Rudolf Polzer
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e4287c28bb
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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Rudolf Polzer
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95e8ef16a2
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fix another import bsp bug
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2012-02-19 18:39:03 +01:00 |
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Rudolf Polzer
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043b4d7705
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fix import decompiling
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2012-02-19 18:27:45 +01:00 |
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Rudolf Polzer
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f2ba0cbb0a
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support passing the home path to q3map2 as -fs_home (home dir only, ends with /. to request a dotdir name) and -fs_homepath (full path, including /.gamename)
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2011-05-01 18:49:33 +02:00 |
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Rudolf Polzer
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73c9441a02
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detect format error on Import..., and convert (as it was intended)
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2011-01-21 23:34:25 +01:00 |
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Rudolf Polzer
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a3aa889e15
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explicitly use the -readmap option for converting
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2010-12-28 13:50:57 +01:00 |
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Rudolf Polzer
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7a0665f156
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automatically run the decompiler when specifying a BSP file in Import...
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2010-10-10 16:04:41 +02:00 |
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Rudolf Polzer
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599056d188
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allow different file type selections for open/import/save
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2010-10-10 14:35:18 +02:00 |
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Rudolf Polzer
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e1ed914df2
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clean up the reload-if-failed code
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2010-10-10 14:10:10 +02:00 |
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Rudolf Polzer
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182f62c459
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rename to toggleFormat
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2010-10-10 13:54:01 +02:00 |
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Rudolf Polzer
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112586a3cf
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clean up toggleProjection code
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2010-10-10 13:53:40 +02:00 |
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Rudolf Polzer
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2b0a97c814
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somewhat unclean code, sorry... but it allows opening brushPrimitives maps in nonBrushPrimitives mode (experimental) by temp toggling to the correct mode
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2010-10-10 10:47:16 +02:00 |
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Rudolf Polzer
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652a2d36fb
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allow changing the "Alternate texture projection" mode at runtime (requires Map_New currently though)
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2010-10-10 10:27:50 +02:00 |
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divverent
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a4f89fe0f8
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fix some more crashes (on OS X only)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@208 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-03-04 14:56:32 +00:00 |
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rpolzer
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107765f0e4
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initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-13 18:28:57 +00:00 |
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