netradiant-custom/tools
Rudolf Polzer f92c4fa256 fix patch collision issue by linking patches into all nodes that touch a
bbox of a 3x3 segment of the patch, instead of subdividing the patch.
Otherwise, different subdivisions can cause patch visibility or
collision issues.
2010-02-19 22:50:19 +01:00
..
quake2 it now compiles on OS X, but does it work? 2009-01-09 22:44:43 +00:00
quake3 fix patch collision issue by linking patches into all nodes that touch a 2010-02-19 22:50:19 +01:00