Garux
b474073ebe
misc_model _skin/skin key: handle both DP and Q3 naming conventions
...
disable trying skin 0 by default
not that it does much atm, as assimp md3 loader handles .skin and shader name substitution alters non path names
handle \r\n endlines in .skin
2021-11-10 22:25:45 +03:00
Garux
76017a8ce3
unify angles key reading
2021-11-08 21:39:38 +03:00
Garux
d4ba9c3bfc
tweak docs
2021-11-08 11:28:00 +03:00
Garux
2602c48a18
fix docs
2021-10-06 10:48:00 +03:00
Garux
6c00419653
fix spelling
2021-05-24 20:23:09 +03:00
Garux
89d5084c91
docs: shaderManual: note working block comments
2020-05-04 11:22:05 +03:00
Garux
47942140df
docs: shaderManual: fix cull parm info (front doesn't exist, back shows back)
2020-05-04 11:21:20 +03:00
Garux
ee18e263b7
docs: shaderManual: remove unsupported qer_nocarve
2020-05-04 11:19:40 +03:00
Garux
aca367b608
docs: shaderManual: fix typos, remove line duplicate, fix q3map_dotproduct2 example shader, fix q3map_cloneShader description, fix exactVertex description
2020-05-03 12:17:31 +03:00
Garux
97fe823fc1
docs: add original shaderManual
2020-05-03 12:05:38 +03:00