Commit Graph

14 Commits

Author SHA1 Message Date
Garux 2222100316 indent classes, align by spaces 2021-03-24 00:25:15 +03:00
Garux c7fedadcd1 use std::vector for flagging in SmoothNormals()
functions run about 10% faster due to cheaper access to a flag
2021-03-13 11:16:07 +03:00
Garux 1d4424f4c6 minor tweaks 2021-03-12 01:17:01 +03:00
Garux 1144be0881 add BasicVector3 uniform constructor 2021-03-11 19:14:07 +03:00
Garux 858ec974f7 * -saturation light switch, default = 1, affects lightmaps and vertex color; > 1 = saturate, 0 = grayscale, < 0 = complementary colors 2021-03-08 13:34:58 +03:00
Garux 293fab0ffb manage color-to-byte conversions 2021-03-05 13:37:56 +03:00
Garux 902fb46938 random tweaks 2021-03-04 16:11:00 +03:00
Garux f9a424b6c8 more c++ 2021-03-02 22:01:09 +03:00
Garux 4ce944444d rewrite q3map2 math in c++ 2021-02-25 19:41:43 +03:00
Garux 99a5ef0416 refactor entity key values routines 2021-01-30 16:23:31 +03:00
Garux 623163ae9c remove unused markers 2021-01-28 02:12:15 +03:00
Garux d0dcce342b use LightFlags::FastActual shortcut 2021-01-25 07:29:46 +03:00
Garux bdfd864670 refactor enums
credits for class BitFlags go to Jelvan <3
2021-01-25 01:33:56 +03:00
Garux fafa271a46 turn quake3 tools to cpp 2021-01-15 01:37:23 +03:00