Commit Graph

137 Commits

Author SHA1 Message Date
Garux 034f06f18d * brushexport plugin: write Kd (diffuse color) and map_Kd (diffuse map) data to .mtl
* brushexport plugin fix: invert Y during YZ swap; invert V of UV coords (correct texturing)
	* brushexport plugin: default to 'Don't collapse' option
q3map2:	* obj export: save in popular 'Y = Up, -Z = Forward' format
	* picomodel::obj: load as popular 'Y = Up, -Z = Forward' format
	* picomodel::obj: fix support of back references in faces
2019-01-10 00:44:27 +03:00
Garux 4dc9b18f70 * fix brush shader names handling by bobtoolz (was writting empty shader name = crash on map save, at least "textures/" is expected)
complain about patch and brush shader names harder
2018-12-24 23:44:57 +03:00
Joel Baxter c2501bb551 add URL to Help dialog
Link to a sort-of-useful online doc.
2018-11-05 15:47:36 -08:00
Joel Baxter dc165777ea remove word "commit" from the About dialog
(since the commit hash itself has already been removed)
2018-11-05 15:46:46 -08:00
Garux 614885f1fb fix typos 2018-10-07 23:36:13 +03:00
Garux cf580963c2 more globalWarningStream() globalErrorStream() use 2018-03-21 16:06:22 +03:00
Garux b1e2f26124 use globalWarningStream() 2018-03-21 04:21:07 +03:00
Garux 5761c6006b GtkSpinButtons are numeric only in SI, arbitrary rotation dialog, preferences
SI: fit: fewer trailing zeros
SI: rotate: page_increment = 45 (activatable by scroll click on arrows; RMB = min/max)
2017-10-19 21:51:22 +03:00
Garux b0c4caa9d1 Radiant:
binds...
	* m3: apply texture name and alignment to selected primitives and faces
	cleaning
2017-08-02 09:46:24 +03:00
Garux 492f00b729 Radiant:
misc...
	* fix scaling for doom3 brush format
	* Pointfile function: try to also load .pts leak line file (q1), if .lin isn't found
	* snap transform origin for flip commands
	* change light intensity save format from %f to %g to prevent .99999 on transforms
	* support 'stupid quake bug' (invert pitch in angles)(generic and miscmodel ents)(cfg: entities="quake" in .game)
	* clipper: place 1st and 2nd points far, 3rd near to ease 3 points clipping
2017-08-02 09:44:51 +03:00
Garux e3fd576624 Q3map2:
code fixes

Radiant:

binds...
	* m1x2 on clipper point = do clip
menus...
	* misc->colors->opengl font selector
misc...
	* calculate farplane from g_MaxWorldCoord, g_MinWorldCoord (was const 32768)
	* 1.0f nearplane
	* numerous code fixes
2017-08-02 09:25:58 +03:00
Garux cba5583d23 Radiant:
binds...
	* m1 + shift drag: snapped modes of manipulators:
		scale free: scale two axes synchronously
	* m2 in entities creation menu: change classname; ctrl + m2: change classname, don't close menu
	* ctrl + m1 in entities creation menu: create entity, don't close menu (+offset every next entity by 8u or gridsize, if > 8)

misc...
	* fix: laggy selectors, manipulators in mlook mode
	* scale free->snapped mode: constrain to two axes, most perpendicular to view direction (i.e. works for two axes in 3d too)
	* scale free->snapped mode: use min move delta for scale (was max = hard to scale down); fix ZY projection case
	* fix: pointfile was considered as shown, when trying to load missing one
	* entity inspector->EntityProperties treeview: Tab keypress = focus Key field
	* 2x2 layout: allow gtk to handle separators positions; fixes: unmaximize wnd, maximize = horizontal separators > center
		fixes: unmaximize wnd = not updated views glwidget positions on some systems
	* fix: paint selector, selecting occluded faces
	* camera->field of view option
	* wider Texture Gamma preference range
	* wad games->texbro treeview: do not group names, using underscore; fixes crash on loading parent; fixes mess if path contains underscore
	* fix: do not quit freelook on autosaving
	* entity creation menu has ability to be 'tearoff'
	* wad games: fix TextureBrowser_ShowDirectory crash on loading common dir (can cfg to load .wad), on loading containing dir (do nothing)
	* wad games: fix crash on selecting a shader (not a plain texture) in tex bro
	* wad games: more reliable filterbar texturing defaults
	* shader for 'caulk new brushes' and 'clipper uses caulk' options is optional via 'shader_caulk' option in .game
2017-08-02 09:24:32 +03:00
Garux c845c5cd8f Radiant:
binds...
	* Tab: focus camera on selected

