bbox of a 3x3 segment of the patch, instead of subdividing the patch. Otherwise, different subdivisions can cause patch visibility or collision issues. |
||
|---|---|---|
| .. | ||
| quake2 | ||
| quake3 | ||
bbox of a 3x3 segment of the patch, instead of subdividing the patch. Otherwise, different subdivisions can cause patch visibility or collision issues. |
||
|---|---|---|
| .. | ||
| quake2 | ||
| quake3 | ||