notes:
was okay in windows
wnd position is not preserved on hiding via Close event now, requires extra handling, as in class RotateDialog or g_guiSettings (no much critical cases exist)
min max buttons aren't shown (when requested) in Ubuntu, shown in Windows; were shown for Qt::Window flag
disable fastnormalize for light: was increasing dirt from arealights, lighting with acute angle
Radiant:
binds...
* QE tool: alt + m1 drag in primitives mode:
click face = clicked faces shear
* m3 in texbro: select texture w/o applying to selection
* `: XYFocusOnSelected
* ctrl + shift + e: Select Connected Entities
misc...
* search in shortcuts list
* edit shortcuts on m1 dbl click
* edit shortcuts fix: could highlight a few rows for editing
* texbro: toggle off hideUnused on loading a tag
* fix of: undo something, select tex in texbro, no redo available
* epsilon in resize brush selector to prevent perpendicular faces pickup
* clone group entity primitives to separate entity on cloneSelectedMakeUnique
* Focus on Selected option in Entity List (focus cam and center xy)
* entity inspector: connected entities walker (select target / targeting / both)(focus)
Moves all selected brushes into the selected entity.
Usage:
- Select brush from entity
- Hit Ctrl-Alt-E
- Select some other brush
- Regroup
The other brush will get added to the entity.
- Select brush from entity
- Regroup
The brush will get removed from the entity, and moved to worldspawn.
git-svn-id: svn://svn.icculus.org/netradiant/trunk@147 61c419a2-8eb2-4b30-bcec-8cead039b335