Garux
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bdfd864670
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refactor enums
credits for class BitFlags go to Jelvan <3
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2021-01-25 01:33:56 +03:00 |
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Garux
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eb70faddc8
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use standard C bool type:
get rid of qfalse, qtrue aliases everywhere
replace qboolean in q3map2, q3data
redefine qboolean type in q2 tools, mbspc
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2020-02-03 01:15:30 +03:00 |
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Garux
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43a5b5513f
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fix indentation and typos
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2019-01-27 21:37:37 +03:00 |
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Garux
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7884d9f1cd
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
non bitwise materials in certain games are not handled
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2019-01-27 19:41:16 +03:00 |
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Rudolf Polzer
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e4287c28bb
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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Rudolf Polzer
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c60d22dd26
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swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
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2012-02-09 10:40:48 +01:00 |
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Rudolf Polzer
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d0df309a98
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Xonotic: make sRGB compiles default
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2011-12-31 14:37:43 +01:00 |
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Rudolf Polzer
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f4e45cb897
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option: -sRGBcolor (unused yet)
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2011-12-14 09:51:15 +01:00 |
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Rudolf Polzer
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e8f27310d6
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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Rudolf Polzer
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5c97bccbf6
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experimental q3map2 command line option: -sRGB (store lightmaps in sRGB)
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2011-10-21 17:25:09 +02:00 |
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Rudolf Polzer
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39182c67ef
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no half lambert for xonotic please, it sucks ;)
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2010-10-30 18:00:09 +02:00 |
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Rudolf Polzer
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e0e905ce5d
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actually activate -game xonotic in q3map2 :(
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2010-05-02 18:38:41 +02:00 |
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Rudolf Polzer
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e34729907c
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-game xonotic support in q3map2
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2010-04-12 07:34:36 +02:00 |
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