Commit Graph

745 Commits

Author SHA1 Message Date
Garux 38f0f660ec entity smartedit.color key entry.change icon to one also making sense in linux 2024-01-14 07:44:32 +06:00
Garux e02571ff6c * preferences.Selection.Create brushes in 3D (by m1 drag)
remove "Left mouse click tunnel selector" option (now always ON)
closes #134
2024-01-13 19:08:27 +06:00
Garux ec29d48986 * Model Browser: unmoved m2 resets models rotations 2024-01-13 08:35:07 +06:00
Garux f8d622409f * fix automatic target/names resolving after doing map 'Save as' or unnamed map 'Save'
original graph was kept in the namespace and new graph had 0 namespace
2024-01-13 03:16:16 +06:00
Garux 6dab1291bd tweak menu text 2024-01-10 22:04:10 +06:00
Garux 3212660e1f * fix equally named builds execution 2024-01-10 22:03:49 +06:00
Garux 27dff0c888 fix mouse chasing in 2x2 & floating layouts
QTimer was getting new connections added w/o removing existing ones; fix the same in FreezePointer
zero check is seemingly not needed now; zeros spam was caused by this QTimer misuse
2024-01-09 04:12:08 +06:00
Garux b2c1153175 move "windows:darkmode=1" parameter setting to qt.conf 2024-01-08 01:02:32 +06:00
Garux 20b8bdb5a6 fix off-by-one error in .def parser added in 4b96cb6744 2023-12-14 07:31:47 +06:00
Garux 7c9103032f texture browser, model browser trees: disable text ellision
horizontal scroll + ellided text made no much sense
2023-12-14 03:30:14 +06:00
Garux e9459b79d8 fix .game no_patch key handling
OG behavior was to have preference to hide patch toolbar, if no_patch was set to non empty string xD
patch toolbar was shown by default anyway xD
now treat "1" as hide, anything else = show, including non set
2023-10-05 21:02:50 +06:00
Garux dee00be204 adjust preferences dialog.spinners decimals
closes #152
2023-10-05 20:16:38 +06:00
Garux 25e1ad50d9 use radio menu items in grid menu 2023-09-24 08:22:31 +06:00
Garux 956e30f113 Surface Inspector more concrete KB filtering: pass some editor's shortcuts with modifiers
#147
2023-09-20 10:55:53 +06:00
Garux a9a9907eab support .fgd color1 key type
#115
2023-09-20 08:10:23 +06:00
Garux b21d2cbf1d fix non existent q3map_tcMod mode 2023-09-20 06:41:27 +06:00
Garux 4b8468fea1 fix icon name typo 2023-09-19 20:25:08 +06:00
Garux eba6783b89 update Entity Attributes scrollbar on deselection; Qt updates on widget addition, doesn't on chosen way of deletion 2023-09-19 20:18:46 +06:00
Garux 4b96cb6744 safe .def spawnflags parsing 2023-09-19 19:47:25 +06:00
Garux 3eff56211d in .def ent defs treat -, x & unused* spawnflags as dummy
#150
2023-09-19 17:04:09 +06:00
Garux 1c3300d4bb be safe while doing copy to EntityClass::flagnames 2023-09-18 21:30:15 +06:00
Garux 1a12e3b226 rework Surface Inspector for correct +- scale buttons alignment 2023-09-18 15:57:46 +06:00
Garux 8cd2a5257f Surface Inspector flags: fix window resizing 2023-09-18 15:42:16 +06:00
Garux d98b1c5d0e adjust QPalette::AlternateBase
it's not used in radiant, but may be used in Qt file dialog
2023-08-25 06:29:11 +06:00
Garux b6683d9837 enable EntitiesKillConnect for xonotic 2023-08-23 00:09:51 +06:00
Garux ca3c035a54 Entity Inspector: support unknown entities added during runtime: clear entity comment, deselect entity class list 2023-08-22 17:47:08 +06:00
Garux 158b724dba * support multiple Extra Resource Paths 2023-08-22 15:40:09 +06:00
Garux c9d8265958 shader editor: save prompt on closing modified document 2023-08-21 21:58:23 +06:00
Garux 4209416731 add visual aid to Shader Editor search entry 2023-08-21 17:35:31 +06:00
Garux 11c0cc3fa8 fix Shader Editor manual opener, while installed to path with spaces 2023-08-21 17:25:22 +06:00
Garux 69a3a4f829 * brush.cone result respects original brush bounds and is currect projection dependent 2023-08-21 17:17:11 +06:00
Garux bb4c510c4c show coordinates by default 2023-08-21 15:42:22 +06:00
Garux d205f6ab46 more pronounced grid major color in Blender theme 2023-08-21 15:42:08 +06:00
Garux 22f017283b change browse file/directory icon from SP_FileDialogStart to semantically correct SP_DialogOpenButton 2023-08-21 15:41:07 +06:00
Garux 39f4bdfab6 * installer of map developer's files (common shaders/textures/w/e is included in gamepack) 2023-08-18 11:51:02 +06:00
Garux affe89e774 add Application::aboutQt to about dialog 2023-07-31 14:09:34 +06:00
Garux b9c537f40b * Run Engine After Compile function: make 'Engine to Run' & 'Engine Arguments' customizable in preferences 2023-07-31 10:43:41 +06:00
Garux c69a94d955 fix Widget_connectToggleDependency: apply dependency effect on creation (preferences loading case; only has been working during manual toggling)
Widget_connectToggleDependency: track checkbox graying out to allow chained dependencies
2023-07-31 10:39:59 +06:00
Garux cc89d51e79 make console text color adaptive to GUI theme changes 2023-07-24 16:00:47 +06:00
Garux 32c4ded9d2 fix default GUI theme application on the fly 2023-07-24 15:43:36 +06:00
Garux 50a4ff6f3e Update pluginmenu.cpp
note this change omits adding menu for plugins w/o commands
2023-07-21 12:05:35 +06:00
Garux 06f34d4fc5 Merge branch 'master' of https://github.com/EugenyP/netradiant-custom into EugenyP-master 2023-07-21 11:43:31 +06:00
Garux 7cefa2bae3 fix texture compression preference 2023-07-21 11:05:11 +06:00
EugenyP aec594f0b8
Update pluginmenu.cpp 2023-07-20 23:38:17 +07:00
EugenyP 28b4a090f3 Update pluginmenu.cpp 2023-07-20 23:37:14 +07:00
EugenyP cf898449f7 Single menuitem for plugin 2023-07-20 23:33:54 +07:00
Garux 4d870a381f * shader editor: lines numbering 2023-07-20 17:20:26 +06:00
Garux 66f80987a8 * shader editor: highlight current line 2023-07-14 16:06:42 +06:00
Garux 363c63b5d2 fix q3map_fogDir, q3map_tcGen vector, ivector doc, highlighting 2023-07-05 14:06:46 +06:00
Garux 9c2fbc9d1d * shader editor: Q3 shader syntax highlighting
search entry: down/up, enter/shift+enter cycle through results
		fix PgUp, PgDown, ctrl + scroll (font size adjustment)
		copy, cut binds w/o selection operate on current line
		alt + up/down: move text up/down
		ctrl + D: duplicate line/selection
		display color3f as foreground color
		url to current keyword description in Shader Manual
		syntax completion
		shader templates in completion after { 1st shader brace
		complete texture paths from File System textures/, env/, models/ folders
2023-07-05 12:09:39 +06:00