Commit Graph

1527 Commits

Author SHA1 Message Date
Garux 57dc5a5dc8 dll script: also copy required etc/fonts/fonts.conf 2018-02-08 01:41:30 +03:00
Garux cdf9146b6d omit --large-address-aware for win64 build
once again
2018-02-08 00:54:52 +03:00
Garux 42e6cf618c new shell script for installing DLLs on MSYS2.
imported https://gitlab.com/void995/netradiant/commits/working_multithreading_on_windows
2018-02-08 00:09:46 +03:00
Garux 5aec9aec87 import 0d731a34d6
update COMPILING with instructions for Homebrew
2018-02-07 22:53:43 +03:00
Garux 6431cd63d1 import d9a21ba865
Update Quake2WorldPack source URL.
2018-02-07 22:48:05 +03:00
Garux a2f818e94d import 85332bd850
.gitignore, .cproject
2018-02-07 22:45:04 +03:00
Garux 22cba3641a import c359b728f6
Try ~/.{prefix} on Apple OS X if /Library/Application Support/{prefix+1} fails.
2018-02-07 22:43:13 +03:00
Garux 814b1acafd import af443b859d
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
2018-02-07 22:38:11 +03:00
Garux 8c6ea03ea3 import 4c4bffc86c
Move osx directory from setup/data/osx to setup/apple.
2018-02-07 22:34:33 +03:00
Garux 7c5b3c249e import 77c538c0c7
Eclipse .project files.
2018-02-07 22:27:59 +03:00
Garux 64934fcb7a import bdd8d5af58
Add gitignore for target directory.
2018-02-07 22:26:21 +03:00
Garux 17ad4b41b9 import f16cac36d6
New Apple OS X application bundle based on work done for GtkRadiant 1.6.4. Produces a functioning application on Yosemite.
2018-02-07 22:24:46 +03:00
Garux 001cc8f306 import f9bd26c040
Kill old Radiant Apple skeleton.
2018-02-07 22:13:18 +03:00
Garux f56afab212 omit --large-address-aware for win64 build 2018-02-07 00:44:06 +03:00
Garux 1f31e94aca undo 'numeric GtkSpinButtons in SI, arbitrary rotation dialog' (aint flexible enough for input) 2018-02-04 20:56:45 +03:00
Garux f91df90d58 remove const_cast hack and memory leak in 'load doubleclicked texture's directory' 2018-02-04 19:38:08 +03:00
Garux 339d078bc6 fix/improve camera near_z usage 2018-02-04 16:55:25 +03:00
Garux c22187907e * entity inspector -> clear all: keep origin key 2018-02-03 09:03:59 +03:00
Garux b8f2cffa3f reformat gtktheme.cpp 2018-02-03 00:27:09 +03:00
Garux a5865dce55 * entity based structural/detail filters for entities="quake" in .game 2018-02-01 13:34:58 +03:00
Garux b5235dcfcd * add func_detail* to world and detail filters 2018-02-01 11:53:36 +03:00
Garux f9157a6993 * point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
2018-01-31 23:14:30 +03:00
Garux 387c4c0846 * prefs->game->paths: +Extra Resource Path option 2018-01-30 16:02:07 +03:00
Garux d747bd6111 * move path settings to separate preferences group to simplify finding one 2018-01-28 18:08:57 +03:00
Garux 4a6c809e7d * Valve220: optimize ST coords calculation (rotation value is irrelevant) 2018-01-24 13:01:47 +03:00
Garux cb2886cd97 * BP to AP, BP to 220, 220 to AP format conversions, Valve220 texture vertex lock: handle degenerate BP basis case 2018-01-24 00:13:35 +03:00
Garux 16ee5cc8c8 * Valve220 texture lock: catch QNAN, if projection direction is parallel to face 2018-01-23 04:52:34 +03:00
Garux fc7c69df97 * transform manipulator: draw arrowheads, while some line is selected for skew 2018-01-19 20:56:31 +03:00
Garux 31c1b27853 * transform manipulator: add scale transformation; bbox resizing style 2018-01-18 23:40:47 +03:00
Garux ad0f9ea6cc make m_bFaceFill aka "Colorize selection" saveable 2018-01-17 08:58:54 +03:00
Garux 78db33ff4a * fix crash, if renaming tag w/o shaders assigned 2018-01-16 14:40:16 +03:00
Garux 98937beb75 * transform manipulator: also perform translation, if grabbed bbox 2018-01-11 21:01:40 +03:00
Garux d3b1bfaefa * restyle manipulators icons in GtkRadiant 1.5 way 2018-01-11 15:20:55 +03:00
Garux 14ee12354d * new manipulator, applying skew transform 2018-01-11 14:20:05 +03:00
Garux fadace9d69 more clear preference name to expose its effect better 2018-01-05 14:41:02 +03:00
Garux fd04e52a06 * disable MSAA in Texture Browser, even if forced via driver 2017-12-20 15:57:44 +03:00
Garux 55a36d5543 * fix: consider rotation value for Valve220 arbitrary projections 2017-12-19 16:11:17 +03:00
Garux 5c0859be8d * increase precision of camera mouse sensitivity setting from int to float to make it adapted for new hardware/software
* change mouse sensitivity handling by factor of 3 (old default 3 == new default 9)
2017-12-16 10:28:38 +03:00
Garux aeaeb2a3e6 * statusbar: del "R:" info (rotate increment from SI)
+current map format info (F:AP/BP/220)
		+explanatory tooltip, describing shown infos
2017-12-15 15:58:52 +03:00
Garux fd7429d45f * change default Map Info window position to centered 2017-12-15 13:47:01 +03:00
Garux 2417ac196c * fix: reread values from SI on FitTexture command 2017-12-15 03:59:10 +03:00
Garux b4d81fac21 * close Map Info dialog by ESC 2017-12-15 03:24:42 +03:00
Garux 9f1690ed64 * fix unwanted brush face texture transformations on brush resizing with texture lock on 2017-12-11 16:53:01 +03:00
Garux 723a615110 * texture locking during vertex and edge manipulations 2017-12-06 13:57:40 +03:00
Garux 98270201b2 q3map2: * fix misspelled 'donotenterlarge' contentflag for RTCW & ET 2017-12-06 13:50:37 +03:00
Garux 533b842a00 * Valve220 to AP brush type conversion: one is lossless, when it is possible 2017-12-05 16:08:19 +03:00
Garux 9b644b4680 * BP to AP brush type conversion: one is lossless, when it is possible 2017-12-05 15:49:15 +03:00
Garux 7103ac23de * support scale 0 in AP Texdef_transformLocked 2017-12-05 14:39:14 +03:00
Garux 0e29985090 * support scale 0 in BP Texdef_transformLocked (is usable, while scaling faces in component mode by 0) 2017-12-04 21:42:03 +03:00
Garux 382ce2e691 * fix AP texture lock for faces with 45 degrees angle 2017-12-04 21:18:53 +03:00