menus...
	* Modify->Nudge:+ Nudge +Z, Nudge -Z

misc...
	* improvement of: Scale tool: now scales bbox by gridsize increment
	* snap transform origin for rotate 90' commands, if one is not custom (is good to stay on grid)
	* 2d camera icon in ZY, ZX views represents yaw aswell
	* M3 camera direction control: disabled snapping
	* M3 camera direction control: affect yaw instead of doing pitch > 90' in ZY, ZX views
	* fix of: ctrl+m3 in 2d, release ctrl, then m3: m3 drag works like with ctrl pressed
	* removed 2 buttons mouse option: was only affecting m3 camera control binds
	* fix of: press any modifier (ctrl/shift/alt) + any mouse, release modifier, then mouse = chase mouse broken
	* removed 'Right Button Activates Context Menu' preference
	* brushExport plugin, prtview plugin, bobToolz::Polygon Builder, about, textures reset, messagebox windows live on top of main window
	* removed 'Update views on camera move' option: camera icon updating is enough quick
	* fix: bobToolz::split patch rows+columns - works if rows = 3 ( clos and rows were mixed up in general )
	* entitySetColour, entityNormalizeColour are undoable
	* bobToolz::splitPatch commands place result into parent entity (worldspawn or group one)
	* bobToolz::mergePatches places result into last selected patch's parent entity
	* bobToolz::mergePatches: remove left empty group entities
	* SelectAllOfType works for group entities, whose brush(es) are selected (no parent node selection needed).
		Algorithm is: get [ent inspector's keyName field(if visible) or classname]'s keyValues of selected ents ('no key' counts, as property, too);
		Then select ents with according keyName+keyValues; Worldspawn is omitted;
		Otherwise (nothing or worldspawn selected) select primitives, holding selected texture;
		in 'Faces' component mode = select specifically faces, holding selected texture;
	* SelectAllOfType selects child primitives of group entities
	* ExpandSelectionToEntities works for worldspawn entity too
2017-08-02 09:09:58 +03:00
Garux 5a8c27d93c menus...
* view->show: toggle crosshair, size, grid are check menu items
	* view->show: +Show Light Radiuses toggle
	* view->show->show stats makes effect immediately
	* view->show fix: check menu items are sensitive to changing options via shortcuts

misc...
	* option to disable main toolbar
	* removed bobtoolz caulk selection button; filterbar one does the job better
	* filterbar: + region set selected button; rightclick = region off
	* filterbar: + hide selected button; rightclick = show hidden
	* SelectionSystem option: prefer point entities in 2D views (def = yes)
	* filterbar: indicate region, hide states by buttons states
	* fix: region compiles (run build with region enabled = compile regioned part only)
	* solid selection boxes by default (m_bNoStipple)
	* always use stipple for stuff behind stuff in 3d (was dependent on m_bNoStipple)
	* del unused ChooseSmallGridMajorColor ChooseSmallGridMinorColor preferences pipeline
	* fix: Active View Name and Outline... Clipper... colors saving
	* fix: ChooseCameraSelectedBrushColor changes the color (requires restart)
	* fix: ChooseSelectedBrushColor preference saving (requires restart)
	* fix rubberband selector appearence in 2D with 'show window outline' option enabled
	* multiple projections layouts: activate a projection on zoom
	* multiple projections layouts: added wnds updates to correctly indicate active projection (via wnd outline and projection name)
	* draw projection name is independent from show coordinates option
	* multiple projections layouts: greyscale axes in inactive views
	* 'show coordinates' is disabled by default
	* quick (hacky) method to render things, indicating viewport being active or not (axes, view name, wnd outline)
2017-08-02 09:07:44 +03:00
Garux 173f350be7 Q3map2:
* fix crash with nonpthreads xmllib + multithreading + output to system console
	* number of code fixes
Radiant:

