Garux
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9d3d204018
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Qt
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2022-10-27 09:10:31 +03:00 |
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Garux
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6c129e546f
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store winding points in double precision
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2021-11-23 14:48:00 +03:00 |
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Garux
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b0b997e493
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manage stl includes
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2021-10-31 12:38:53 +03:00 |
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Garux
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bf6389fc26
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use #pragma once
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2021-10-22 02:19:50 +03:00 |
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Garux
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b6d60fb17c
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add and use path_extension_is()
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2021-10-03 17:13:12 +03:00 |
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Garux
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4c49b81c3a
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shorten g_archives syntax
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2021-08-19 13:16:38 +03:00 |
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Garux
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aa4f3a1f72
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reduce the use of GSlist
Quake3FileSystem::forEachFile: avoid double extension check, support "*", as advertised
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2021-08-19 12:28:56 +03:00 |
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Garux
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bb1931b745
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* sort pk3s, so content of later (zzz) overrides earlier, like in radiant and engine
* fix strong performance penalty with large amount of files in pk3s
store pak file path once per pk3, not per each file inside
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2021-08-13 03:20:07 +03:00 |
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Garux
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2222100316
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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Garux
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1628abfd0f
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calm down -Wdelete-non-virtual-dtor warnings
remove -Wno-non-virtual-dtor from makefile (what does it do anyway? -Wdelete-non-virtual-dtor is part of -Wall)
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2019-02-26 19:08:47 +03:00 |
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Garux
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b1e2f26124
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use globalWarningStream()
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2018-03-21 04:21:07 +03:00 |
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Garux
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e3fd576624
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Q3map2:
code fixes
Radiant:
binds...
* m1x2 on clipper point = do clip
menus...
* misc->colors->opengl font selector
misc...
* calculate farplane from g_MaxWorldCoord, g_MinWorldCoord (was const 32768)
* 1.0f nearplane
* numerous code fixes
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2017-08-02 09:25:58 +03:00 |
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michaelb
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1f0271a988
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fix invalid use of <glib/...> headers
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2012-04-09 09:44:35 +02:00 |
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Rudolf Polzer
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e4287c28bb
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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Rudolf Polzer
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db1787bbfa
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handle forbidden dir exclusions properly now
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2011-07-01 12:49:31 +02:00 |
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Rudolf Polzer
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636baaba0f
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more compile fail
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2011-07-01 12:18:32 +02:00 |
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Rudolf Polzer
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c75ae4296b
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forbidden dirs: allow wildcard patterns
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2011-07-01 11:27:15 +02:00 |
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Rudolf Polzer
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0a784ea439
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remove some stupid debug prints
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2010-08-11 07:58:19 +02:00 |
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Rudolf Polzer
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9ca6835a26
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vfspk3 in q3map2: also support -fs_forbiddenpath
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2010-08-07 17:32:57 +02:00 |
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Rudolf Polzer
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51728689fe
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support "forbidden directories" (i.e. dirs excluded from radiant)
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2010-08-07 17:19:47 +02:00 |
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Rudolf Polzer
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6d93f0d7d9
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fix path trimming involving pk3dirs
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2010-08-02 14:41:22 +02:00 |
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Rudolf Polzer
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0138fccfb8
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allow 64 directories, no longer 8
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2010-06-24 12:27:26 +02:00 |
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Jānis Rūcis
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f86f8d9e29
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Concat all found shaderlist.txt files to build the shader list
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2010-05-30 00:09:35 +03:00 |
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Rudolf Polzer
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e40ea7c332
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vfs: support .pk3dir like in darkplaces engine - directories auto-added to the search path
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2010-03-19 14:55:47 +01:00 |
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rpolzer
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3c8d97704b
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fix OpenGL erorr bug on XP software renderer; use svn:ignore
git-svn-id: svn://svn.icculus.org/netradiant/trunk@85 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-18 06:57:13 +00:00 |
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rpolzer
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2978848a28
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remove two more unnecessary project files
git-svn-id: svn://svn.icculus.org/netradiant/trunk@84 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-17 14:06:28 +00:00 |
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rpolzer
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5ad1e19406
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the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-16 08:15:52 +00:00 |
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rpolzer
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107765f0e4
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initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-13 18:28:57 +00:00 |
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