Garux
feedf4919e
consider func_detail* in Map Info dialog
2018-02-18 20:56:18 +03:00
Garux
024e6bd667
fix possible typo in LoadMapFile primitives count report
2018-02-18 20:22:09 +03:00
Garux
86a8aec283
* turn SI->project texture radiobuttons to label and 3 buttons to save clicks
2018-02-18 18:52:44 +03:00
Garux
6ac153f2f0
3 decimals precision for SI->fit hopefully will be enough
2018-02-18 16:08:19 +03:00
Garux
9b6e1e3b9e
transform manipulator: add selected renderable lines last to get highlighted ones rendered on top in 2d
2018-02-18 16:03:16 +03:00
Garux
faae287567
* transform manipulator: add rotate transformation with handles in corner points
2018-02-16 13:47:58 +03:00
Garux
63afbecab6
* fix accidental negative rotation by rotate tool in camera, caused by low precision
2018-02-15 13:13:44 +03:00
Garux
15bb1280f6
add README.md
2018-02-08 21:54:01 +03:00
Garux
10c2444245
simplify msys2-Makefile.conf
2018-02-08 13:17:44 +03:00
Garux
6adf140175
add MSYS2 compiling instructions
2018-02-08 13:07:48 +03:00
Garux
5a545cec3b
add msys2-Makefile.conf
2018-02-08 03:48:31 +03:00
Garux
7c77e0faff
add INSTALL_DLLS build option
2018-02-08 03:47:32 +03:00
Garux
41da2918aa
fix shell script for installing DLLs on MSYS2
2018-02-08 03:46:36 +03:00
Garux
57dc5a5dc8
dll script: also copy required etc/fonts/fonts.conf
2018-02-08 01:41:30 +03:00
Garux
cdf9146b6d
omit --large-address-aware for win64 build
...
once again
2018-02-08 00:54:52 +03:00
Garux
42e6cf618c
new shell script for installing DLLs on MSYS2.
...
imported https://gitlab.com/void995/netradiant/commits/working_multithreading_on_windows
2018-02-08 00:09:46 +03:00
Garux
5aec9aec87
import 0d731a34d6
...
update COMPILING with instructions for Homebrew
2018-02-07 22:53:43 +03:00
Garux
6431cd63d1
import d9a21ba865
...
Update Quake2WorldPack source URL.
2018-02-07 22:48:05 +03:00
Garux
a2f818e94d
import 85332bd850
...
.gitignore, .cproject
2018-02-07 22:45:04 +03:00
Garux
22cba3641a
import c359b728f6
...
Try ~/.{prefix} on Apple OS X if /Library/Application Support/{prefix+1} fails.
2018-02-07 22:43:13 +03:00
Garux
814b1acafd
import af443b859d
...
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
2018-02-07 22:38:11 +03:00
Garux
8c6ea03ea3
import 4c4bffc86c
...
Move osx directory from setup/data/osx to setup/apple.
2018-02-07 22:34:33 +03:00
Garux
7c5b3c249e
import 77c538c0c7
...
Eclipse .project files.
2018-02-07 22:27:59 +03:00
Garux
64934fcb7a
import bdd8d5af58
...
Add gitignore for target directory.
2018-02-07 22:26:21 +03:00
Garux
17ad4b41b9
import f16cac36d6
...
New Apple OS X application bundle based on work done for GtkRadiant 1.6.4. Produces a functioning application on Yosemite.
2018-02-07 22:24:46 +03:00
Garux
001cc8f306
import f9bd26c040
...
Kill old Radiant Apple skeleton.
2018-02-07 22:13:18 +03:00
Garux
f56afab212
omit --large-address-aware for win64 build
2018-02-07 00:44:06 +03:00
Garux
1f31e94aca
undo 'numeric GtkSpinButtons in SI, arbitrary rotation dialog' (aint flexible enough for input)
2018-02-04 20:56:45 +03:00
Garux
f91df90d58
remove const_cast hack and memory leak in 'load doubleclicked texture's directory'
2018-02-04 19:38:08 +03:00
Garux
339d078bc6
fix/improve camera near_z usage
2018-02-04 16:55:25 +03:00
Garux
c22187907e
* entity inspector -> clear all: keep origin key
2018-02-03 09:03:59 +03:00
Garux
b8f2cffa3f
reformat gtktheme.cpp
2018-02-03 00:27:09 +03:00
Garux
a5865dce55
* entity based structural/detail filters for entities="quake" in .game
2018-02-01 13:34:58 +03:00
Garux
b5235dcfcd
* add func_detail* to world and detail filters
2018-02-01 11:53:36 +03:00
Garux
f9157a6993
* point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
...
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
2018-01-31 23:14:30 +03:00
Garux
387c4c0846
* prefs->game->paths: +Extra Resource Path option
2018-01-30 16:02:07 +03:00
Garux
d747bd6111
* move path settings to separate preferences group to simplify finding one
2018-01-28 18:08:57 +03:00
Garux
4a6c809e7d
* Valve220: optimize ST coords calculation (rotation value is irrelevant)
2018-01-24 13:01:47 +03:00
Garux
cb2886cd97
* BP to AP, BP to 220, 220 to AP format conversions, Valve220 texture vertex lock: handle degenerate BP basis case
2018-01-24 00:13:35 +03:00
Garux
16ee5cc8c8
* Valve220 texture lock: catch QNAN, if projection direction is parallel to face
2018-01-23 04:52:34 +03:00
Garux
fc7c69df97
* transform manipulator: draw arrowheads, while some line is selected for skew
2018-01-19 20:56:31 +03:00
Garux
31c1b27853
* transform manipulator: add scale transformation; bbox resizing style
2018-01-18 23:40:47 +03:00
Garux
ad0f9ea6cc
make m_bFaceFill aka "Colorize selection" saveable
2018-01-17 08:58:54 +03:00
Garux
78db33ff4a
* fix crash, if renaming tag w/o shaders assigned
2018-01-16 14:40:16 +03:00
Garux
98937beb75
* transform manipulator: also perform translation, if grabbed bbox
2018-01-11 21:01:40 +03:00
Garux
d3b1bfaefa
* restyle manipulators icons in GtkRadiant 1.5 way
2018-01-11 15:20:55 +03:00
Garux
14ee12354d
* new manipulator, applying skew transform
2018-01-11 14:20:05 +03:00
Garux
fadace9d69
more clear preference name to expose its effect better
2018-01-05 14:41:02 +03:00
Garux
fd04e52a06
* disable MSAA in Texture Browser, even if forced via driver
2017-12-20 15:57:44 +03:00
Garux
55a36d5543
* fix: consider rotation value for Valve220 arbitrary projections
2017-12-19 16:11:17 +03:00