misc...
	* fix: clone group ent / map import / saving map as : group ents name labels at 0,0,0;
	* number of code fixes
2017-08-02 09:00:11 +03:00
Garux b017c473e8 Radiant:
menus...
	* help+: Blendmodes cheatsheet
misc...
	* fix treemodel Clang compilation
	* fix: 1x1 textures crash and appearence
	* fix of: create func static in non doom3 gametype = group entity w/o objects
	* merged tex bro textures borders; stipple indicates shaders
	* realigned tex bro text, so one doesn't collide with textures borders
	* fix of texture focusing in tex bro
	* grayscale RLE TGA support
	* unsupported Doom 3 entity keys: popup->log warning
	* patch inspector: +flip texture buttons
	* disabled texture lock by default (confuses novices, suddenly)
	* added MeshTex plugin src to project, compiled, fixed (works now-)
2017-08-01 14:23:38 +03:00
Garux 4645e19ce9 * added MeshTex plugin src to project (can't compile) 2017-08-01 14:09:50 +03:00
Garux 6f51c7f28d Radiant:
misc...
	* filter toobar buttons also handle right mouse clicks:
		caulk: apply caulk tex
		clip: toggle apply clip/weapclip tex
		hint: toggle apply hint/hintlocal/hintskip tex
		triggers: apply trigger tex
		liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex
		areaportals: toggle apply nodraw/nodrawnonsolid tex
			shader names are configurable through respective shader_* keys in .game file
		details: make detail
		structural: make structural
	* png icons with real alpha; partially antialiased
2017-08-01 14:03:16 +03:00
Rudolf Polzer e995cc897b Include unistd.h on POSIX, not just on __linux__.
Should fix use of fork() on OS X.
2014-10-28 14:37:21 +00:00
michaelb 1f0271a988 fix invalid use of <glib/...> headers 2012-04-09 09:44:35 +02:00
Rudolf Polzer b7e36c120e Merge remote-tracking branch 'github/master'
Conflicts:
	.gitignore
	config.py
	libs/synapse/synapse.cpp
	plugins/imagehl/lbmlib.cpp
	plugins/surface_heretic2/surfacedialog.cpp
	plugins/surface_ufoai/surfacedialog.cpp
	radiant/brushscript.cpp
	radiant/main.cpp
	radiant/preferences.cpp
	tools/quake3/common/cmdlib.c
	tools/quake3/common/cmdlib.h
	tools/quake3/q3map2/path_init.c
	windows_compile_guide/index.html
2012-03-27 12:11:37 +02:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Ben Noordhuis 3311b00ae6 fix warning: format not a string literal and no format arguments 2012-03-18 02:13:11 +01:00
Timothee TTimo Besset 830125fad0 uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
ailmanki 8c8ef16918 bobtoolz fixes to patch merging 2012-02-11 16:45:17 +01:00
Thorn 6a27f87936 A tiny patch for the brushexport2 obj exporter that stops it from truncating filenames if you don't specifically append ".obj" in the file browser window. 2011-10-18 15:01:18 +02:00
Rudolf Polzer 5f301ec16e more includes 2011-05-01 21:36:07 +02:00
rambetter 88f8603d62 8MB stack size linker options on all VC2008 proj files.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@485 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:12:34 +00:00
rambetter 33da149be0 Backing out commit 483. Going to set linker flags instead.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:08:22 +00:00
rambetter e39f6f4bae Increasing stack size on Windows build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@483 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 03:56:18 +00:00
rambetter 48410b113d Fixing Linux SCons build.
Fixing plugins on both Linux and Windows.  It's consistent now.
Fixing gl font on Windows.
Mostly, added lots of plugins.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@474 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-22 04:48:05 +00:00
rambetter 561e062c87 This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-21 14:37:49 +00:00
TTimo 7c46911658 rebuilt gtk binary dependencies file
fixed/optimized a number of VC9 project settings
fixed sprintf being hijacked by intl.dll stuff


