage
2018-02-04 16:55:25 +03:00
Garux
c22187907e
* entity inspector -> clear all: keep origin key
2018-02-03 09:03:59 +03:00
Garux
b8f2cffa3f
reformat gtktheme.cpp
2018-02-03 00:27:09 +03:00
Garux
a5865dce55
* entity based structural/detail filters for entities="quake" in .game
2018-02-01 13:34:58 +03:00
Garux
b5235dcfcd
* add func_detail* to world and detail filters
2018-02-01 11:53:36 +03:00
Garux
f9157a6993
* point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
...
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
2018-01-31 23:14:30 +03:00
Garux
387c4c0846
* prefs->game->paths: +Extra Resource Path option
2018-01-30 16:02:07 +03:00
Garux
d747bd6111
* move path settings to separate preferences group to simplify finding one
2018-01-28 18:08:57 +03:00
Garux
4a6c809e7d
* Valve220: optimize ST coords calculation (rotation value is irrelevant)
2018-01-24 13:01:47 +03:00
Garux
cb2886cd97
* BP to AP, BP to 220, 220 to AP format conversions, Valve220 texture vertex lock: handle degenerate BP basis case
2018-01-24 00:13:35 +03:00
Garux
16ee5cc8c8
* Valve220 texture lock: catch QNAN, if projection direction is parallel to face
2018-01-23 04:52:34 +03:00
Garux
fc7c69df97
* transform manipulator: draw arrowheads, while some line is selected for skew
2018-01-19 20:56:31 +03:00
Garux
31c1b27853
* transform manipulator: add scale transformation; bbox resizing style
2018-01-18 23:40:47 +03:00
Garux
ad0f9ea6cc
make m_bFaceFill aka "Colorize selection" saveable
2018-01-17 08:58:54 +03:00
Garux
78db33ff4a
* fix crash, if renaming tag w/o shaders assigned
2018-01-16 14:40:16 +03:00
Garux
98937beb75
* transform manipulator: also perform translation, if grabbed bbox
2018-01-11 21:01:40 +03:00
Garux
d3b1bfaefa
* restyle manipulators icons in GtkRadiant 1.5 way
2018-01-11 15:20:55 +03:00
Garux
14ee12354d
* new manipulator, applying skew transform
2018-01-11 14:20:05 +03:00
Garux
fadace9d69
more clear preference name to expose its effect better
2018-01-05 14:41:02 +03:00
Garux
fd04e52a06
* disable MSAA in Texture Browser, even if forced via driver
2017-12-20 15:57:44 +03:00
Garux
55a36d5543
* fix: consider rotation value for Valve220 arbitrary projections
2017-12-19 16:11:17 +03:00
Garux
5c0859be8d
* increase precision of camera mouse sensitivity setting from int to float to make it adapted for new hardware/software
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* change mouse sensitivity handling by factor of 3 (old default 3 == new default 9)
2017-12-16 10:28:38 +03:00
Garux
aeaeb2a3e6
* statusbar: del "R:" info (rotate increment from SI)
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+current map format info (F:AP/BP/220)
+explanatory tooltip, describing shown infos
2017-12-15 15:58:52 +03:00
Garux
fd7429d45f
* change default Map Info window position to centered
2017-12-15 13:47:01 +03:00
Garux
2417ac196c
* fix: reread values from SI on FitTexture command
2017-12-15 03:59:10 +03:00
Garux
b4d81fac21
* close Map Info dialog by ESC
2017-12-15 03:24:42 +03:00
Garux
9f1690ed64
* fix unwanted brush face texture transformations on brush resizing with texture lock on
2017-12-11 16:53:01 +03:00
Garux
723a615110
* texture locking during vertex and edge manipulations
2017-12-06 13:57:40 +03:00
Garux
98270201b2
q3map2: * fix misspelled 'donotenterlarge' contentflag for RTCW & ET
2017-12-06 13:50:37 +03:00
Garux
533b842a00
* Valve220 to AP brush type conversion: one is lossless, when it is possible
2017-12-05 16:08:19 +03:00
Garux
9b644b4680
* BP to AP brush type conversion: one is lossless, when it is possible
2017-12-05 15:49:15 +03:00
Garux
7103ac23de
* support scale 0 in AP Texdef_transformLocked
2017-12-05 14:39:14 +03:00
Garux
0e29985090
* support scale 0 in BP Texdef_transformLocked (is usable, while scaling faces in component mode by 0)
2017-12-04 21:42:03 +03:00
Garux
382ce2e691
* fix AP texture lock for faces with 45 degrees angle
2017-12-04 21:18:53 +03:00
Garux
e7b4a4fad2
add class Matrix4 commentary
2017-11-27 14:05:09 +03:00
Garux
4b5390e6cf
remove sleep code and all references
2017-11-11 12:22:30 +03:00
Garux
4511d1b5b1
* deselect components on HideSelected(): could be texturized or edited implicitly
2017-11-11 11:58:33 +03:00
Garux
3426be50bf
* fix: reset hide button on Map_Free()
2017-11-11 11:52:08 +03:00
Garux
1658f27ee6
* Valve220: keep basis on 'paintTexture&Projection' (shift+m3); 'projectTexture' (ctrl+shift+m3) performs basis copy
2017-11-10 14:56:35 +03:00
Garux
618d31bc96
* fix: don't exclude worldspawn node on region() functions, so newly created brushes are visible afterwards
...
* fix: region() functions work for entities, having model, which is instantiated multiple times in a scene
* warn on Map_RegionBrush with none selected
* fix: 'region set brush' is deleting ultimateselected only (is using one to get bounds)
* deselect components on any region() function: could be texturized or edited implicitly
* allow 'region set selection' in components mode
* Map_RegionXY: deselect anything (could leave stuff selected + invisible)
2017-11-05 22:58:59 +03:00
Garux
bd28ec81f7
* View->Show->Entity Connections option
2017-10-27 23:32:29 +03:00
Garux
80faa85d36
q3map2: fix -samplessearchboxsize msg printing
2017-10-27 21:10:18 +03:00
Garux
81c31337b5
q3map2 * add extra surfaceflags from quakelive
2017-10-27 17:02:41 +03:00
Garux
9b2109a5ee
* don't save .map and snapshots during .reg (region) compilations
2017-10-27 10:48:13 +03:00
Garux
04e8f5ef63
* fix/improvement of arrows, showing direction of entity connections; now are definitely visible in all orthogonal projections :)
2017-10-27 10:48:12 +03:00
Garux
3d3592c1f0
* preferences->Camera->Colorize selection option (filling highlighting), def=on
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* fix: selected faces wire color is updated immediately on colour theme change
2017-10-27 10:47:15 +03:00
Garux
5761c6006b
GtkSpinButtons are numeric only in SI, arbitrary rotation dialog, preferences
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SI: fit: fewer trailing zeros
SI: rotate: page_increment = 45 (activatable by scroll click on arrows; RMB = min/max)
2017-10-19 21:51:22 +03:00