Garux
aa44982b20
define more architectures in mbspc -> q_platform.h, as we do not define them in Makefile
2020-02-11 18:46:41 +03:00
Garux
64f6b4a4ac
fix some warnings
2020-02-07 23:00:19 +03:00
Garux
1805e42582
make C code to compile with -std=c11 (though still many implicit function declarations)
2020-02-07 22:45:06 +03:00
Garux
70b6cc8696
make C code ODR compliant (-fno-common)
2020-02-07 22:41:56 +03:00
Garux
a1fe170f38
fix null pointer dereferencing introduced in 80e95ac165
2020-02-07 22:35:58 +03:00
Garux
433b9e776b
manage entity key value reading routines
2020-02-07 15:49:29 +03:00
Garux
1f59dac119
manage strstr() use
2020-02-05 19:54:44 +03:00
Garux
325a46a102
wrap 'string empty' logic
2020-02-05 18:20:13 +03:00
Garux
234b0cf1d4
wrap strncmp use
2020-02-04 05:53:30 +03:00
Garux
9048028faa
wrap Q_strncasecmp use
2020-02-04 05:08:54 +03:00
Garux
c7f1391177
wrap Q_stricmp use
2020-02-04 04:33:58 +03:00
Garux
3409de2cb0
change EPAIR_STRCMP semantics
2020-02-04 03:50:33 +03:00
Garux
cf98275ee4
wrap strcmp use
2020-02-04 03:40:27 +03:00
Garux
9485b925ff
add common string functions
2020-02-04 03:38:24 +03:00
Garux
416b1f7d54
delete some unused q3 cmdlib stuff
...
fix q3data -writedir
2020-02-04 02:07:13 +03:00
Garux
0290bd76fe
remove NeXT preprocessor conditions
2020-02-03 23:58:43 +03:00
Garux
eb70faddc8
use standard C bool type:
...
get rid of qfalse, qtrue aliases everywhere
replace qboolean in q3map2, q3data
redefine qboolean type in q2 tools, mbspc
2020-02-03 01:15:30 +03:00
Garux
e5d040a770
fix simple warnings
2020-02-02 14:53:18 +03:00
Garux
b2eb13b049
manage windows only strlwr(), strupr()
2020-01-29 16:42:03 +03:00
Garux
9cb2ab691e
del myoffsetof macro
2020-01-29 04:09:12 +03:00
Garux
be007466f9
fix [-Wincompatible-pointer-types] in RunThreadsOn()
2020-01-28 21:35:17 +03:00
Garux
c7010884b6
manage strlwr, strlower->strLower
2020-01-28 21:33:37 +03:00
Garux
e6ce77d031
use capital letter in strClear, strEmpty, strIstr to lessen names collision probability
2020-01-28 21:05:41 +03:00
Garux
a258ebf887
fix warning: comparison between signed and unsigned integer expressions
2020-01-28 00:29:53 +03:00
Garux
93eb360104
fix Usage: help strings
2020-01-27 23:41:46 +03:00
Garux
08fee05b37
remove odd closing parenthesis from bsp marker
2020-01-27 21:30:10 +03:00
Garux
25d94dbd2f
add and use path_set_extension()
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fix -bsp crash with .bsp sent as map path
* fix: qer_editorimage, q3map_lightImage etc work with file names, containing period
(i.e. 'file.name.ext' names; don't StripExtension() twice in ImageLoad() for that)
2020-01-27 01:22:10 +03:00
Garux
80e95ac165
refactor paths related codes
2020-01-26 19:01:57 +03:00
Garux
437004713f
fix q3data warnings
2020-01-24 17:02:46 +03:00
Garux
3a95f8bb53
use StripExtension() in q3data
2020-01-24 04:20:04 +03:00
Garux
09953b82be
minor tweaks
2020-01-24 03:48:13 +03:00
Garux
854eb14a69
use path_get_extension()
2020-01-24 03:20:17 +03:00
Garux
ba26c2d02b
add common functions:
...
strempty
strclear
path_is_absolute
path_get_filename_start
path_get_filename_base_end
path_get_extension
simplify functions:
DefaultExtension
StripFilename
StripExtension
ExtractFilePath
ExtractFileBase
ExtractFileExtension
2020-01-23 21:55:43 +03:00
Garux
0bc1a2a280
workaround safe_*alloc size print on error (was negative due to %i format specifier for size_t)
2020-01-23 07:25:12 +03:00
Garux
2d839e524f
allocate just once in CopyBrushSidesLump()
2020-01-23 05:01:46 +03:00
Garux
ad05e553b9
use realloc() instead of safe_malloc() + free()
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add AUTOEXPAND_BY_REALLOC_ADD macro, use it
2020-01-23 05:01:44 +03:00
Garux
e4eae18f5f
use safe_malloc_info instead of unreachable code
2020-01-23 05:01:21 +03:00
Garux
de8171f1ea
use snprintf instead of strcpy, strcat
2020-01-22 00:03:16 +03:00
Garux
1c73baa8b9
don't check safe_malloc() result for NULL
2020-01-21 23:45:57 +03:00
Garux
3f8d708bc4
repackBSPMain(): do Error on bspList overflow
2020-01-20 19:46:19 +03:00
Garux
d58454d718
repackBSPMain(): don't check for NULL before free()
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reset counts (isn't required at the moment, just for potential safety)
2020-01-20 19:33:02 +03:00
Garux
dfae69d446
don't check for NULL, while doing free()
2020-01-20 19:14:52 +03:00
Garux
67820df935
simplify phrasing in vsf.c
2020-01-20 17:49:44 +03:00
Garux
bc8cc6e213
fix compilation in Linux (Q_stricmp was function before and was implicitly linked w/o direct inclusion)
...