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@345 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-13 04:21:05 +00:00
Rudolf Polzer bf2ca2011e bobtools patch width/height fix from OSXNetRadiant. Now we seem to be mostly in sync with OSXNetRadiant rev 94. 2010-11-15 07:21:12 +01:00
Rudolf Polzer 599056d188 allow different file type selections for open/import/save 2010-10-10 14:35:18 +02:00
Rudolf Polzer b515a4a709 argh :P 20 was intentional 2010-07-25 17:16:46 +02:00
Rudolf Polzer f78b813d8b improve the max shader name length in brushexport plugin 2010-07-25 17:10:39 +02:00
Jānis Rūcis b566370748 Remove unnecessary locale/UTF-8 encoding conversions 2010-05-20 19:45:59 +03:00
Rudolf Polzer 54ccfc9f18 fix lots of CRLFs 2010-04-17 21:02:26 +02:00
Rudolf Polzer 077b74c7c4 compile fix in funchandlers-GTK.cpp 2010-04-02 22:06:18 +02:00
Rudolf Polzer d40c79f30c Merge branch 'osxnetradiant'
Conflicts:
	contrib/bobtoolz/DPatch.cpp
	contrib/bobtoolz/bobToolz-GTK.cpp
	contrib/bobtoolz/funchandlers-GTK.cpp
	install-dylibs.sh
	setup/data/osx/NetRadiant.app/Contents/MacOS/netradiant.sh
2010-03-28 19:32:53 +02:00
Rudolf Polzer 7dd945e36a changes from OSXnetradiant 2010-03-28 19:14:14 +02:00
divverent 2bb8b590a4 sync bkgrnd2d with ZeroRadiant (const only)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@410 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 10:41:38 +00:00
divverent 0163475e2c merge gtkgensurf from ZeroRadiant trunk
git-svn-id: svn://svn.icculus.org/netradiant/trunk@408 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 10:38:49 +00:00
divverent 71562074b6 some fixes, and patch bobtoolz improvements, from osxnetradiant
git-svn-id: svn://svn.icculus.org/netradiant/trunk@403 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-18 08:03:34 +00:00
divverent 3844ff04ac fix Gtk warnings about nonzero page_size in spin buttons
git-svn-id: svn://svn.icculus.org/netradiant/trunk@353 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-28 13:04:53 +00:00
divverent a4f89fe0f8 fix some more crashes (on OS X only)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@208 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-04 14:56:32 +00:00
mattn 370c9bbf37 * patch from Micah Heyer (GtkRadiant Mailinglist)
* fixes a segfault in gtkgensurf bitmap loading


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@326 8a3a26a2-13c4-0310-b231-cf6edde360e5
2009-01-29 21:01:52 +00:00
divverent e467f40d4a it now compiles on OS X, but does it work?
git-svn-id: svn://svn.icculus.org/netradiant/trunk@169 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-09 22:44:43 +00:00
rpolzer c39d650046 more path lengths
git-svn-id: svn://svn.icculus.org/netradiant/trunk@126 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-11-07 15:54:07 +00:00
rpolzer 3c8d97704b fix OpenGL erorr bug on XP software renderer; use svn:ignore
git-svn-id: svn://svn.icculus.org/netradiant/trunk@85 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 06:57:13 +00:00
rpolzer 4eeb89d4b2 s/GtkRadiant/NetRadiant/
git-svn-id: svn://svn.icculus.org/netradiant/trunk@81 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:32:43 +00:00
rpolzer 5ad1e19406 the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00
mattn 204566e81e * applied patch by StefanV (from mailinglist) that fixes an error in config.py (broke compilation) and some string conversion warnings
* fixes some more string conversions warnings in bobtoolz
* fixed unresolved symbols in bobtoolz and gtkgensurf (due to the above mentioned patch where the prototypes were not updated)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@320 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-09-06 08:35:17 +00:00
TTimo cc4e44e31a merge branch work back into trunk
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@319 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-09-01 17:34:10 +00:00
TTimo 2def0428da ABToSVK commit
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@308 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-08-24 03:20:51 +00:00
mattn 0e5c89d2c0 * fixed a warning and an error in the overflow check in l_net
* const stuff for GetNextChainItem (bobtoolz)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@303 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 19:14:48 +00:00
Forest Hale 88cea027e6 ported over the 1.5 branch version of q3map2 which is newer
made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 07:31:37 +00:00
mattn 0902485233 * more translateable strings
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@295 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-05 08:37:22 +00:00
mattn 46bdd92bb4 * more translateable strings
* fixed warnings about unused variables


