Garux
d074634463
SetupGrid() after _ambient key read
2021-01-01 17:41:11 +03:00
Garux
97f0e61ccc
initialize rawGridPoints.ambient correctly
2021-01-01 17:40:06 +03:00
Garux
f401facb4f
fix main wnd splits being set before window is actually maximized/fullscreened
2020-12-30 12:51:04 +03:00
Garux
2f2140efa4
support map loading on autorestart from path with spaces
2020-12-20 17:01:23 +03:00
Garux
8b460b5318
* brush.icosahedron.truncate option
2020-12-14 08:46:36 +03:00
Garux
e1f3b25bc6
consider _decal in leak detection
...
point entities recognition is malformed in general
leak is about point entities, detection by origin key presence is weak, because there may exist entity w/o this key at 0 0 0
group entities may have origin too
detection by primitives presence haven't been working for _decal, as its primitive gets freed at this point
2020-12-14 08:36:55 +03:00
Garux
db07c3459d
* packer, repacker: handle nodraw patches correctly; warn on visible surface, having shader w/o maps (typically watercaulk)
2020-12-08 03:03:42 +03:00
Garux
5cedd26c75
* -repack -analyze switch: only analyze bsps and exit (to dump bsp resource calls)
2020-12-08 02:45:48 +03:00
Garux
dd3db2f147
bump -repack bsp list size
2020-12-08 02:34:55 +03:00
Garux
f30ee07376
* packer, repacker: also handle fogs without drawsurfaces
2020-11-25 10:29:49 +03:00
Garux
d346f1ee07
packer, repacker: emit warning on "model2" key been found
2020-11-24 20:33:33 +03:00
Garux
06267e67cb
repacker: fix odd WARNING3: %s : about to include shader for excluded texture
...
when repack.exclude has texture = shader from game.exclude
2020-11-24 19:59:51 +03:00
Garux
103ac6931e
* fix -fixaas
2020-11-08 13:04:29 +03:00
Garux
a28add796c
fix incompatible function type
2020-11-05 14:24:45 +03:00
Garux
58878b522a
fix libpng warning
...
https://sourceforge.net/p/libpng/bugs/165/
http://www.libpng.org/pub/png/libpng-manual.txt
2020-11-05 14:23:33 +03:00
Garux
e42d17b71f
fix color of obj without usemtl
2020-10-31 10:20:51 +03:00
Garux
c50c044a31
fix volatile text rendering artifacts with MSAA
...
a0a47640b0
2020-10-29 22:00:17 +03:00
Garux
af71efc0e6
* no shaderlist.txt or empty one = load all shaders
2020-10-25 09:07:29 +03:00
Garux
a5be520748
swap RotateSelectionClockwise, RotateSelectionAnticlockwise toolbar buttons for visual logic "right button rotates to right" and reverse
2020-10-13 08:23:19 +03:00
Garux
24bed23fdd
emit error on non ASCII home or radiant path
2020-09-02 11:21:42 +03:00
Garux
bd8a597016
enable console logging by default to simplify troubleshooting
...
it is enabled anyway in Sys_Print() if ( level == SYS_ERR ), but later
2020-08-28 19:55:35 +03:00
Thomas Debesse
1cf7b72e6b
q3map2/light_bounce: prevent infinite loop on obscure bias compute
...
New code produces same result without loop at all, so
it cannot fall in infinite loop, and it is faster in
use cases requiring more than one loop in previous code.
The Unvanquished vega map is known to trigger the bug:
https://github.com/UnvanquishedAssets/map-vega_src.dpkdir
I reproduced it multiple time on various hardware (8 core FX-9590,
12 core/24 thread Ryzen 9 3900X) with commit af40508 and using
final compilation profile edited to use -fastbounce instead
of -fast option.
The symptom is simple, q3map2 stucks there:
--- Radiosity (bounce 1 of 8) ---
--- RadCreateDiffuseLights ---
0...1...2...3..
Or somewhere else in that progression bar given your hardware
and the amount of core your CPU has.
When stuck, all the CPU cores are running 100% but the thread
never returns (a strace can reveals it, a gdb backtrace too).
Thanks to @slipher for the precious advices and improving my first
attempt to fix it.
For more information on the issue, I asked:
> which negative value never can become positive
> when incremented infinitely?
slipher said:
> for a double, any value less than -2^53 would have this property
> don't know for float off the top of my head
But then, it means that's theorically verified this loop was able
to run forever in some case.
I don't know what this code is doing anyway, but at least we can
keep the behaviour without requiring to understand it.
