Commit Graph

17 Commits

Author SHA1 Message Date
Garux bf803dd851 Q3map2:
* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
	* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
	* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
	* speedup patch to use fast sqrt at some points of light phase, where precision is not needed

Radiant:

binds...
	* paste to camera - shift+v (alt+v was leading to texBro-View menu)
2017-08-01 13:33:37 +03:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Rudolf Polzer 48a8cb1d67 mark two shader checks nullable 2011-12-09 17:24:33 +01:00
Rudolf Polzer d67672d1b3 alphashadow/lightfilter: bound the texcoords after converting to integer to guard against float accuracy issues 2011-10-18 17:07:24 +02:00
Rudolf Polzer 11186bfec5 misc_model: also support _skin name; also support frame field name 2011-06-05 20:37:37 +02:00
rpolzer 5ec3a47e10 q3map2 is now waring free 2010-10-05 10:57:07 +02:00
Rudolf Polzer c13784bc3a force subsampling only where REALLY needed 2010-09-22 08:49:43 +02:00
Rudolf Polzer d14718daef force going all the way down when subsampling grates 2010-09-22 08:26:54 +02:00
Rudolf Polzer fd6d38c979 force the first stage of subsampling on luxels that are hit through an alphashadow surface 2010-09-22 08:22:26 +02:00
Rudolf Polzer 33dae6db13 try to help subsampling with grates 2010-09-22 07:28:51 +02:00
divverent 04a61593c3 ToggleGridSnap command (beware of it)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@401 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-10-04 19:15:55 +00:00
divverent 1ffb1aef2e same bug, different place :P
git-svn-id: svn://svn.icculus.org/netradiant/trunk@375 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-23 18:30:13 +00:00
divverent 52098ce5f1 fix "invalid tracenode: 0" bug
git-svn-id: svn://svn.icculus.org/netradiant/trunk@374 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-05-23 18:23:14 +00:00
divverent f560e2703b apply all of VorteX's changes except deviance (that one sucks :P)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@237 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-29 18:08:19 +00:00
rpolzer 72fc8c39f4 Sorry, have to undo the limits raising patch by mikeeusa: it made q3map2 no longer work for even moderately sized maps on Win32 (or any other system where allocating 2GB of RAM is bad).
git-svn-id: svn://svn.icculus.org/netradiant/trunk@118 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-10-12 13:52:24 +00:00
rpolzer e31dd65a78 limits raising patch from mikeeusa
git-svn-id: svn://svn.icculus.org/netradiant/trunk@97 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-21 19:10:39 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00