Commit Graph

18 Commits

Author SHA1 Message Date
Garux b21d2cbf1d fix non existent q3map_tcMod mode 2023-09-20 06:41:27 +06:00
Garux 363c63b5d2 fix q3map_fogDir, q3map_tcGen vector, ivector doc, highlighting 2023-07-05 14:06:46 +06:00
Garux 7a755dc56c actualize Shader Manual version 2023-05-15 23:36:18 +06:00
Garux 8565682f07 consider nodraw shaders in fog direction deduction 2022-10-30 10:00:42 +03:00
Garux 9d3d204018 Qt 2022-10-27 09:10:31 +03:00
Garux 41d37cf57d * skylight extension: q3map_skylight amount iterations optional[horizon_min horizon_max sample_color]
horizon_min horizon_max: two spherical angles, defining portion of sphere to emit light from.
		Default is 0 90, which is upper hemisphere. -90 90 will be whole sphere.
		sample_color: Default = 1: sample color of each individual light from skybox images, if they are present.
		0: use shader color, set by q3map_lightRGB/q3map_lightImage/_up skybox image/qer_editorImage.
	* q3map_skylight may be used multiple times in a single shader
2022-01-09 16:50:04 +03:00
Garux e913469e30 tweak shader docs 2021-12-11 02:33:59 +03:00
Garux 2f3d24a1f6 fix shader manual: animmap frequency, tcmod scale 2021-12-09 22:51:41 +03:00
Garux b474073ebe misc_model _skin/skin key: handle both DP and Q3 naming conventions
disable trying skin 0 by default
not that it does much atm, as assimp md3 loader handles .skin and shader name substitution alters non path names
handle \r\n endlines in .skin
2021-11-10 22:25:45 +03:00
Garux 76017a8ce3 unify angles key reading 2021-11-08 21:39:38 +03:00
Garux d4ba9c3bfc tweak docs 2021-11-08 11:28:00 +03:00
Garux 2602c48a18 fix docs 2021-10-06 10:48:00 +03:00
Garux 6c00419653 fix spelling 2021-05-24 20:23:09 +03:00
Garux 89d5084c91 docs: shaderManual: note working block comments 2020-05-04 11:22:05 +03:00
Garux 47942140df docs: shaderManual: fix cull parm info (front doesn't exist, back shows back) 2020-05-04 11:21:20 +03:00
Garux ee18e263b7 docs: shaderManual: remove unsupported qer_nocarve 2020-05-04 11:19:40 +03:00
Garux aca367b608 docs: shaderManual: fix typos, remove line duplicate, fix q3map_dotproduct2 example shader, fix q3map_cloneShader description, fix exactVertex description 2020-05-03 12:17:31 +03:00
Garux 97fe823fc1 docs: add original shaderManual 2020-05-03 12:05:38 +03:00