2020-08-19 08:32:36 +03:00
Garux
2944cff834
* entity inspector: select entities by key, value, key+value buttons
...
replaces and complements obscure behavior of SelectAllOfType with entity inspector shown
2020-08-19 08:23:04 +03:00
Garux
fdef42427d
change sentinel 0 -> nullptr (was causing crash with win64 gcc)
2020-07-22 20:05:35 +03:00
Garux
14d67694a5
.gitignore .vscode
2020-07-22 19:57:51 +03:00
Garux
4bcce46a59
q3map2: -onlyents: support *.ent as map file param
2020-06-30 13:15:10 +03:00
Garux
d8e8c10849
Add "slime" surfaceparam keyword to game_wolfet q3map2 for Quake 3 map shader compatibility.
...
#45
2020-06-30 12:55:52 +03:00
Garux
cc5008a365
fix: update model browser scrollbar on loading folder after empty folder
2020-06-22 00:44:45 +03:00
Garux
b111d28053
* set clipper points to selected face on clipper tool switching-on
2020-06-17 19:36:33 +03:00
Garux
ae9fe08159
* support -extlmhacksize N N input for non square lightmaps, for example -extlmhacksize 2048 1024
...
also enables this for -lightmapsize, legitimacy is questionable here
2020-06-14 15:49:16 +03:00
Garux
5977a04550
* unzoom from mouse pointer in 2D and 3D
2020-06-13 20:58:10 +03:00
Garux
cc1f7ecd76
* new filter: Point Entities (nongroup entities besides misc_models and lights)
2020-06-12 20:41:27 +03:00
Garux
1c93ac30cf
centerize gtk theme wnd
2020-06-12 20:24:04 +03:00
Garux
8cdce0e07c
undo searching for q3map_<surfaceparm> removal in f560e2703b
...
#43
2020-06-06 12:31:18 +03:00
Garux
9ef4e57518
fix infinite loop in bobtoolz modal dialog after "enter illegal data;ok;get msg box;ok;close dialog window;get msg box"
2020-06-06 12:18:28 +03:00
Garux
35309c8c6c
fix Gdk-CRITICAL **: IA__gdk_window_get_window_type: assertion 'GDK_IS_WINDOW (window)' failed
2020-06-05 23:49:04 +03:00
Garux
3e7ee32ded
make extension_equal() check case insensitive in Unix
...
allows most of file types with non lowercase extension
known issue: textures with non lowercase extension in loose folders are visible now, but they aren't loaded, because it leads to fopen( filename.lowercase_extension )
2020-06-05 21:11:26 +03:00
Garux
4fdb720123
fix Gtk-CRITICAL **: gtk_widget_grab_default: assertion 'gtk_widget_get_can_default (widget)' failed
2020-06-05 21:04:18 +03:00
Garux
e11341f8f6
fix Gtk-CRITICAL **: gtk_window_realize_icon: assertion 'info->icon_pixmap == NULL' failed
2020-06-05 21:03:10 +03:00
Garux
613cf37150
ensure, that opengl font glyph height >= width to prevent overruns
2020-06-05 21:02:09 +03:00
Garux
e357564ff8
remove more of deprecated Gtk stuff
2020-06-05 20:40:12 +03:00
Garux
d46aaf514d
refactor and fix filterbar
2020-05-28 09:11:59 +03:00
Garux
95809d79f5
use GtkToolItem in toolbars
2020-05-27 08:18:22 +03:00
Garux
495e90e6a9
gtk_notebook_set_page -> gtk_notebook_set_current_page
...
gtk_container_children -> gtk_container_get_children
gtk_notebook_set_page -> gtk_notebook_set_current_page
gtk_widget_hide_all -> gtk_widget_hide
gtk_check_menu_item_set_state -> gtk_check_menu_item_set_active
gtk_radio_menu_item_group -> gtk_radio_menu_item_get_group
2020-05-23 22:54:26 +03:00
Garux
dac8fd48a3
gtk_timeout_add -> g_timeout_add
...
gtk_timeout_remove -> g_source_remove
2020-05-22 01:29:08 +03:00
Garux
0ba68e1a29
gtk_toolbar_set_orientation -> gtk_orientable_set_orientation
2020-05-22 01:16:05 +03:00
Garux
2e71534766
gtk_tooltips_set_tip -> gtk_widget_set_tooltip_text
2020-05-22 01:16:04 +03:00
Garux
64e0c125e8
replace gtk_toolbar_append_space()
2020-05-22 01:16:02 +03:00
Garux
f6bf97f27e
gtk_spin_button_get_value_as_float -> gtk_spin_button_get_value
2020-05-22 01:16:01 +03:00
Garux
ded059f817
GTK_COMBO_BOX -> GTK_COMBO_BOX_TEXT
2020-05-22 01:15:54 +03:00