fix: update model browser scrollbar on loading folder after empty folder

This commit is contained in:
Garux 2020-06-22 00:44:45 +03:00
parent b111d28053
commit cc5008a365

View File

@ -633,8 +633,11 @@ public:
}
void insert( scene::Instance* instance ) override {
if( instance->path().size() == 3 )
if( instance->path().size() == 3 ){
m_modelInstances.push_back( instance );
m_originZ = 0;
m_originInvalid = true;
}
}
void erase( scene::Instance* instance ) override { // just invalidate everything (also happens on resource flush and refresh) //FIXME: redraw on resource refresh
m_modelInstances.clear();