Commit Graph

2034 Commits

Author SHA1 Message Date
Garux f893b9a789 * brushexport plugin: add Save button to reexport to recently specified file directly 2020-01-04 20:05:01 +03:00
Garux 26d33ce5c8 brushexport plugin: make t_limitmatnames, t_objects options available with t_exportmaterials off 2020-01-04 02:39:51 +03:00
Garux 234f50f58d brushexport plugin: tooltip for "Weld vertices" toggle 2020-01-04 01:42:59 +03:00
Garux 4af0818069 brushexport plugin: console print on success 2020-01-04 00:51:40 +03:00
Garux 0f6e20a334 * brushexport plugin: "Weld vertices" option (welds inside group or object, thus result depends on collapse option)
rephrase, shorten code
disable debug prints about exclusions in release
print error to console with nothing selected
more picky conditions in ExportData::GetShaderNameFromShaderPath slash search
2020-01-03 22:18:52 +03:00
Zack Middleton 48444683ee q3map2: add missing help for q3map2 stage arguments
Move -keeplights help from -light stage to -bsp. Add other ~40 arguments
that were missing from help. My main focus was on the -convert stage
but I tried to document the rest as well. Some descriptions are copied
from message when enabling the option.
2019-12-28 12:40:14 +03:00
Zack Middleton c9a33917e3 q3map2: fix crash if command-line argument is missing
Running `q3map2 -fs_forbiddenpath -v mapname.map` would crash because
-v gets replaced with NULL in main().