remove platform dependent branching in q3data
2020-01-20 16:33:33 +03:00
Garux
7492d3d8c5
use memcpy in CopyWindingAccuIncreaseSizeAndFreeOld
...
rephrase ChopWindingInPlaceAccu::fineEpsilon
2020-01-13 12:43:18 +03:00
Garux
4d9a6cc2a9
const pointer in copy functions
2020-01-13 04:31:05 +03:00
Garux
5dc0244ef9
remove unused statistic variables
2020-01-13 00:39:55 +03:00
Garux
a626907ba9
use offsetof( type, flexible_array_member[size] ) semantics
2020-01-13 00:37:44 +03:00
Garux
99bae99b36
add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
2020-01-12 18:55:03 +03:00
Thomas Köppe
23a166a4dd
Change winding_t, winding_accu_t and brush_t to use flexible array members rather than fixed-sized arrays.
...
The arrays were always meant to be variably sized, and objects are only ever allocated dynamically. Object size computations are simplified with this change.
Flexible arrays were introduced in C99, so this change means that we will require a C99-conforming compiler henceforth.
2020-01-12 01:32:43 +03:00
Thomas Köppe
1e2ccf5f06
Use standard "offsetof" facility rather than manual code involving null pointer dereferences.
2020-01-12 00:49:05 +03:00
Thomas Köppe
07c14c71a1
[unzip.c{,pp}] Change zc{alloc,free} to internal linkage
2020-01-11 20:29:10 +03:00
Thomas Köppe
78bc1dcec6
[q3map2] Unwind script stack in case of script loading error.
...
Also avoid type punning read into char* variable (even though char* and void* happen to be layout-compatible).
2020-01-11 20:16:26 +03:00
Garux
d320ac3a4b
optimize copystring(), use it
2020-01-10 20:43:15 +03:00
Garux
d9bad45a3d
emit error on shader name string overflow in ShaderInfoForShader instead of silent truncation 202a05461f
2020-01-09 20:30:21 +03:00
Zack Middleton
48444683ee
q3map2: add missing help for q3map2 stage arguments
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Move -keeplights help from -light stage to -bsp. Add other ~40 arguments
that were missing from help. My main focus was on the -convert stage
but I tried to document the rest as well. Some descriptions are copied
from message when enabling the option.
2019-12-28 12:40:14 +03:00
Zack Middleton
c9a33917e3
q3map2: fix crash if command-line argument is missing
...
Running `q3map2 -fs_forbiddenpath -v mapname.map` would crash because
-v gets replaced with NULL in main().
Running `q3map2 -threads` would crash because missing next argument
for number of threads.
2019-12-28 12:06:36 +03:00
Zack Middleton
9c60ebea68
q3map2: fix not displaying default args for some q3map2 stages
...
Fix not displaying default arguments, and possibly segfaulting, when
running q3map2 -bsp, -analyze, -convert, -exportents, -export, or
-import.
2019-12-28 11:52:56 +03:00
Garux
19accfbbab
fix Convert_ReferenceLightmaps() from 42ab06e363
2019-12-28 00:59:50 +03:00
Garux
48f3a19d87
repackBSPMain(): use StrBuf struct for shader dump (safer, faster)
2019-12-28 00:32:12 +03:00
Garux
d0032126cd
repackBSPMain(): use pointer to array of chars semantics for bspList
2019-12-27 14:07:40 +03:00
Garux
3b4f22ee32
use pushStringCallback in vfsListShaderFiles()
2019-12-27 09:07:55 +03:00
Garux
02fce47d00
add -complevel to -pk3
2019-12-27 07:32:54 +03:00
Garux
05be4d4936
add autopk3.c::packResource(), packTexture()
2019-12-27 07:28:18 +03:00
Garux
5d46d88d2d
refactor autopk3.c
...
generalize Q_stricmp, Q_strncasecmp defines instead of local implementations
replace Q_strncpyz, Q_strcat, Q_strncat with strlcpy, strlcat versions: strcpyQ, strcatQ, strncatQ
fix ExtractFilePath, ExtractFileBase, ExtractFileExtension edge case (empty path string)
ExtractFileBase() : mimic StripExtension() logic
BeginMapShaderFile() : use ExtractFileBase(), ExtractFilePath()
2019-12-27 06:01:28 +03:00
Garux
8373782b75
generalize FixDOSName function and its use
2019-12-20 20:10:49 +03:00
Garux
3cbbbaf7e9
move main.c::pk3 business->autopk3.c
2019-12-20 20:05:42 +03:00
Garux
853633efd1
move main.c::FixAAS()->convert_bsp.c
2019-12-20 17:39:04 +03:00
Thomas Debesse
68f8cabf95
split bsp conversion stuff from q3map2
2019-12-20 08:02:06 +03:00
Thomas Debesse
27b1549a2d
split minimap stuff from q3map2
2019-12-20 06:57:02 +03:00
Thomas Debesse
18d7d50444
[q3map2] unvanquished expects white minimap
2019-12-20 06:34:57 +03:00
Garux
c401adfe3e
* -brightness only affects lightmap brightness, like q3map_lightmapBrightness, as there are -vertexscale and -gridscale for the rest
...
