..
q3map2_fsr_newfiles
fix lots of CRLFs
2010-04-17 21:02:26 +02:00
.patchsets
add the branch-manager for q3map2 too
2008-09-14 15:48:21 +00:00
autopk3.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
autopk3.h
refactor command line arguments parsing
2021-09-19 11:58:00 +03:00
brush.cpp
fix the build
2021-11-06 23:10:15 +03:00
bsp.cpp
* -maxmapdrawsurfs <N>: Sets max amount of mapDrawSurfs, used during .map compilation (-bsp, -convert), default = 131072
2024-02-15 22:35:58 +06:00
bspfile_abstract.cpp
fix -info leafsurfaces alignment
2024-02-26 20:26:57 +06:00
bspfile_abstract.h
various code cleanups
2021-10-30 16:04:31 +03:00
bspfile_ibsp.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
bspfile_ibsp.h
autopacker: use LoadBSPFilePartially
2021-10-05 13:44:30 +03:00
bspfile_rbsp.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
bspfile_rbsp.h
refactor game configs: using class inheritance to avoid massive duplication
2021-09-13 16:11:01 +03:00
changelog.q3map1
fix spelling
2021-05-24 20:23:09 +03:00
changelog.q3map2.txt
* skylight extension: q3map_skylight amount iterations optional[horizon_min horizon_max sample_color]
2022-01-09 16:50:04 +03:00
convert_ase.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
convert_bsp.cpp
* -maxmapdrawsurfs <N>: Sets max amount of mapDrawSurfs, used during .map compilation (-bsp, -convert), default = 131072
2024-02-15 22:35:58 +06:00
convert_json.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
convert_map.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
convert_obj.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
convert_obj.h
use #pragma once
2021-10-22 02:19:50 +03:00
decals.cpp
fix the build
2021-11-06 23:10:15 +03:00
exportents.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
facebsp.cpp
various code cleanups
2021-10-30 16:04:31 +03:00
fog.cpp
fix the build
2021-11-06 23:10:15 +03:00
games.cpp
* -keepmodels in -bsp / _keepModels on worldspawn: keep misc_model entities in the BSP file after compile
2023-08-17 19:22:21 +06:00
games.h
various code cleanups
2021-10-30 16:04:31 +03:00
help.cpp
* -maxshaderinfo <N>: Sets max amount of shaderInfo, default = 8192
2024-02-15 23:35:45 +06:00
image.cpp
various code cleanups
2021-10-30 16:04:31 +03:00
leakfile.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
light_bounce.cpp
tweak light styles checks
2023-08-18 11:30:48 +06:00
light_trace.cpp
unify angles key reading
2021-11-08 21:39:38 +03:00
light_ydnar.cpp
* adjust -light -trisoup to enable performance hack for games with low verts per lmed surf count (e.g. 64 in Q3):
2024-02-26 22:41:10 +06:00
light.cpp
* adjust -light -trisoup to enable performance hack for games with low verts per lmed surf count (e.g. 64 in Q3):
2024-02-26 22:41:10 +06:00
lightmaps_ydnar.cpp
minor tweaks
2024-02-03 17:34:58 +06:00
listen.pl
initial
2008-09-13 18:28:57 +00:00
main.cpp
* -maxshaderinfo <N>: Sets max amount of shaderInfo, default = 8192
2024-02-15 23:35:45 +06:00
map.cpp
refactor StringFixedSize, auto str = String64()() use form was not doing copy elision
2024-01-25 23:46:01 +06:00
mesh.cpp
various code cleanups
2021-10-30 16:04:31 +03:00
minimap.cpp
various code cleanups
2021-10-30 16:04:31 +03:00
model.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
model.h
use #pragma once
2021-10-22 02:19:50 +03:00
patch.cpp
untie PatchMapDrawSurfs() from MAX_MAP_DRAW_SURFS, was doing stack overflow when increased
2024-02-14 09:35:39 +06:00
path_init.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
portals.cpp
unify angles key reading
2021-11-08 21:39:38 +03:00
prtfile.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00
q3map2.h
* -maxshaderinfo <N>: Sets max amount of shaderInfo, default = 8192
2024-02-15 23:35:45 +06:00
q3map2.ico
initial
2008-09-13 18:28:57 +00:00
q3map2.rc
fix lots of CRLFs
2010-04-17 21:02:26 +02:00
shaders.cpp
* -maxshaderinfo <N>: Sets max amount of shaderInfo, default = 8192
2024-02-15 23:35:45 +06:00
shaders.h
various code cleanups
2021-10-30 16:04:31 +03:00
surface_extra.cpp
* -maxmapdrawsurfs <N>: Sets max amount of mapDrawSurfs, used during .map compilation (-bsp, -convert), default = 131072
2024-02-15 22:35:58 +06:00
surface_extra.h
various code cleanups
2021-10-30 16:04:31 +03:00
surface_foliage.cpp
misc_model _skin/skin key: handle both DP and Q3 naming conventions
2021-11-10 22:25:45 +03:00
surface_fur.cpp
minor tweaks
2021-10-26 17:26:35 +03:00
surface_meta.cpp
fix ds->lightmapAxis after MergeMetaTriangles
2024-02-26 17:39:13 +06:00
surface.cpp
fix ds->lightmapAxis after MergeMetaTriangles
2024-02-26 17:39:13 +06:00
tjunction.cpp
fix the build
2021-11-06 23:10:15 +03:00
tree.cpp
various code cleanups
2021-10-30 16:04:31 +03:00
vis.cpp
fix help
2021-11-14 20:19:08 +03:00
vis.h
various code cleanups
2021-10-30 16:04:31 +03:00
visflow.cpp
various code cleanups
2021-10-30 16:04:31 +03:00
visflow.h
various code cleanups
2021-10-30 16:04:31 +03:00
writebsp.cpp
tweak StringOutputStream use
2024-01-29 16:54:08 +06:00