Rudolf Polzer
d539f09864
Merge branch 'master' of ssh://icculus.org/netradiant into icculus
2010-05-10 18:30:58 +02:00
Rudolf Polzer
e0e905ce5d
actually activate -game xonotic in q3map2 :(
2010-05-02 18:38:41 +02:00
jal
be4e243888
Increase the influence of directional lights on the deluxemap by a)Ignoring angle attenuation for directional contribution and b)Scaling down by 1/4 the contribution of radiosity (deeper explanation in a comment at LightContributionToSample).
2010-04-30 11:32:11 +02:00
Rudolf Polzer
7b2ae7cf2f
mark some TODOs for overflows reported on the GtkRadiant mailing list
2010-04-27 17:43:42 +02:00
jal
36e9024e86
fix deluxemapping when using floodlight. Also, add to floodlight the same trick as it's done to ambient to have a minimum normal assigned.
2010-04-22 12:07:00 +02:00
jal
d5283a9692
Allow transparent surfaces on misc_models to be made solid when clipmodel bitflag is enabled.
2010-04-21 19:11:50 +02:00
jal
7e29447498
Testing my commit ability
2010-04-19 09:59:10 +02:00
Rudolf Polzer
54ccfc9f18
fix lots of CRLFs
2010-04-17 21:02:26 +02:00
Rudolf Polzer
e34729907c
-game xonotic support in q3map2
2010-04-12 07:34:36 +02:00
Rudolf Polzer
99342abdf7
new option -extradist to improve lighting a bit, also a light entity field _extradist of the same purpose
2010-04-06 17:03:50 +02:00
Rudolf Polzer
e40ea7c332
vfs: support .pk3dir like in darkplaces engine - directories auto-added to the search path
2010-03-19 14:55:47 +01:00
Rudolf Polzer
3868f5b6a8
fix VectorCopy uses in MergeMetaTriangles
2010-03-01 07:30:53 +01:00
Rudolf Polzer
c34caf11ef
more explicit vec3_t use, no change in behaviour
2010-02-20 21:47:30 +01:00
Rudolf Polzer
fd055332dc
improve patch collision generation a little, should now be "as good as possible"
2010-02-20 21:08:01 +01:00
Rudolf Polzer
f92c4fa256
fix patch collision issue by linking patches into all nodes that touch a
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bbox of a 3x3 segment of the patch, instead of subdividing the patch.
Otherwise, different subdivisions can cause patch visibility or
collision issues.
2010-02-19 22:50:19 +01:00
Rudolf Polzer
23a825c1f1
half lambert lighting by jal (option: -lightanglehl)
2010-02-14 20:12:11 +01:00
Rudolf Polzer
b8839b8771
small fix by jal regarding normal vectors from lighting
2010-02-14 20:09:15 +01:00
divverent
7bf5f3438d
fix a typo that shouldn't have an impact on most maps though
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@411 61c419a2-8eb2-4b30-bcec-8cead039b335
2010-01-04 15:18:05 +00:00
divverent
187727f4c3
qfusion: new defaults
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@407 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:35:17 +00:00
divverent
ec87692d94
don't bounce from trans surfaces
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@405 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-12-30 10:27:35 +00:00
divverent
04a61593c3
ToggleGridSnap command (beware of it)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@401 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:15:55 +00:00
divverent
da366187d6
as patchshadows is broken for grid... turn it off for grid
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@400 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 15:33:45 +00:00
divverent
4631d505d9
make it not loop endlessly :P
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@399 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 15:28:46 +00:00
divverent
ee71ec8dcb
lightgrid search fix; increase max vertices of poly
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@398 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 15:17:11 +00:00
divverent
714c463815
allowing to customize how directional the light is
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@397 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 13:32:41 +00:00
divverent
cf98832704
allow more light contributions to the grid; remove a weird fudge
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@396 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 13:23:54 +00:00
divverent
dbe011759a
supposedly, RTCW and W:ET use BSP format 47... so let's use that
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@394 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-08-02 18:57:39 +00:00
divverent
5d6da89f89
disable the max bbox distance feature for now, it seems to cause bad things to happen
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@386 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-14 06:09:58 +00:00
divverent
2b7668ee33
possibly speed up MergeMetaTriangles, will benchmark it later
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@385 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-12 17:54:07 +00:00
divverent
12a8e70662
support "none" in the _celshader key
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@384 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-12 17:39:51 +00:00
divverent
d89df783c3
always allocate bspEntData
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@383 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-18 08:38:25 +00:00
divverent
b5bff46ac3
try to fix FindFloatPlane bug
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unlimit entity count
git-svn-id: svn://svn.icculus.org/netradiant/trunk@382 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-18 06:45:31 +00:00
divverent
ba342c2f4a
up MAX_BUILD_SIDES to match MAX_BRUSH_SIDES
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@381 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-06-12 21:00:52 +00:00
divverent
c2c3a2ed3d
increase MAX_PORTALS, also show an error if exceeded
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@376 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-24 18:08:22 +00:00
divverent
1ffb1aef2e
same bug, different place :P
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@375 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-23 18:30:13 +00:00
divverent
52098ce5f1
fix "invalid tracenode: 0" bug
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@374 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-23 18:23:14 +00:00
divverent
bd6c5c2da0
fix -rawlightmapsizelimit
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@373 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-22 14:35:19 +00:00
divverent
25b38e8a0e
new option -rawlightmapsizelimit to limit the size of RAW lightmaps (so you can use large lightmap size and still get small lightmap size-like limiting)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@372 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-22 14:14:09 +00:00
divverent
75641556de
fux segv
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@371 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-22 06:56:10 +00:00
divverent
581bc2c769
-lightmapsearchpower
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-lightmapsearchblocksize
to optimize lightmap search for darkplaces and other lightmap-merging engines
git-svn-id: svn://svn.icculus.org/netradiant/trunk@370 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-22 06:07:19 +00:00
divverent
45b03632d6
fix one bug in last commit
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@369 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-20 18:54:39 +00:00
divverent
b81233b07d
fix segv in nolightmapsearch
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@368 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-20 17:59:40 +00:00
divverent
8b11f84691
only reserve ONE lightmap at once, not TWO (but make this a #define to allow later customization)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@367 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-20 17:48:32 +00:00
divverent
cde1f3c0d5
nolightmapsearch by LH
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@366 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-20 14:48:26 +00:00
divverent
c379aae1d4
merge content and compile flags of all surfaces of a brush (experimental; fixes issues with not working detail brushes; please check for regressions)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@364 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-12 08:42:51 +00:00
divverent
37f408f643
consistently handle the aliases to _clone
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@363 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-07 11:12:53 +00:00
divverent
e51048cf0e
set stack size to 8 MB explicitly, should fix light compile crash on OS X
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@362 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-06 08:04:10 +00:00
divverent
4218236572
disable threads if MAC_STATIC_HACK is set
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@361 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-06 07:46:54 +00:00
divverent
015b27d7a1
a Q3 map origin to origin brush converter to fix maps that this q3map2 no longer compiles correctly
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@360 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-05 09:59:40 +00:00
divverent
c005536caf
_lightmapsamplesize entity key by jal
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@359 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-01 10:45:24 +00:00