is multipled with q3map_lightmapBrightness
2019-12-12 00:20:00 +03:00
Garux
3f2825b8ec
* -extlmhacksize N (external lightmaps hack size) -light switch
...
similar to -lightmapsize N: Size of lightmaps to generate (must be a power of two)
but instead of native external lightmaps enables hack to reference them in autogenerated shader (for vanilla Q3 etc)
2019-12-06 00:55:16 +03:00
Garux
42ab06e363
* -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack
2019-12-05 22:56:42 +03:00
Garux
b96aed7190
* support -shadersasbitmap in -lightmapsastexcoord conversion mode
2019-12-04 22:35:50 +03:00
Garux
661e8b00de
use EXTERNAL_LIGHTMAP macro, shorten code
2019-12-04 22:18:44 +03:00
Garux
74a5d6cf8d
* support -lightmapsastexcoord conversion to .ase
2019-12-04 21:56:02 +03:00
Garux
6a5d148284
q3map2 * -fillpink in light stage: fill unoccupied pixels with pink colour
2019-11-11 04:13:13 +03:00
Garux
3464341167
refactor WriteTGA24()
2019-11-11 03:28:26 +03:00
Garux
d92c32d453
q3map2 * misc_model::_remap: also remap 'abrakadabraNAME' shaders by _remap = 'NAME;newname'
...
exact match has priority over this
2019-11-11 01:14:10 +03:00
Garux
c0b5454fd8
q3map2::misc_model::_remap: more persistent input error check
2019-11-10 22:45:14 +03:00
Garux
8dab7339d9
rephrase -trianglecheck and -extravisnudge code
2019-09-30 18:51:29 +03:00
Garux
f2f36df58f
q3map2 * _maxlight worldspawn key (works unless exposure is used) (for those, who know, what they do)
2019-07-25 19:55:16 +03:00
Garux
070161fd13
shorten code
2019-07-25 19:23:13 +03:00
Garux
635c732e72
fix warnings
2019-07-21 00:49:53 +03:00
Garux
12d010446b
* Brush->AutoCaulk Selected (F4); camera must be there, where legit player respawn could be, i.e. close to selection and not inside of a brush
2019-03-23 19:10:41 +03:00
Garux
00bb22e458
q3map2 * fix unwanted culling of both matching brush faces
2019-03-19 16:54:23 +03:00
Garux
b75d061ff0
fix mbspc linux compilation
2019-03-15 21:41:15 +03:00
Garux
4b1b789fa8
mbspc: use newer q_platform.h from ioq3, enables win64 compilation
2019-03-07 17:10:31 +03:00
Garux
812a8b6001
q3map2: follow ODR
...
enables compilation with -fno-common
2019-02-23 00:09:42 +03:00
Garux
202a05461f
prevent shader name string overflow in ShaderInfoForShader
2019-02-23 00:06:57 +03:00
Garux
e55e622d2f
prevent buffer read overflow
2019-02-23 00:05:25 +03:00
Garux
6680d394e8
fix use after free (freed by realloc in EmitShader)
2019-02-23 00:02:58 +03:00
Garux
d1ac937b50
mbspc: add -bsp2map220 switch, writting map in Valve 220 format with correct textures alignment for Quake 1/2, SiN and Half-Life BSPs
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+various improvements of decompiling
2019-02-11 18:25:50 +03:00
Garux
a21a5c7290
mbspc: bump hl limits (by Garey)
2019-02-10 19:35:52 +03:00
Garux
c0f417b9cb
mbspc: bump limits to handle complex maps (by SpaKK)
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http://www.quake3world.com/forum/viewtopic.php?f=10&t=51522
2019-02-10 19:05:19 +03:00
Garux
0a09aff18a
mbspc: fix fixes
2019-02-10 17:22:42 +03:00
Thomas Köppe
8875e2dd80
Change winding_t and bspbrush_t to use flexible array members rather than size-1 arrays.
...
The arrays were always meant to be variably sized, and objects are only ever allocated dynamically. Object size computations are simplified with this change.
Flexible arrays were introduced in C99, so this change means that we will require a C99-conforming compiler henceforth.
2019-02-10 17:07:42 +03:00
TTimo
5064c1f163
more cleanups
2019-02-10 16:46:50 +03:00
Thomas Köppe
fee0e36602
[bspc.c] Change directory variables to have static storage; they're
...
quite large for automatic storage.
2019-02-10 16:41:04 +03:00