Running `q3map2 -threads` would crash because missing next argument
for number of threads.
2019-12-28 12:06:36 +03:00
Zack Middleton 9c60ebea68 q3map2: fix not displaying default args for some q3map2 stages
Fix not displaying default arguments, and possibly segfaulting, when
running q3map2 -bsp, -analyze, -convert, -exportents, -export, or
-import.
2019-12-28 11:52:56 +03:00
Garux 19accfbbab fix Convert_ReferenceLightmaps() from 42ab06e363 2019-12-28 00:59:50 +03:00
Garux 48f3a19d87 repackBSPMain(): use StrBuf struct for shader dump (safer, faster) 2019-12-28 00:32:12 +03:00
Garux d0032126cd repackBSPMain(): use pointer to array of chars semantics for bspList 2019-12-27 14:07:40 +03:00
Garux 3b4f22ee32 use pushStringCallback in vfsListShaderFiles() 2019-12-27 09:07:55 +03:00
Garux 02fce47d00 add -complevel to -pk3 2019-12-27 07:32:54 +03:00
Garux 05be4d4936 add autopk3.c::packResource(), packTexture() 2019-12-27 07:28:18 +03:00
Garux 5d46d88d2d refactor autopk3.c
generalize Q_stricmp, Q_strncasecmp defines instead of local implementations
replace Q_strncpyz, Q_strcat, Q_strncat with strlcpy, strlcat versions: strcpyQ, strcatQ, strncatQ
fix ExtractFilePath, ExtractFileBase, ExtractFileExtension edge case (empty path string)
ExtractFileBase() : mimic StripExtension() logic
BeginMapShaderFile() : use 	ExtractFileBase(), 	ExtractFilePath()
2019-12-27 06:01:28 +03:00
Garux 8373782b75 generalize FixDOSName function and its use 2019-12-20 20:10:49 +03:00
Garux 3cbbbaf7e9 move main.c::pk3 business->autopk3.c 2019-12-20 20:05:42 +03:00
Garux 853633efd1 move main.c::FixAAS()->convert_bsp.c 2019-12-20 17:39:04 +03:00
Thomas Debesse 68f8cabf95 split bsp conversion stuff from q3map2 2019-12-20 08:02:06 +03:00
Thomas Debesse 27b1549a2d split minimap stuff from q3map2 2019-12-20 06:57:02 +03:00
Thomas Debesse 18d7d50444 [q3map2] unvanquished expects white minimap 2019-12-20 06:34:57 +03:00
Garux c401adfe3e * -brightness only affects lightmap brightness, like q3map_lightmapBrightness, as there are -vertexscale and -gridscale for the rest
is multipled with q3map_lightmapBrightness
2019-12-12 00:20:00 +03:00
Garux 3f2825b8ec * -extlmhacksize N (external lightmaps hack size) -light switch
similar to -lightmapsize N: Size of lightmaps to generate (must be a power of two)
		but instead of native external lightmaps enables hack to reference them in autogenerated shader (for vanilla Q3 etc)
2019-12-06 00:55:16 +03:00
Garux 42ab06e363 * -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack 2019-12-05 22:56:42 +03:00
Garux b96aed7190 * support -shadersasbitmap in -lightmapsastexcoord conversion mode 2019-12-04 22:35:50 +03:00
Garux 661e8b00de use EXTERNAL_LIGHTMAP macro, shorten code 2019-12-04 22:18:44 +03:00
Garux 74a5d6cf8d * support -lightmapsastexcoord conversion to .ase 2019-12-04 21:56:02 +03:00
Garux 6a5d148284 q3map2 * -fillpink in light stage: fill unoccupied pixels with pink colour 2019-11-11 04:13:13 +03:00
Garux 3464341167 refactor WriteTGA24() 2019-11-11 03:28:26 +03:00
Garux 49c602d793 prevent OOB read in string_equal_suffix, string_equal_suffix_nocase 2019-11-11 01:15:28 +03:00
Garux d92c32d453 q3map2 * misc_model::_remap: also remap 'abrakadabraNAME' shaders by _remap = 'NAME;newname'
exact match has priority over this
2019-11-11 01:14:10 +03:00
Garux c0b5454fd8 q3map2::misc_model::_remap: more persistent input error check 2019-11-10 22:45:14 +03:00
Garux 34e9b522b7 * shader editor: support files with crlf line feeds in linux
preserve line feeds on saving
			indicate 'modified' state by save button and window name
			view shaders from packs too (read only)
			refactor
2019-11-09 15:13:59 +03:00
Garux bad1a965c0 fix shader editor text length and offset in linux 2019-11-06 13:02:24 +03:00
Garux b9d846ac32 build menu.customize: clear ... placeholder string on the "editing-started" signal 2019-11-03 23:51:22 +03:00
Garux e849c95216 * build menu.customize: ctrl + c / ctrl + insert = copy, ctrl + v / shift + insert = paste build presets and command lines 2019-10-09 15:05:13 +03:00
Garux 4809f1a27a * build menu.customize: show placeholder string in entries for creation of new ones 2019-10-08 23:42:13 +03:00
Garux 8dab7339d9 rephrase -trianglecheck and -extravisnudge code 2019-09-30 18:51:29 +03:00
Garux 05d7db4e3e don't append excess slash to g_qeglobals.m_userGamePath 2019-09-12 20:21:24 +03:00
Garux a834981d53 binds... * shift + }/{: CameraModeNext/Prev 2019-09-08 18:28:48 +03:00
Garux 4ebfc1dcac refactor template class LatchedValue use
make m_sGameFile LatchedValue
fix odd prompt to restart after game change via global preferences dialog + OK in local preferences
sort games list alphabetically by .game file name
2019-09-07 23:04:10 +03:00
Garux 1a18246a1f * suggest to automatically restart editor on change of preferences, which require this
* suggest to restart after selected game preference change
import of https://gitlab.com/xonotic/netradiant/merge_requests/141 e2f605b12f
2019-09-06 11:22:28 +03:00
Garux 6c9870f941 * workaround gamma bug in 2D views and texture browser with fresh nvidia drivers 2019-08-31 12:22:47 +03:00
Garux 6e42edd1cb * calculate fov against max of 3D viewport width, height for consistency 2019-08-31 11:30:29 +03:00
Garux 3bb51ba6b9 * fix invisible radiant with floating 3D camera window hidden in non floating layout 2019-08-30 12:30:16 +03:00
Garux fb773e2bcb tweak XYWnd code 2019-08-30 00:54:53 +03:00
Garux 1e0f7ba781 tweak VIEWTYPE related code 2019-08-29 00:41:40 +03:00
Garux 15cf9d0b55 * focus all 2D views on map load, selection by q3map2, NextLeakSpot, selection by brush/entity number 2019-08-24 01:12:01 +03:00
Garux 446e1148a5 * prevent runouts of 2D views from grid area 2019-08-23 23:38:29 +03:00
Garux 154b5f3619 shorten XYWnd::ZoomIn() / Out logic
fix odd wxywnd updates on zoom out of scale bounds
2019-08-23 20:32:28 +03:00