q3map2 -light -scale: don't scale bounced light; user expects scaling light sources here
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@ -2164,7 +2164,6 @@ int LightMain( Args& args ){
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spotScale *= f;
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areaScale *= f;
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skyScale *= f;
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bounceScale *= f;
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Sys_Printf( "All light scaled by %f\n", f );
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}
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