Garux
bf803dd851
Q3map2:
...
* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
* speedup patch to use fast sqrt at some points of light phase, where precision is not needed
Radiant:
binds...
* paste to camera - shift+v (alt+v was leading to texBro-View menu)
2017-08-01 13:33:37 +03:00
Rudolf Polzer
e4287c28bb
my own uncrustify run
2012-03-27 12:03:21 +02:00
Rudolf Polzer
48a8cb1d67
mark two shader checks nullable
2011-12-09 17:24:33 +01:00
Rudolf Polzer
d67672d1b3
alphashadow/lightfilter: bound the texcoords after converting to integer to guard against float accuracy issues
2011-10-18 17:07:24 +02:00
Rudolf Polzer
11186bfec5
misc_model: also support _skin name; also support frame field name
2011-06-05 20:37:37 +02:00
rpolzer
5ec3a47e10
q3map2 is now waring free
2010-10-05 10:57:07 +02:00
Rudolf Polzer
c13784bc3a
force subsampling only where REALLY needed
2010-09-22 08:49:43 +02:00
Rudolf Polzer
d14718daef
force going all the way down when subsampling grates
2010-09-22 08:26:54 +02:00
Rudolf Polzer
fd6d38c979
force the first stage of subsampling on luxels that are hit through an alphashadow surface
2010-09-22 08:22:26 +02:00
Rudolf Polzer
33dae6db13
try to help subsampling with grates
2010-09-22 07:28:51 +02:00
divverent
04a61593c3
ToggleGridSnap command (beware of it)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@401 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:15:55 +00:00
divverent
1ffb1aef2e
same bug, different place :P
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@375 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-23 18:30:13 +00:00
divverent
52098ce5f1
fix "invalid tracenode: 0" bug
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@374 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-23 18:23:14 +00:00
divverent
f560e2703b
apply all of VorteX's changes except deviance (that one sucks :P)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@237 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-29 18:08:19 +00:00
rpolzer
72fc8c39f4
Sorry, have to undo the limits raising patch by mikeeusa: it made q3map2 no longer work for even moderately sized maps on Win32 (or any other system where allocating 2GB of RAM is bad).
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@118 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-10-12 13:52:24 +00:00
rpolzer
e31dd65a78
limits raising patch from mikeeusa
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@97 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-21 19:10:39 +00:00
rpolzer
107765f0e4
initial
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00