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@293 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-05 07:14:52 +00:00
mattn c974ae628c * more translateable strings
* fixed warning about unused variable


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@292 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-04 22:11:30 +00:00
mattn 04c7eb042d * reactivated WXY_Print function to generate screenshots from the xy window
* removed all the references to the old bugzilla links (deadlinks - no longer useful)

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@289 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-27 15:09:36 +00:00
mattn d5fc00a4f8 * removed unnecessary gi18n.h inclusions
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@283 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 14:30:58 +00:00
mattn 3f7eb00721 * added pot file (translation catalog)
* marked more strings as translateable
* deactivated gtk_disable_setlocale and bind the textdomains


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@265 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 08:31:13 +00:00
mattn e4b1c1a55c * fixed a lot of compiler warnings (mostly const char * stuff and use of uninitialized data)
* add support for translating radiant (just marked three strings, more to come)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@264 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 07:52:02 +00:00
TTimo 11f8765db7 MSVC8: change output dir rules to put binaries into install/
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@252 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-25 02:17:12 +00:00
mattn 5685756beb * fixed linkage of imagepng lib
* fixed prtview compilation (missing header)

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@230 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-19 07:15:04 +00:00
mattn d4c6db46c7 * fixed prtview compilation (also included in the build chain now)
* NOTE: Removed CDialog code


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@229 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-19 07:02:30 +00:00
mattn ceb4f7d969 * reverted r225 as the license is still unclear
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@226 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:26:49 +00:00
mattn caabb8dceb * added pk3man and fixed it to compile for latest radiant
* NOTE: Not included in the build chain - doesn't link
* NOTE: iepair.h is not used at the moment


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@225 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:11:08 +00:00
mattn 6d06cd9779 * added three new filter types for quake2 surface and content flags
* fixed ufoai level filters


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@222 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 20:06:02 +00:00
mattn 0272f90728 * fixed the texture filters in the ufoai plugin
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@220 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:11:03 +00:00
mattn 071aff8554 * allow the setting of the orientation and the gametype in the gtkgensurf plugin (they were set to insensitive before and thus didn't allow the changing of the values)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@218 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 19:09:40 +00:00
mattn 008af4cf61 * readded copyright notice to picomodel plugin
* moved plugin bitmaps into install/modules/bitmaps


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@214 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 16:35:07 +00:00
mattn f7ac72f8b2 * updated ufoai plugin
* converted toolbar icons to indexed bitmaps - none indexed bitmaps are 
not supported


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@211 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 09:53:49 +00:00
mattn ed9b7a9265 * added basic code for ufoai plugin (this still needs the pending filter api patch - that's why it's not included in the build chain yet)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@207 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 08:46:02 +00:00
TTimo 58bb028e46 misc nix
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@199 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-28 16:50:26 +00:00
TTimo a06f65b042 apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@195 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-18 20:54:58 +00:00
TTimo 64fe6940f0 eol
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@190 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 04:09:22 +00:00
TTimo 2b5ef55c7c more eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@187 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:57:33 +00:00
TTimo b1bfb19ecd more eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@186 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:53:53 +00:00
TTimo 33efc90892 more eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:51:54 +00:00
TTimo ab3a99dbbe eol style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@184 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:47:06 +00:00
TTimo 9998050654 set eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:34:51 +00:00
TTimo 4189d27b34 some updates to the Linux build system - obtained a core binary and all required modules
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@180 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-10-24 04:00:48 +00:00
TTimo 8037810110 transfer from internal tree r5311 branches/1.4-gpl
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00