Garux
8923546e79
more precise -bounce description
2023-08-23 00:24:29 +06:00
Garux
b6683d9837
enable EntitiesKillConnect for xonotic
2023-08-23 00:09:51 +06:00
Garux
07f66499dd
Merge pull request #146 from Aciz/clion-gitignore
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Add CLions project folder to gitignore
2023-08-22 18:16:18 +06:00
Garux
ca3c035a54
Entity Inspector: support unknown entities added during runtime: clear entity comment, deselect entity class list
2023-08-22 17:47:08 +06:00
Aciz
b75f9b37f4
Add CLions project folder to gitignore
2023-08-22 12:55:36 +03:00
Garux
158b724dba
* support multiple Extra Resource Paths
2023-08-22 15:40:09 +06:00
Garux
c9d8265958
shader editor: save prompt on closing modified document
2023-08-21 21:58:23 +06:00
Garux
4209416731
add visual aid to Shader Editor search entry
2023-08-21 17:35:31 +06:00
Garux
11c0cc3fa8
fix Shader Editor manual opener, while installed to path with spaces
2023-08-21 17:25:22 +06:00
Garux
69a3a4f829
* brush.cone result respects original brush bounds and is currect projection dependent
2023-08-21 17:17:11 +06:00
Garux
bb4c510c4c
show coordinates by default
2023-08-21 15:42:22 +06:00
Garux
d205f6ab46
more pronounced grid major color in Blender theme
2023-08-21 15:42:08 +06:00
Garux
22f017283b
change browse file/directory icon from SP_FileDialogStart to semantically correct SP_DialogOpenButton
2023-08-21 15:41:07 +06:00
Garux
b608dc986c
add missing file extension after file dialog
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some implementations are more mindless, than the others
2023-08-18 20:14:45 +06:00
Garux
a2e35eb774
in autocaulk use caulk instead of nodraw, if latter is nonsolid
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#145
2023-08-18 17:50:42 +06:00
Thomas Debesse
2c947b7e95
q3map2/light: introduce -nobouncestore
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when storing computed lightmap on each bounce, user can interrupt compilation and
get working files, but it spends allocation time (which is slow and single-threaded
with this option, user can decide to only allocate lightmaps on the very final
bounce, it means it can't be interrupted, but it can save a lot of time
2023-08-18 15:10:59 +06:00
Matthias Krüger
374f66bb42
q3map2: don't store lightmap if the last bounce computation ran empty.
2023-08-18 15:06:20 +06:00
Garux
39f4bdfab6
* installer of map developer's files (common shaders/textures/w/e is included in gamepack)
2023-08-18 11:51:02 +06:00
Garux
1fb1896f11
tweak light styles checks
2023-08-18 11:30:48 +06:00
Garux
d40538eea0
* fix RBSP style keys on -exportents and decompilation, so that they are alright for -onlyents and compilation
2023-08-18 01:20:58 +06:00
Garux
a5bad3d471
* fix: don't turn lights with targetname to styled for IBSP, as they are not switchable there
2023-08-17 19:46:49 +06:00
Garux
1da9dbfea9
* -keepmodels in -bsp / _keepModels on worldspawn: keep misc_model entities in the BSP file after compile
2023-08-17 19:22:21 +06:00
Garux
affe89e774
add Application::aboutQt to about dialog
2023-07-31 14:09:34 +06:00
Garux
b9c537f40b
* Run Engine After Compile function: make 'Engine to Run' & 'Engine Arguments' customizable in preferences
2023-07-31 10:43:41 +06:00
Garux
c69a94d955
fix Widget_connectToggleDependency: apply dependency effect on creation (preferences loading case; only has been working during manual toggling)
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Widget_connectToggleDependency: track checkbox graying out to allow chained dependencies
2023-07-31 10:39:59 +06:00
Garux
cc89d51e79
make console text color adaptive to GUI theme changes
2023-07-24 16:00:47 +06:00
Garux
32c4ded9d2
fix default GUI theme application on the fly
2023-07-24 15:43:36 +06:00
Garux
4e1c8adbff
install share/qt5/plugins/styles/qwindowsvistastyle.dll for native look'n'feel in Windows with 'Default' theme
2023-07-24 13:58:29 +06:00
Garux
4b58cc3f83
omit SVN requirement with DOWNLOAD_GAMEPACKS=no
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this is to workaround github actions build error: svn.exe is present, but access returns code 127
2023-07-23 00:36:09 +06:00
Garux
68c604d291
Merge branch 'EugenyP-master'
2023-07-21 12:07:21 +06:00
Garux
50a4ff6f3e
Update pluginmenu.cpp
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note this change omits adding menu for plugins w/o commands
2023-07-21 12:05:35 +06:00
Garux
06f34d4fc5
Merge branch 'master' of https://github.com/EugenyP/netradiant-custom into EugenyP-master
2023-07-21 11:43:31 +06:00
Garux
7cefa2bae3
fix texture compression preference
2023-07-21 11:05:11 +06:00
EugenyP
aec594f0b8
Update pluginmenu.cpp
2023-07-20 23:38:17 +07:00
EugenyP
28b4a090f3
Update pluginmenu.cpp
2023-07-20 23:37:14 +07:00
EugenyP
cf898449f7
Single menuitem for plugin
2023-07-20 23:33:54 +07:00
Garux
4d870a381f
* shader editor: lines numbering
2023-07-20 17:20:26 +06:00
Garux
66f80987a8
* shader editor: highlight current line
2023-07-14 16:06:42 +06:00
Garux
5e0d1b789d
fix ET sunplug writing spinbox content with prefix
2023-07-06 16:53:36 +06:00
Garux
1e909131be
* misc_model _target and group entity _targetname key aliases for baking the model into entity
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helps when targetname key is not wanted on an entity, as changing its behavour
crosslinking of keys versions works, underscored version has priority
2023-07-05 14:45:05 +06:00
Garux
363c63b5d2
fix q3map_fogDir, q3map_tcGen vector, ivector doc, highlighting
2023-07-05 14:06:46 +06:00
Garux
cfe248da83
q3map2 -light -scale: don't scale bounced light; user expects scaling light sources here
2023-07-05 12:43:58 +06:00
Garux
9c2fbc9d1d
* shader editor: Q3 shader syntax highlighting
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search entry: down/up, enter/shift+enter cycle through results
fix PgUp, PgDown, ctrl + scroll (font size adjustment)
copy, cut binds w/o selection operate on current line
alt + up/down: move text up/down
ctrl + D: duplicate line/selection
display color3f as foreground color
url to current keyword description in Shader Manual
syntax completion
shader templates in completion after { 1st shader brace
complete texture paths from File System textures/, env/, models/ folders
2023-07-05 12:09:39 +06:00
Garux
3fb507e860
skip *.pk3dir in root in DirectoryArchive::forEachFile
2023-07-04 14:24:45 +06:00
Garux
7396eef067
* fix QComboBox popup leaking shortcuts
2023-07-03 12:26:20 +06:00
Garux
2b3a34b299
improve performance of console, shader view
2023-05-18 19:09:19 +06:00
Garux
8c92cb69ed
fix quickhull build
2023-05-16 15:39:15 +06:00
Garux
9dff9434c6
update quickhull lib
2023-05-16 13:54:27 +06:00
Garux
45ed010114
build action: remove windows-warn-${{ matrix.arch }}.log, as it makes errors unreachable
2023-05-16 13:52:57 +06:00
Garux
7a755dc56c
actualize Shader Manual version
2023-05-15 23:36:18 +06:00